Game Update V 0.93.0 Has Been Released! Major Enhancements For Latest Dungeon And Bug Fix!
Hi everyone, please kindly be informed that, game update version 0.93.0 has just been released.
This update mainly focus on polishing the latest stages dungeon #13 and 14. There are also quite a number of bugs fixed with this update.
Please kindly find below the patch notes:
New Contents and Changes:
1. Teleportation effect animation has been added for Dungeon #13 mini boss
2. Added teleportation sound effect for Dungeon #13 mini boss
3. Fireorb will no longer be covered by walls @Dungeon #13 and #14
4. New autoturret's colored light effect has been added for dungeon #14
5. Autoturret has been re-designed with more detailed animations
6. Autoturret projectiles has been re-designed
7. Autoturret projectiles hit effect has been re-designed
8. Boss "Gatekeeper Titanotem" has been re-designed with more detailed animations
9. Boss "Gatekeeper Titanotem" has been re-sized
10. Boss "Gatekeeper Titanotem" now has close range blast attack
11. Added new blast attack animation for "Gatekeeper Titanotem"
12. Added new sound effect for blast attack of "Gatekeeper Titanotem"
13. Boss "Council Member Nashrado" has been re-designed
14. Boss "Council Member Nashrado" has been resized
15. Gate opening sound added for dungeon #14
16. Number of minion spawned by "Council Member Nashrado" has been reduced
Bug fix:
1. A bug that causes "Council Member Nashrado" to receive higher than normal damage from attacks has been fixed
2. A bug that causes "Council Member Nashrado" summoned minion not flashing correctly upon hit has been fixed
3. A bug that causes gate to open before boss defeat has been fixed
4. A bug that causes gate to overlap and cover heroes from sight has been fixed
5. Boss HP bar for dungeon #14 now shows correctly
6. Boss name for dungeon #14 now shows correctly
7. Border for dungeon #14 has been re-adjusted
8. A bug that causes artifacts to be removed after resurrection at the entrance hall has been fixed
That's all for now, please take note that the next update is currently targeted to be released around the next 48 hours. Please stay tuned!
Thank you for your attention!
Current Plan To Enhance Character Personality Development And Interactions!
Hi everyone, just a quick information sharing regarding the upcoming plan to enhance character personality development and interactions.
The reason to implement such features is to let player understand more about each character, why they joined this expedition and a bit more about their back stories.
At the beginning of the game, each character will also work as a guide to player on how to deal with certain situation (chat bubble appear next to corresponding hero's portrait). For example, the warrior will inform player to use his shield to block incoming projectiles; the rogue will remind player that she can disarm traps etc.
The above feature should help player to get more attached to each character and understand more about the whole story behind this game.
Another feature to be implemented will be allowing player to store maximum of 1 copy of the artifacts obtained during their last play (storage box at entrance hall safe zone). These stored artifacts can be retrieved when player starts a new game after team wipe.
How this works:
Whenever player obtains a copy of the artifact first time in a play through, a copy of the artifact will be stored automatically in the storage box. Upon a new game, player can obtain the stored artifacts from the storage box (system will prompt player to choose whether to inherit these stored artifacts).
However, the above retrieved artifacts will no longer be available if team wipes again. All new artifacts obtained during the second play through will be saved instead and available to be retrieved later.
The above mechanism is to avoid player dying on purpose to collect full set of artifacts.
I hope you will enjoy the above new features when they go live in the coming days! As always, I am looking forward to any of your comments and / or suggestions.
Thank you for your attention!
Game Update V 0.92.7 Has Been Released! New Dungeon And New Boss Fights!
Hi everyone, sorry for the slight delay. Please kindly be informed that, game update version 0.92.7 has been released.
This update mainly focused on the addition of dungeon #14 "Entrance Hall of The Temple of Zahir".
This area has two major bosses with powerful minions. Both will need to be defeated before player can get further into the temple ruins. Please note that, more decorations, effects and details will be added to this new dungeon next patch.
