In line with our favorite holiday, we're releasing a Halloween Edition update! All the original content, spiced up with Halloween themed props, a special Halloween only skin for the Cornfield monster & a couple of Halloween themed events AND a massive 60% off - see below for more detail.
Special Halloween only Skin - Cornfield monster Beat the Cornfield monster with his brand new look, inspired by the original character model, this spooky pumpkin head style skin will only be active for the Halloween event and will revert back once the event ends!
Halloween Theme props Enjoy the usual great visuals with the addition of some Halloween props scattered through out Hollow Point & the Ship, including a whole selection of different cut Pumpkins, some new candles & banners.
They're watching you Spot some of the glowing eyes watching you in Hollow Point!
In game events Every 7-15 minutes something will fly above Hollow Point & the Ship, maybe she'll cackle - or maybe she'll shriek! Also, check out the Cemetery for a Halloween themed scare!
Once Halloween is over, the game will be reverted to the original source content! Enjoy 60% off during our Halloween event also!
Enjoy!
Small update
Hi guys,
In this small patch the following changes have been made: - Fixed lighting issues on certain parts of the terrain, also removed some shadows improving performance - Fixed collision issues between the houses, a 'Message in a bottle' was unobtainable, this is now reachable as usual - Removed a save point in the Ghost Ship - Ship Hallway due to an unforeseen bug when loading in - General visual improvements
Environmental Upgrade, New Character & Game play Improvements!
Hey everyone, Exciting update!
The following changes have been made:
- Brand new character skin for the Enemy in the Cornfield. This mesh we feel fits in to the environment and makes a lot more sense than the previous skin! - Also, We have a version of this mesh which returns to a similar but improved state of the original skin for a future Halloween Event update!
- Most house models replaced in Hollow Point, We have replaced most apartments for more realistic houses, improving shadow quality of the houses & overall visual experience.
- Scenery improvements in Hollow Point, Rock/cliffs have been added to several of the hills including around the cornfield and in the forest, and some of the tree distance to load out has been increased to stop the foliage from disappearing too soon improving visual experience.
Gameplay Improvements
- The Nun - You now get 2 chances against the Nun, if she catches you the first time, she will disappear & and you will hear a ominous ghostly sound. She reappears by her original resting spot, you will also hear your heart beating fast which fades away. If you are caught a second time, you will die.
- The Pirate Ghost - You now also get 2 chances against the Pirate Ghost, if he catches you the first time you will similarly hear a ghostly sound & a fast heartbeat that fades away. He will disappear and reappear in one of the Cabin rooms. If you are caught a second time, you will die.
- Save point Lantern added outside of the cemetery, this is to try help players who are forgetting to Save therefore losing lots of progress.
- Opening Cinematic Logo removed as unnecessary.
- Main Menu splash screen removed as per complaints from players.
- FATAL ERROR FIX on the Ghost Ship, I have also rectified an Achievement that was displaying incorrectly under this same bug.
These changes should improve the overall experience, and most of the difficulties we see players facing we feel have been addressed. Feedback from people like you help us improve the quality of the game for everyone, and we appreciate what we've been given so far!
Happy gaming everyone!
Pricing Review
Hi all,
We are decreasing the pricing from $10.99 to $9.99 in preparation for our large update coming very soon,
Happy gaming!
Puzzle Updated
Hi all
I have just added a patch which adjusts a 'Symbol' style puzzle at the end of the game. - Each wrong symbol no longer stays lit - Each wrong symbol selected spawns + 1 skeletons (max count 5)
This should make the puzzle easier to understand.
Update: August 22nd - Mouse Sensitivity
Hi all,
I have just uploaded an update with the following: - Mouse sensitivity adjustments added to the in-game Menu - Fixed a couple small collision issues - Fixed a couple lighting issues
Update: Small fixes
Hi all,
I have just pushed an update addressing the following:
- Couldn't use fear pills on the ghost ship, this has been fixed - A puzzle involving skulls was misleading - it has been improved - Lighting re-built
Update: Lighting + Zoom feature!
Hi all,
In the latest update we have addressed the following:
- We have added a zoom feature - You can now back out of the lockpick puzzles - Lighting has been adjusted as some shadows were off - Fog has been increased for improved ambiance
50% off!
Hi all!,
As we push our latest update, we feel it's only fair we give people another chance to experience our game at a discounted price. Please enjoy 50% off the ghost ship in a limited time discount.
Large update
Hi all,
We have pushed a large update. - Multiple clipping issues found and resolved on Hollow Point/Ghost Ship - All Achievements are working - Added hint pop-up text explaining how to open doors - Key binding revamp making it easier with use of keys closer to the standard WSAD keys - AI adjusted to prevent them climbing on objects and getting stuck - Increased length of time Abomination is stunned - Reduced fog intensity on Hollow Point making it easier to see
We will continue to work to make this game what we planned it to be, thank you for your patience and understanding. Massive thanks to Korin for helping us find these issues.