The Garden Path cover
The Garden Path screenshot
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Genre: Simulator, Indie

The Garden Path

Patch notes for 1.1.1.3

1.1.1.3 is now live. See changes below.

Fixed

+ Fixed a number of invisible walls and unintended rocks spawning.
+ Fixed a bug causing the overflow to revert to a previous state on load.
+ Fixed conker wins not tallying up properly.

~Louis

Patch notes for 1.1.1.2

1.1.1.2 is now live. See changes below.

Fixes

+ Fixed issue where subsequent assets were not loading if a Dining Table was loaded.

Tweaks

+ New calculation for deciding which popsticks are awarded when unpacking a bundle (previously obtained bundles should also be improved, but will not behave the same as bundles obtained going forward).
+ Worm now awards one bundle of popsticks, down from three (however, more popsticks are typically awarded per bundle).

~Louis

Patch notes for 1.1.1.0

1.1.1.0 is now live. See changes below.

Fixes

+ Unidentified seedlings now correctly match soil on soil change when determining what to grow into.
+ Fixed some request slots not fulfilling properly if backing out from a trade.
+ Fixed request slots not fulfilling if item has tag from its prefix.
+ Fixed a number of visual oddities in the designer.
+ Added colliders to Trunk and Dining Table

Tweaks

+ Intention pointer no longer appears while in the designer view.
+ Added additional slots to larger furnishings to stack smaller furnishings.
+ Buttercup shop costs rebalanced.
+ Mulch no longer removed on grow.
+ Softened requirements for 'Dress the Weather' star.

Features

+ Added additional visuals and audio to the designer view.
+ Temperature potency now colour for intensity on the item ID card.

Patch notes for 1.1.0.5

1.1.0.5 is now live. See changes below.

Fixes

+ Fixed over-qualified requirements for residents contributing to total score when drawing the progress circle around wandering residents in the Overview menu.
+ Restored Nightlight mushroom light.
+ Fixed not being able to move item into empty slot.
+ Fixed crash moving soil into some planters.

Tweaks

+ Harvestables box no longer shows if recorded plant has no harvestables.
+ Star details now maintain scale when zooming in and out for better readability (also increased size generally).

~Louis

Patch notes for 1.1.0.4

Patch 1.1.0.4 is now live. See changes below.

Features

+ Added indicator to Stars to show if a constellation activation is available.

Tweaks

+ Adjusted guide stone spawn behaviour.

Fixes

+ Fixed regression preventing holes from being dug from gather focus.
+ Fixed unlocked constellations not showing their names.
+ Fixed 'The New Gardener' star appearing as Null if selected with the mouse.
+ Fixed section icons not correctly displaying unseen badges.
+ Fixed unseen badge on items sometimes reapplying.

~Louis

Patch notes for 1.1.0.3

1.1.0.3 is now live. See changes below.

Features

+ Added option + support for QWERTZ keyboards.

Tweaks

+ Dropdown will now appear against tasks in the Overview with both action inputs.

Fixed

+ Fixed front hair not loading for shortest haircut.
+ Fixed Windmill Blueprint not being placeable.
+ Restored plant count figure on gather.
+ Single-press focus on ground marker shows clearer controls.
+ Dropdown option for tasks will read 'Untrack' if task is already tracked.
+ Fixed forgetting/untracking tasks in the Overview not updating immediately.

~Louis

Patch notes for 1.1.0.2

1.1.0.2 is now live. See changes below.

Fixes

+ Hotfix for crash when closing the designer.

~Louis

The Garden Path Autumn Update Stream!

The Autumn Update is here! 20% off The Garden Path 🍂

We’re celebrating the autumn season with a brand new update!

With new autumn-themed outfits, Halloween costumes, and even a brand new hair dye mechanic - you’ll be ready to jump into fall with your coziest look 🍂


New Outfits
We’re adding tons of new fits for your Gardener, including a skeleton onesie for a cozy Halloween, new dungarees and fall themed sweaters, and even a brand new froggie pinafore. The update also comes with new hats and masks including the Pumpkin Head, Witch’s Hat, and Cat Mask.


New Decorative Items
Looking to decorate your Garden for Autumn? We’ve also got brand new furniture items for you! Including decorative gourds, new jack-o-lanterns, and even creepy toy spiders that will even scare Malakai.


Hair Dye Mechanic
Want a fresh look for the new season? Chat to Caoimhe next time they’re in town to create hair dye! Hair dyes are created with botanicals harvested from your Garden, so you can make unique colours to match whatever style you’re going for.

Patch Notes and Features

We’ve also been working hard on bug fixes and patches, and this update will also address the following:

Features

+ New sequence with Larto, introducing the player to tones.
+ Conkers with three or more wins can now be given a name.
+ Residents will now sometimes refer to the player by their name if they have been given one.

Tweaks

+ Control prompt when viewing stars will read 'Untrack' if the star is tracked.
+ Conkers no longer stack.

Under the hood

+ Inventory data now cached, significantly improving saving times for saves with many inventories.

Fixes

+ Added socks to 'Ankle Swingers'.
+ Corrected Hay-scented fern and Scots Pine family names.
+ Fixed holly berries not planting seedlings.
+ Fixed a bug allowing popstick plants to grow without being fulfilled, leading to some project progress issues.
+ Fixed some plants being shown as popsticks on focus.
+ Fixed bug causing conker games to win more often than intended.
+ Fixed bug allowing non-harvestables to be swapped into the collection.
+ Fixed safe boxes sometimes returning nothing if all journal pages are found.
+ Fixed glitch where water would appear over some objects.
+ Fixed plants sharing the same flip value on first session.

Get cozy with us this Autumn and curl up with the brand new update of The Garden Path today đź’š The Garden Path is also 20% until October 31st on Steam!
https://store.steampowered.com/app/1638500/The_Garden_Path/


Happy Autumn,
carrotcake
-

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Patch notes for 1.1.0.1

1.1.0.1 is now live. See changes below.

Features

+ Caoimhe can now help concoct dyes from different harvestables.
+ Player can now dye their hair with two dye slots for base colour and highlights.
+ New autumnal themed items available from trade and rewards.
+ New sequence with Larto, introducing the player to tones.
+ Conkers with three or more wins can now be given a name.
+ Residents will now sometimes refer to the player by their name if they have been given one.

Tweaks

+ Control prompt when viewing stars will read 'Untrack' if the star is tracked.
+ Conkers no longer stack.

Under the hood

+ Inventory data now cached, significantly improving saving times for saves with many inventories.

Fixes

+ Added socks to 'Ankle Swingers'.
+ Corrected Hay-scented fern and Scots Pine family names.
+ Fixed holly berries not planting seedlings.
+ Fixed a bug allowing popstick plants to grow without being fulfilled, leading to some project progress issues.
+ Fixed some plants being shown as popsticks on focus.
+ Fixed bug causing conker games to win more often than intended.
+ Fixed bug allowing non-harvestables to be swapped into the collection.
+ Fixed safe boxes sometimes returning nothing if all journal pages are found.
+ Fixed glitch where water would appear over some objects.
+ Fixed plants sharing the same flip value on first session.

~Louis