Hi everyone, just want to provide a quick update on the upcoming game update V 0.92.3. The targeted release date of this update is 16-AUG-2018 (08:00 PDT; 15:00 GMT).
This update will focus on polishing the latest dungeon "Stalactite Cave". New animations, graphics and sound effects will be added. The mini-boss and its minions will also receive upgrade to make them more unique.
Depending on the time available, a new major boss fight will also be added as dungeon #12. Please stay tuned for the release of this update!
Thank you for your attention!
Game Update V 0.92.2 Released! New Dungeon And Get Ready To Set Sail!
Hi everyone! Please kindly be informed that, game update version 0.92.2 has just been released.
The main focus of this update is to add a new dungeon area: "Stalactite Cave"
This is an area filled with water and nasty surprises. Player will need to traverse this area by rowing a boat with movement physics quite different from walking on foot.
Please find below patch notes for more details:
1. Added New dungeon level #11: "Stalactite Cave"
2. Added new vehicle "Boat"
3. Player will need to left click on the boat to get aboard
4. Added new boat control physics and movement mechanisms (WASD / Arrow Keys)
5. Movement mechanisms of the boat is different from current running mechanism (with much slower acceleration and deceleration)
6. Dashing is prohibited in the "Stalactite Cave"
7. Added new monster: "Submerged Tentacles"
8. Added new monster: "Giant Octopus"
9. Added new monster: "Water Elemental"
10. Added new monster: "Mini-Boss Tsunami"
11. Added new light source: "Fresh Water Jellyfish"
12. Added new sound effects and ambiances for new dungeon area
13. Performed multiple corrections and update to artifact's mouse-over descriptions
That's all for now, I hope you will enjoy this update!
Please note that more contents are coming and game price will also be increased very soon. Don't miss this last chance to purchase the game at this special price!
Thank you and I look forward to your valuable feedback and suggestions!
New Office Setup Completed! Getting Back To Full Throttle!
Hi everyone, I am delighted to announce that, the relocation and new office setup has been completed. Although there might still be some minor adjustments required, game updates schedule should now starting to get back to normal (within 24 to 48 hours).
Current target for update 0.92.2 remains the same @13-Sep-2018 (20:00 PDT / 14-Sep-2018 03:00 GMT).
Thank you very much for your support and understanding over the past two weeks.
Next Targeted Release Date of V 0.92.2 on 13-Sep-2018.
Hi everyone, please kindly be informed that, due to office relocation and extra time required to setup new working station, the next targeted release date of game update V 0.92.2 is currently moved to 13-Sep-2018 (20:00 PDT / 14-Sep-2018 03:00 GMT).
More refinements and polishing of the newly implemented artifacts will be performed, in addition, new dungeon level and monsters should also be added with this update.
Please stay tuned and I will get back to you as soon as everything is settled and back to full-steam!
Thank you very much for your understanding and continuous support.
Game Update V 0.92.1 Released! All Artifacts Fully Functional!
Hi everyone! Thank you for the wait. I would like to kindly inform you that, game update version 0.92.1 has just been released.
The major focus of this update is to implement all 42 artifacts each with special effects that alters gameplay and provide even more strategic diversity.
Please kindly find below patch notes for more details:
New Content:
(i). All 42 artifacts are now fully functional:
1. Amulet of Death: Each dead hero grants damage dealt per sec to nearby enemies.
2. Amulet of Endurance: When stamina falls below certain amount, there is a chance to instantly recover stamina to 100%.
3. Amulet of Restoration: Chance to heal 1 HP when hero HP dropped to 1.
4. Black Gloves of Aifam: Ocassionally blinds nearby monsters.
5. Book of Fortune: Gains one gold coin every so often.
6. Book of Lazunda: Summoned lich now deals more damage.
7. Book of Oscillion: Summons invulnerable eye(s) that will scout for the player.
8. Book of Palazzo: Whenever a gem is picked, there is a chance to provide double bonus to equipment.
9. Boots of Discretion: Monster aggro range reduced.
10. Cloak of Flames: Monster nearby takes damage per second.
11. Cloth of Invisibility: Grants hero invisibility for a short duration after dash.
12. Eye of Oscillion: Area will stay visible for a short time after hero moved away.
13. Golden Book of Crescallion: Summon a golden orb whenever hero picks up a coin. The orb will explode and deals damage upon contact with an enemy.
14. Golden Cup of Crescallion: Summon a golden orb whenever hero picks up a food. The orb will explode and deals damage upon contact with an enemy.
15. Golden Gloves of Crescallion: Summon a golden orb whenever hero picks up a star. The orb will explode and deals damage upon contact with an enemy.
