This week's reveal is taking a detour from the roads of the Eslotian Empire. Today, we will be heading out into the scorching hot, yet eerily silent Black Oasis, where the Shadow Undead and Darkdust Tribe reside. Read the full backstories here.
Steam Winter Sale (and new beta)
For details on the beta release, please visit here.
Week 3 Eagarlnian Factions & Heroes
Hello all,
Four more factions are revealed this week (see below) *in case you missed any, you can browse the previous weeks newsletters to check on details.
In this week's reveal, we will be exploring the inner realm of the Eslotian Empire. Joining us on the stage are: Nubidia, Hagmonia, Gramer, and Adas. Only one is not like the others... find the odd one out!
While it was the House of Craft that brought the Eslotian Empire under the guillotine, the Nubidians were the ones that sprung the mechanism to life and severed its head. The desert kingdom of Nubidia is led by the great King Masinissa, along with his two sons Prince Micipsa and Jugurtha. Based on personalities alone, their faces would fit on each side of a golden coin. On one side, the crass and hot-blooded Micipsa; on the other, the charming and nonchalant Jugurtha. The way Micipsa views his familial bond and the tension between Lenna and Eno as one and the same. Joke's on him though, since Jugurtha could care less...
But it would appear that our mighty princess has actually caught the eyes of someone else, except for all the wrong reasons! Micipsa has a particular taste for strong women, and seeks to connect with a kindred soul... in a very different way. Unfortunately, these are all points that Lenna has checked off on his list. May Assur light her path, preferably in the opposite direction of her pursuer.
Across the sea is the naval nation of Hagmonia, a thriving kingdom of trade within the Eslotian Empire. The great Durant Issos is the admiral of this definitely-not-sinking ship, with his loyal captains Flovena and Bethel making sure things remain afloat... when they aren't busy trying to rip out each other's throats, of course. It is his job to ensure these women stay far away from each other; if not for their own sake, then for his sanity's. Fortunately, he has many allies and connections closeby to help keep most troubling affairs under control.
In the center of the Eslotian Kingdom lies Gramer, the nation of magic. Their lord, Aravictor Mays, sits atop the Lorin Tower, and it's unfortunately not made of ivory. Although it isn't apparent on the chart, this old scrooge has a grudge against the royal family of Eslot - more specifically, the Abhoths. If only they didn't establish the magical institute of Noordeloos in Percival, the Tower of Lorin in Xeron would have continued to remain unmatched in prestige among all schools of wizardry.
Aravictor's successor is the young but high-ranking mage Eric. Also not seen is the fact that he once joined Lenna and Nevart to create a small adventuring party a few years back, when he was nowhere near as good at magic as he is today. His... phenomenal ineptitude at the time was quite a stellar sight indeed, hence why he's known as the "Greatest Archmage of All Time." Fortunately, it is a title that he may very well grow into in the future! The three are still on very good terms with each other and even reminisce back to when his icebolts would always melt before they hit their target... Good times.
In the forested region of Eslot lies the kingdom of Adas, perhaps the most loyal of the collective powers even in the middle of this chaotic mess. It's the most racially-diverse faction featuring humans, forest elves, dark elves, and even an orc! They serve Ares Friesen, a man of noble heart who has sworn his allegiance to the royal family of Eslot. He has made many friends throughout the years, and even managed to get someone like Cattibrie to actually consider changing her opinion that not all dark elves are inherently bad, but perhaps misunderstood. Skehan is quite the topic of intrique for her!
Also, did you know that Revati, Miles, Durant, and Ares were such outstanding generals and warriors, that they were granted the highest honor as the Five Paragons of Eslot? What's that? There's only four of them? Well, unfortunately the final Paragon was unable to be featured this week since they are not within the inner realms. But stay tuned for the next few week if you wish to find out who it is — that is, if you haven't already figured out their identity...!
(Story credits: Demichaos)
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Lastly, we'll be closing the beta branch today and releasing it into the live version. If you're experiencing any issues/would like to report any bugs, please find us on Discord.
12.11 Beta Branch Testing
Hello all,
As we enter the weekend we've all been waiting for...we're releasing a beta branch with a few updates as below:
1. Highly increased the AI difficulty in "Hard" mode 2. Lifted the upper limit of "prosperity" and the lowest required experience point for soldiers to upgrade level 3. Fixed English localization problems with Book of Eli as well as several hero backstories (thanks to our community member @Demichaos) 4. Fixed an issue of a bug that caused the character image to block the soldier's name 5. Fixed the formatting of punctuations in text
We'll be keeping the beta branch for a week, in the meantime, join our Discord to report any feedback on the game (Discord link found on our store page), we'll be watching for them before we make the next version live.