Please find below patch notes:
New Contents:
1. Added new dungeon "Entrance Hall of The Temple of Zahir"
2. Added new major boss "Gatekeeper Titanotem"
3. Added "Autoturrets"
4. Added new major boss "Corrupted Council Member Nashrado"
5. Added new Nashrado's summoning ritual effects
6. Added new summoned minion "Fallen shadows"
7. Added new dungeon exit
That's all for now, as mentioned above, more details, sound and graphical effects will be added to this new dungeon next patch within the next 48 hours.
Depending on the time allowed, next patch might include yet another dungeon level and new monsters.
Thank you very much for your attention!
Targeted Release of V 0.92.7: 26-AUG-2018 (PDT 08:30 / GMT 15:30)
Hi everyone, please kindly be informed that, the next targeted release of game update V 0.92.7 is on:
26-AUG-2018 (PDT 08:30 / GMT 15:30)
This update is going to include a new dungeon and new major boss fight.
Please stay tuned for the release of this update!
Thank you very much fore your attention.
Game Update V 0.92.6 Released! Game Balancing And Bug Fix!
Hi everyone, please be informed that, game update version 0.92.6 has just been released.
This update mainly focused on balancing heroes' damage output and fixing multiple bugs. New dungeon will be added next patch within the next 48 hours.
Please find below patch notes:
1. Artifact's stun effect duration has been increased significantly. Player can now make better use of the time when monster is being stunned
2. Artifact's stun effect will only happen once per monster. This is to avoid exploit as unlimited stun is overpowered
3. Rogue super attack applied poison damage has been increased significantly. Each dagger will now receive much more bonus from "True Damage" attribute
4. Rogue's super attack will no longer deal damage to critters / inappropriate targets
5. Pyromancer's fireball initial attack damage has been reduced
6. Burning damage has been reduced per tick
7. New background music has been added for Dungeon #12 boss fight (Abandoned Surveyor)
Bug Fix:
1. A bug that causes Pyromancer's damage output not working as intended has been fixed
2. A bug that causes heroes to move outside the edge of dungeon #2 has been fixed
3. A bug that causes heroes to move outside boss fight area of dungeon #2 has been fixed
That's all for now. as mentioned above, next update will introduce new dungeon and another unique major boss fight.
Thank you for your attention!
Store Page Overhaul Completed! Changes On Targeted Release of Update 0.92.6.
Hi everyone! Please kindly be informed that, the store page overhaul has been completed. Game description, early access information, trailer and screenshots were updated.
Please take note that, game price will also be increased very soon, so don't miss this last chance to grab the game at this low price!
Since the store overhaul has taken up more time than expected, the targeted release date of 0.92.6 will be slightly pushed back by half a day to:
23-AUG-2018: 23:00 PDT / 24-AUG-2018: 06:00 GMT
Thank you very much for your attention!
Upcoming Store Page Overhaul and Next Targeted Update Release.
Hi everyone, please kindly be informed that, the store page is going to receive an overhaul within the next 1 to 2 days. After the overhaul is completed, game price will also be increased in preparation for future official launch.
The next targeted game update release will be 23-AUG-2018 (09:00 PDT / 16:00 GMT). For the coming weeks, more unique dungeons will be added into the game with further story developments.
I will continue to upheld the 48 hours update schedule and I hope to hear from you any comments or suggestions along the way.
Thank you for your attention!
Game Update V 0.92.5 Released! New Dungeon And Bug Fix!
Hi everyone! Please kindly be informed that, game update version 0.92.5 has just been released.
A new dungeon has been added for this update with new monsters and graphical effects.
Please kindly find below the patch notes:
New Content:
1. New dungeon "Ancient Temple of Zahir" has been added
2. New monster "Quadrapod" has been added for the new dungeon
3. New monster "Stinger" has been added for the new dungeon
4. New mini-boss "Chameleon" has been added for the new dungeon
5. New teleport skill has been added for the new mini-boss
6. New lighting effects has been added for the new dungeon
7. New graphical effects added for the new dungeon exit
8. New light source graphical effects added for the new dungeon
Bug Fix:
1. A bug that causes player unable to access the exit portal of dungeon "Abandoned Shipyard" has been fixed
2. A bug that causes player to encounter an invisible monster at dungeon "Stalactite Cave" has been fixed
That's all for now, please continue to provide your feedback and suggestions!
