+ Fixed non stackable items being lost if collection is full. + Fixed exploit enabling larger-than-intended inventory size. + Fixed a number of non-triggering stars. + Fixed mulch visual effects not always updating correctly. + Fixed some planted cuttings disappearing next day. + Fixed Thom's initial popstick bundles not yielding any popsticks. + Fixed lingering control prompts after cancelling out from focus.
+ Some item tags tweaked. + Dead flowers now compostable.
Fixes
+ Flowering plants should now do a better job at clearing their dead flowers.
~Louis
Patch notes for 1.1.1.3
1.1.1.3 is now live. See changes below.
Fixed
+ Fixed a number of invisible walls and unintended rocks spawning. + Fixed a bug causing the overflow to revert to a previous state on load. + Fixed conker wins not tallying up properly.
~Louis
Patch notes for 1.1.1.2
1.1.1.2 is now live. See changes below.
Fixes
+ Fixed issue where subsequent assets were not loading if a Dining Table was loaded.
Tweaks
+ New calculation for deciding which popsticks are awarded when unpacking a bundle (previously obtained bundles should also be improved, but will not behave the same as bundles obtained going forward). + Worm now awards one bundle of popsticks, down from three (however, more popsticks are typically awarded per bundle).
~Louis
Patch notes for 1.1.1.0
1.1.1.0 is now live. See changes below.
Fixes
+ Unidentified seedlings now correctly match soil on soil change when determining what to grow into. + Fixed some request slots not fulfilling properly if backing out from a trade. + Fixed request slots not fulfilling if item has tag from its prefix. + Fixed a number of visual oddities in the designer. + Added colliders to Trunk and Dining Table
Tweaks
+ Intention pointer no longer appears while in the designer view. + Added additional slots to larger furnishings to stack smaller furnishings. + Buttercup shop costs rebalanced. + Mulch no longer removed on grow. + Softened requirements for 'Dress the Weather' star.
Features
+ Added additional visuals and audio to the designer view. + Temperature potency now colour for intensity on the item ID card.
Patch notes for 1.1.0.5
1.1.0.5 is now live. See changes below.
Fixes
+ Fixed over-qualified requirements for residents contributing to total score when drawing the progress circle around wandering residents in the Overview menu. + Restored Nightlight mushroom light. + Fixed not being able to move item into empty slot. + Fixed crash moving soil into some planters.
Tweaks
+ Harvestables box no longer shows if recorded plant has no harvestables. + Star details now maintain scale when zooming in and out for better readability (also increased size generally).
~Louis
Patch notes for 1.1.0.4
Patch 1.1.0.4 is now live. See changes below.
Features
+ Added indicator to Stars to show if a constellation activation is available.
Tweaks
+ Adjusted guide stone spawn behaviour.
Fixes
+ Fixed regression preventing holes from being dug from gather focus. + Fixed unlocked constellations not showing their names. + Fixed 'The New Gardener' star appearing as Null if selected with the mouse. + Fixed section icons not correctly displaying unseen badges. + Fixed unseen badge on items sometimes reapplying.
~Louis
Patch notes for 1.1.0.3
1.1.0.3 is now live. See changes below.
Features
+ Added option + support for QWERTZ keyboards.
Tweaks
+ Dropdown will now appear against tasks in the Overview with both action inputs.
Fixed
+ Fixed front hair not loading for shortest haircut. + Fixed Windmill Blueprint not being placeable. + Restored plant count figure on gather. + Single-press focus on ground marker shows clearer controls. + Dropdown option for tasks will read 'Untrack' if task is already tracked. + Fixed forgetting/untracking tasks in the Overview not updating immediately.