Thanks for reading! Take care and have fun.
Week 2 Eagarlnian Factions & Heroes
Hello all,
This week's reveal will be more focused on the powers located on the Auger Prairie and Lasred Plateau. Enter: Larburg, Balorica, and Constante!
(scroll to bottom to zoom in)
Prior to the recent Nubidian invasion, the nation of Larburg served as the Eslotian Empire's vanguard in the Auger Prairie and boasted the most terrifying cavalry legions the Land of Laud has ever seen. They have close ties to the Abhothian lineage due to the marriage between Prince Lajos Nagl and Princess Saria Abhoth, resulting in their daughter being a close cousin of Lenna, Eno, and Anecia. With her natural beauty and intelligence, Princess Rea is quite popular among the people and brings droves of suitors to her doorstep. Our crown princess back in Falerens could learn a thing or two from her cousin, but it's probably for the best that she doesn't...
Further north into the plains, the nomadic people of Balorica have adopted a very traditional lifestyle, having a central focus on being one with the land itself and respecting the varied denizens that have made it their homes. These proud hunters are very close allies to Larburg, who have supported them time and time again when they needed it most. Thanks to their frequent collaborations throughout the years, Prince Lajos and Praerie King Frey have become great friends that can depend on each other to have their backs. Even so, their livelihoods are constantly threatened by a gargantuan 'vulture' which plagues the land: the Constante Empire.
Atop the Lasred Plateau sits a hungry but calculating wolf which takes the form of the Constante Empire. Under the herculean leadership of the Emperor of Sykes, Flavis the Great, this Empire's eyes are set upon all of the southern territories, including the plains below which the Balorican 'sheep' graze upon. His twin sons, Cronus and Uranus, are now tasked to spearhead the campaign against the shattered Eslotian Empire. Their most seasoned veterans line the ranks, as well as a number of women who have more than proven their might in this patriarchal regime. But their pride and joy is none other than Marcus Felix, the adoptive son of Cronus and a warrior without equal.
Here's some sagely advice: Do not pursue Marcus Felix.
Now with Caranthir Starlight in the picture, we have looped back into the Recovery Army. But alas, it's always a tragedy for the likes of an elf to fall in love with a human. Time is such a precious resource that cannot be squandered, one that is bountiful for Caranthir but rather limited for Theodore. Between his efforts in assisting Princess Lenna and dedicating himself to studying the secrets of mana, it appears that Theodore is simply unable to make room for her in his life. However, Caranthir will go through any lengths in the pursuit of her own happiness, even if it means siding with the Constante Empire. If the Eslotian Empire drains so much of his time, then wiping it off the face of the Land of Laud will relieve him of his obligations...
It is up to you to find out how this story unfolds. Or perhaps you already know how this story ends, or begins...?
(story credits: Demichaos)
Announcement: Major update coming soon
Major Update: February 5, 2021
Update contents include:
1. Soldiers: You will only be able to unlock soldier types of your own faction, with added differentiators and special soldier types.
2. 10 New Heroes will be joining Eagarlnia
3. Hero specialty in soldier type: Since factions can no longer unlock soldiers of another faction, hero strengths based on soldier types will be removed, instead they will now be specializing in a certain type of soldiers.
4. Music: Each faction will be paired with different background music.
5. Battle mechanics: Added battle control during city defense and the option to assign 1-2 heroes to battle
6. Heroes and Factions will be further categorized into three types with separate recruitment rules for each.
7. Hero record system that records hero deaths, betrayals and wins.
8. New hero tasks
With the help from our community we are working on incorporating improvements during our regular updates. We thank all our players for playing and support to making The Heroic Legend of Eagarlnia better!
Hongshou
Countdown to 2021 (Week 1 of Eagalrnian Faction Heroes)
Fellow Eagarlnians,
We hope you all had a wonderful Thanksgiving, or if you do not celebrate, we hope things have been well.
As we approach the end of 2020 (last 5 weeks!!) and as we prepare for a major update and a full year of updates in 2021, we wanted to say a BIG thank you for playing.