16. Golden Hammer of Crescallion: Stuns enemies around the player when a coin is picked up.
17. Golden Helm of Crescallion: Gold coin dropped will reveal small parts of an area.
18. Golden Plate of Crescallion: Each gold collected will reduce hunger.
19. Golden Shield of Crescallion: Grants a chance to instantly replenish 1 shield when shield is down.
20. Golden Shoes of Crescallion: Hero can continue to dash even without stamina. Dash will cost gold coins when stamina is depleted.
21. Golden Wand of Crescallion: Grants a chance to summon wandering vendor to your hero's current position when you kill a monster.
22. Hammer of Estona: Stuns monster around your hero for very short duration per attack.
23. Hammer of Transcendence: Monster killed provide extra experience.
24. Helm of Clarity: Grants a chance to ignore skull effect when picking up a skull.
25. Helm of Ghlazak: Chance to grant 1 extra soul per monster kill.
26. Helm of Gore: Chance to execute and kill a non-boss monster instantly (initial hit)
27. Helm of Terror: Chance to cause enemies around you to run away in fear for a short time when a monster is killed.
28. Plate of Khaloma: Reflects damage when hit by a monster.
29. Shield of Balance: Shield recharge will gain a head-start.
30. Shield of Eqaulity: Every monster kill grants shield recharge.
31. Shield of Fortune: Your hero gains a gold coin every so often.
32. Shield of Vanguard: Grants extra shield recharge progress per second.
33. Shield of Virtues: Grants shield recharge progress per gem picked.
34. Shoes of Purity: Picking up a skull will grant invulnerability to hero for a short time.
35. The Holy Book: Causes monsters to run away in fear when hero is being hurt.
36. Torch of Eternity: Grants a chance to replenish a torch whenever you relit a torch.
37. Wand of Aviant: Grants invincibility for a short duration after dashing.
38. Wand of Death: Inflicts massive dmg to nearby monsters when a hero dies.
39. Wand of Lazunda: Summoned lich will now also deal damage per second to enemies close to them.
40. Wand of Life: Replenish 1 HP to current hero every so often.
41. Wand of Oscillion: Enemies on death will reveal an area for a while.
42. White gloves of Citilop: Inflicts extra damage on first hit to non-boss monster.
(ii). Added new effects and animations for artifacts' special effects: "Golden Orb", "Scouting Eyeball", "Stunned GFX", "Amulet of Death Effect GFX".
(iii). Added new debuff indications for monsters: "Blinded", "Stunned", "Fear", "Executed".
Changes/Bug Fix:
1. Necromancer's soulorb will no longer target critters at dungeon entrance.
Please kindly take note that, the in-game tooltips for the artifacts are currently simplified. It is intended to include more information with upcoming patches.
Next update is currently targeted to be released 4 days later. However, there might be bug hotfix in-between this time.
That's all for now, please kindly try out these new artifacts and provide you feedback or any bugs you encounter during gameplay.
Thank you so much for your attention!
Game Update V 0.92.0 Released! New Unique Items Added, Not Yet Fully Functional.
Hi everyone, please kindly be informed that, game update V 0.92.0 has just been released.
The major focus of this update is to add the 42 rare unique artifacts that could be looted from defeating elite monsters and/or bosses.
These artifacts will now drop from monsters and can also be looted and stored in player's inventory. These items will level up and gain more power when the same item is looted.
However, please take note that, since more testing and balancing is required, these artifacts are not yet fully functional. The current plan is to release the full function of these items next patch within the next 48 hours.
Please kindly find below patch notes:
New Content:
1. Added 42 new rare unique loot-able artifacts:
1. Amulet of Death
2. Amulet of Endurance
3. Amulet of Restoration
4. Black Gloves of Aifam
5. Book of Fortune
6. Book of Lazunda
7. Book of Oscillion
8. Book of Palazzo
9. Boots of Discretion
10. Cloak of Flames
11. Cloth of Invisibility
12. Eye of Oscillion
13. Golden Book of Crescallion
14. Golden Cup of Crescallion
15. Golden Gloves of Crescallion
16. Golden Hammer of Crescallion
17. Golden Helm of Crescallion
18. Golden Plate of Crescallion
19. Golden Shield of Crescallion
20. Golden Shoes of Crescallion
21. Golden Wand of Crescallion
22. Hammer of Estona
23. Hammer of Transcendence
24. Helm of Clarity
25. Helm of Ghlazak
26. Helm of Gore
27. Helm of Terror
28. Plate of Khaloma
29. Shield of Balance
30. Shield of Eqaulity
31. Shield of Fortune
32. Shield of Vanguard
33. Shield of Virtues
34. Shoes of Purity
35. The Holy Book
36. Torch of Eternity
37. Wand of Aviant
38. Wand of Death
39. Wand of Lazunda
40. Wand of Life
41. Wand of Oscillion
42. White gloves of Citilop
2. Artifacts will only be dropped by defeating elite monsters and bosses
3. Artifacts will have special glowing effect to make them stand out from other loot
4. Artifacts of the same type will be upgraded automatically when the same artifact is looted
5. All 42 Artifacts can be dropped randomly throughout the dungeon, there is currently no dungeon level limitation
Bug Fix:
1. A bug that causes character to sometimes moves outside the moving platform of dungeon level 8 has been fixed
As mentioned above, the next game update is targeted to be released within the next 48 hours.
