End credits had a bug where it was not showing character images correctly. This has been fixed
Update Notes for Nov 9
Small update that fixes an issue with Ren'Py's "vpgrid" which was causing an error when looking at the extras and scene selection screens
Update Notes for Jul 2
Typo fix in "Masks"
Update Notes for Feb 23
Fixed Grimalkin's eye colors in the Blackguard flashback scene
Update Notes for Feb 11
Fixed small details in various CGs: - Grimalkin's eye color was blue instead of yellow - Mistslayer had an extra finger (?!!) - Sabbatical's eye colors were wrong
Update Notes for Feb 10
Forgot to update the transition to the new main menu in "RECAP" — now fixed.
Catalyst Wake Released!
Hello! Catalyst Wake has finally been released on Steam! Hopefully the wait is worth it.
To celebrate the occasion, I've changed the main menu — one of the very few things on my list of "potential future updates".
I will continue to support Catalyst Wake with bug fixes and additional features after release. Be sure to let me know if you run into any issues. I know some Mac users were having difficulties — my hope was that by upgrading my computer to Catalina, it would fix that issue, and the game runs fine for me, but I do not know yet if it was resolved for anyone experiencing those problems.
Catalyst Wake has been finished, and is now available to play on itch.io! It will be coming to Steam on February 10th.
Obviously I can't link to the itch page from Steam, since it's against Steam's policies. But I suspect that doesn't matter, since if you're reading this progress update here, you probably prefer to to wait to play it on Steam anyway.
Now that The Evolving World and Pageturner are done, it really feels like the proper end to my Scratch era. But I'll be making one final Games Update on Scratch to truly cap it off — and I just might sneak a few exclusive surprises in there!