A short outlook for the next month or two, we'll have releasing: - A Major Update in February 2021, details before the weekend, stay tuned. - A five-week countdown to the Factions & Heroes Map of Eagarlnia
Onto Week 1 reveals, we have The Recovery Army and Royal Guard.
(The Complete Mapping - Revealed by 2020)
Most of you may have started your plays with this little family feud.
Let's zoom in a little closer.
In this family feud, two royal heirs attempt to lay their claim over the now-empty throne of the Eslotian Empire. Princess Lenna, the firstborn of the Abhothian lineage, seeks to reunite the shattered Empire and uphold the responsibilities held by her father. Given her stellar abilities, remarkable talents, and likeness to the late King Harrison, it is of no surprise that she has garnered the respect of her father's most loyal friends and retainers. With their unwavering support, the newly-assembled Recovery Army led by Princess Lenna promises to bring peace and prosperity back to the people.
On the other hand, Prince Eno's motivations for the throne are fueled by a deep and bitter jealousy for his older sister. To oppose Lenna's succession, Eno works with a number of powerful political figures from within the Empire. However, it is not loyalty to the prince that binds them, but a common interest in exploiting one another for their own personal gain. More importantly, it would seem that the Empire's downfall was carefully orchestrated by the House of Clift, for this political family has long conspired behind King Harrison's back in a vie for power. With their new potential pawn of a king and direct control over the Royal Guard, their plans for a new Empire is all coming together... a future where Lenna does not rise to power.
As for Khiel and Nordaam... how did these two unlikely individuals adopt the lifestyle of a bounty hunter? Do they even come from the same worlds? And how many bounties has that silly girl claimed anyway? Stay tuned... (story credits: Demichaos)
If you'd like to see a particular faction, leave us a comment/tell us on Discord, stay tuned for next week.
Take care and have fun.
Small update (based on 11.12 beta)
Hi all,
Happy Monday! We're glad to announce we've collected enough bug feedback based on the previous 11.12 beta branch and have made it live. Thanks for all participating in our regular beta updates:
1. Fixed abnormal bug associated with the achievement system 2. Fixed mix up between equipment and characters during search reports 3. Fixed the display inconsistency for military description in the introductory screen and faction relationships
We have also collected valuable suggestions and feedback on gameplay and UI during each of our beta releases, but will be reflecting those changes in a major update. More news on the major update in the upcoming week!
Again - if you have questions, comments, reach out to us on Discord.
Take care and have fun. Hongshou
11.12 Beta update release update
Hello all!
Thank you for participating in our last beta test. Here comes one more! (same beta access code as last time! If you don't have it already - pls find it in our discord) We've mainly focused on making the AI during battle mechanics smarter (see details below) including other bug fixes.
1. Fireball bombing combo raised to 20, space kill raised to 5. 2. Fixed calculation errors to certain skill damages 3. AI battle skill release timing adjusted to be smarter 4. AI battle starting move will be delayed to react more flexibly
We're working on a bigger game update so after this update we'll be taking longer...please stay tuned.
Take care and have fun! Hongshou MORE ABOUT
Beta update release update
Hello all - happy mid-week!
We've made some updates in our previous beta test (in case you didn't participate, below is the list of updates in this version). If you want to participate in our next beta test, be sure to join our Discord!
1. Fixed issues where specific heroes had mismatched stories 2. Fixed inconsistencies in wording for specific factions 3. Fixed the text box being unable to scroll down issue for secret realms 4. Fixed unlock-able issue for illustrations 68 and 69 5. Added details for faction and character feature limits for hero illustrations 6. Displays added for "who destroyed your defense walls" after destruction 7. Added auto skip option for loading screen (excluding battle scenes) 8. Battle scene blood xp display optimization, making it more clear for players. 9. Fixed the abnormal errors for attack speed boosts 10. Added three skills: "fireball bombing", "space kill", "double-kill shot" 11. Added display for soldier name and level 12. Increased difficulty for "Hard" level, each hero can only act on defense once on hard level 13. Equipment adjustments: Some green equipments can no longer be found through search or store, can only be obtained in secret realm 14. Equipment characteristics: Adjusted and standardized the equipment features 15. Adjustments to specific heros' characteristics and growth pattern, as well as way of obtaining specific heroes. Some can only be found through faction missions, not search. 16. Optimized AI intelligence