Thank you very much for your attention.
Few Hours Delay On Patch 0.92.0. More Testing Required.
Hi everyone, I am sorry to inform you that, there will be a slight delay of a few hours on the release of patch 0.92.0.
This is due to more time required for testing of the new unique items being implemented.
The patch will be released as soon as it is ready in a few hours.
Thank you for your attention.
Pippala Games Moving Office Soon! Upcoming Game Update Schedule Details!
Hi everyone, please kindly be informed that, Pippala Games is starting to move office and everything will be completed by 12-Aug-2018.
During this time, game update will be released on a 72 to 96 hours basis instead of the current 24 to 48 hours basis. It is expected that everything will be back to normal after 12-Aug-2018. Response to player's question or comments will remain normal (within a few hours).
To establish better patch release expectation, a targeted release date of next patch will be announced after every patch until 12-Aug-2018. This is a reassurance that, game development is still ongoing as usual whilst the moving is in progress.
The next targeted update for major game patch 0.92.0 will be on 03-Aug-2018 at 08:00 AM PDT / 15:00 GMT. This update will have the unique items implemented as new loot to be stored in player's inventory.
These unique items will provide different special effect or bonus to heroes during their adventure in the dungeon.
Game store page and game trailer will also be updated after the release of patch 0.92.0 to include all the latest features and game changes.
Please kindly take note that, game price will very soon be increased after this update.
During this time, please continue to provide any comment or suggestion regarding the game.
Sorry for the above temporary change of schedule!
However, this office upgrade will certainly improve game development efficiency!
Thank you so much again for your continuous support!
Game Update V 0.91.3 Released. Bug Fix.
Hi everyone, please kindly be informed that game update version 0.91.3 has just been released.
This update is to hot fix multiple bugs recently reported by players.
Please find below patch notes:
Bug Fix:
1. Stage 1: A bug that causes character to occasionally be able to move outside the map has been fixed
2. Stage 6: A bug that causes character to be able to damage middle chamber enemies from other chambers has been fixed
3. Stage 8: A bug that causes character to occasionally be able to move outside the map has been fixed
4. A bug that causes player unable to restart at checkpoint due to death upon teleportation has been fixed. Character will become invincible when teleportation is in progress
That's all for now, the next upcoming patch will have more new contents implemented, please stay tuned!
Thank you very much for your attention!
Game Update V 0.91.2 Released! More Game Changes And Improvements!
Hi everyone! Please kindly be informed that, game update version 0.91.2 has just been released.
The major focus of this update is to add skill icons and skill descriptions to the user interface.
There is also graphical enhancements to existing bosses and further polishing of the user interface to improve gaming experience.
Please kindly find below the patch notes:
New Contents:
1. Added additional graphical effects for Boss #1 "General Gore"
2. Added additional graphical effects for Boss #2 "Heart of Mount Kalok"
3. Added additional graphical effects for all 3 Boss Statues at Stage 6
4. Added additional graphical effects for Boss #5 "Council Member Ocello"
5. Skill icons have been added above the soul energy bar
6. Placing cursor over skill icon will show a description for each skill
7. The "HELP" button is now a permanent button down the bottom left and can be clicked to access the game guide anytime in-game (or press "H" key)
8. Tarot UI has been upgraded with full panel showing all tarot cards on screen. Player can click on any of the cards to directly choose it for activation
9. Initial tutorial has been updated to included information about rogue's ability to disarm traps
10. New "Portal" animation has been implemented (the exit after defeating major boss)
Bug Fix:
1. Fixed a bug that causes game to un-pause when after allocating all the available runepoints
2. Fixed a bug that causes proficiency points allocation button being stuck, when allocating points during game pause
3. A typographical error has been corrected for Tarot Card Effect of the "Sun"
4. Fixed a bug that causes light effects not displaying correctly at stage 10
That's all for now, I hope you will enjoy the above changes.
thank you so much for your attention!