Thank you so much for your support!
Game Update V 0.92.4 Released! Changes and Improvements For Latest Dungeons!
Hi everyone, please kindly be informed that game update version 0.92.4 has just been released.
This update mainly focused on added more contents and improving the latest dungeons #11 and 12.
Please kindly find below patch notes:
New Content:
1. Added new sound effect to dungeon #11's Giant Octopus when being hit
2. Added new sound effect to dungeon #11's Water Elemental when being hit
3. Dungeon #12 has been redesigned to increase fighting area
4. Damaged and sunken surveyors were added to the water floor of dungeon #12 (cosmetic and atmospheric purpose only)
5. Size of Boss "Abandoned Surveyor" has been reduced to increase chance for player to kite during boss fight
6. New sound effects were added to Boss "Abandoned Surveyor" to make it more "alive"
7. New sound effect added to Boss "Abandoned Surveyor" when being hit
8. New graphical effects were added to Boss "Abandoned Surveyor"
9. New graphical effects were added when defeating Boss "Abandoned Surveyor"
10. Rogue can now disarm naval mines using Potion of Disorientation
Changes:
11. Graphical effect has been improved for naval mine explosion
12. Damaged received from collision with Boss "Abandoned Surveyor" has been reduced
13. Damaged received from projectiles of Boss "Abandoned Surveyor" has been reduced
14. More light sources has been added to dungeon #12 to better light up the area
Bug Fix:
15. Fixed a bug that causes Boss "Abandoned Surveyor" to shoot projectiles at unintended positions
16. Fixed a bug that causes Boss "Abandoned Surveyor" to have graphical glitches occasionally
17. Fixed a bug that causes Boss "Abandoned Surveyor" projectiles attack to not register damage hit correctly
That's all for now, please stay tuned for the next update at around 48 hours later!
Thank you for your continuous support!
Game Update V 0.92.3 Released! Graphical Improvements And New Major Boss Fight! Upcoming Price Changes.
Hi everyone! Please kindly be informed that, game update version 0.92.3 has just been released.
The main focus of this update is to implement graphical updates and additional sound effects to dungeon #11: "Stalactite Cave". A new major boss fight has also been added as dungeon #12: "Abandoned Shipyard".
More improvements and bug fix will be performed to above dungeons in upcoming patches.
Please kindly find below the detailed patch notes:
New Contents:
1. New graphical effect added to dungeon #11: Waves
2. New graphical effect added to dungeon #11: Ripples created by monsters
3. New graphical effect added to dungeon #11: Water splashes when tenacle monster appears
4. New graphical effect added to dungeon #11: Hit effect when boat crashes into an obstacle
5. New graphical effect added to dungeon #11: New swirl effect for the dungeon exit
6. New sound effect added to dungeon #11: New crashing sound effect when boat crashes into an obstacle
7. Mini-boss and its minions will now heal themselves overtime when HP dropped to certain %. Healing effect will increase as HP falls lower
8. Added new dungeon #12: "Abandoned Shipyard"
9. Added new major boss: "Abandoned Surveyor"
10. Added new special attack effect for "Abandoned Surveyor"
11. Added new trap: "Naval Mine"
12. Added new explosion effect for "Underwater Explosion"
13. Added new sound effect for "Underwater Explosion"
14. Introduces boat hit points for dungeon #12 as extra survival requirement. Player will lose when boat is detroyed
Content Changes:
14. Color of lighting at dungeon #11 has been changed
15. Lighting range has been changes for dungeon #11
That's all for now, please kindly take note that, certain bugs has also been identified regarding the new boss fight and will be fixed shortly.
Please stay tuned for the next update targeted around the next 48 hours. Game store page will also be updated and price will also be increased shortly.