The Immortal Mayor cover
The Immortal Mayor screenshot
Genre: Simulator, Strategy

The Immortal Mayor

Update Preview 1.1.14

Optimize and update

1. Fixed a bug where the building‘s warehouse would stop when it was full.
2. Fixed the bug where the villager's body was located incorrectly after death.
3. Fixed a bug where villagers might not come out on the glide platform.
4. Fix a bug where the building is closed and the customer is still there.
5. Fixed a bug where the villager demand value could be incorrectly high.
6. Fixed a bug where the accessories in the treasure chest were not carried.
7. Fixed a bug where some technology's open level was incorrect.
8. Enhanced the production of magnetite and fast food.
9. Fixed a bug where some technical effects were wrong.
10. Fixed a bug where the main temple model was displayed incorrectly in some cases.
11. Fix some other bugs.

Update Preview 1.1.10

Optimize and update

1. Lower the box opening level.
2. Improve the priority of wing repair.
3. Reduce the deceleration ratio of wing damage.
4. Wings of Powerlessness will now only reduce health and will not cause illness.
5. Fixed a BUG where children get stuck when the height of the feather country changes.
6. Adjust the animation error of Soulstone Hut.
7. Fixed the arrow tower, Monster and portal related bugs caused by the rise and fall of the city of Feather.
8. Fixed a BUG where the Feathercraft Pavilion and Wing Shop recipe upgrades went wrong.
9. Adjust the edge color of the foundation and the baseline color of the grid for easy viewing.
10. Now the Fallen Meteors and the Lightning Bolt can be correctly displayed in the Feather Kingdom.
11. Slightly reduced WingHealth decline rate at level 6.
12. Increase the production upper limit of Deity Forest.
13. The efficiency of Aquaponic Farm also increases when cities are at full height.

Update Preview 1.1.09

Optimize and update

Some issues have been urgently fixed and optimized, while others are being addressed.

1. Fixed the bug that the ground grid would not be actively closed after placing decorations in the Feather mode.
2. Fixed a bug where upgrading building models would disappear.
3. Fixed a bug where clicking on DLC to buy redirection error.
4. Fixed a bug that allowed you to switch between normal temple models in Feather mode.
5. Adjusted the performance effect of cloud in Feather mode.
6. Greatly increased the amount of resources acquired by the Feather mode.
7. Fix accessories and Feather Crafting building default to unlock full recipe bug.
8. Now the speed will automatically resume after the city height changes.
9. Modified the opening level of the Spirit Magnetic Altar.
10. Modify the map size.
11. Increase the output of the Spirit Magnetic Altar.
12. Modifies the number of SpiritMagnetMine refreshed by the merchant.
13. Slightly lower the fertility rate at the beginning.
14. Fix Wings Fix does not eliminate the Wings of Powerlessness debuff bug.
15. Fix a bug where a decoration has no attributes.
16. Fixed a bug where Soulstone Hut build animations and models did not match.
17. Optimize wayfinding.

Update Preview 1.1.08

Since its launch, The Immortal Mayor has been continuously updated for nearly three years. During this period, the underlying logic, AI performance consumption, and resources have been almost completely reorganized. There have been over 10 content version updates from the launch to the present, adding features such as disasters, immortals, a new divine rights system, and the Kingdom of Women. At the same time, there have been over 300 bug fixes and optimization updates. Recently, we have launched a brand-new DLC - Feather Kingdom.

DLC Additional Content:

Inspiration from "Classic of Mountains and Seas"

The Feather Kingdom, as described in the "Classic of the Great Wilderness - Southern Wilderness," is a land of winged people with long heads or long cheeks, depending on the version. Drawing inspiration from this ancient text and blending it with artistic creativity, we have brought the Feather Kingdom to life in our game, adding a host of new and exciting elements for players to enjoy.

New Gameplay Features

1. The cities of the Feather Kingdom float high in the clouds, sustained by magnetic forces that must be constantly maintained to prevent them from falling.
2. Players can expand their cities using magnetite, allowing them to claim the entire sky as their territory, provided they have enough energy.
3. The winged people of the Feather Kingdom possess exceptional mobility, but due to their cities' lofty perch, acquiring resources can be challenging in the early stages of the game.
4. The Feather people have unique wings, with some of the more powerful individuals boasting more stunning and faster-flying wings.
5. The city's altitude is determined by the balance of magnetic force and weight. If the cities descend too low, they will crash to the ground, resulting in game over.

New Wonders:

Feathered Sanctum: It will lower the need of villagers.
Wing Court: It will provide extra foundations and city loads.

We have also added a plethora of new technologies and decorations, which are too numerous to list here. We invite everyone to explore them in the game.

PS: We have invested a significant amount of time in creating this DLC, and we initially considered offering it as a limited-time freebie to recoup some of our costs. However, after internal discussions, we have ultimately decided to give it away for free to all the players who have supported us. If you enjoy it, we plan to introduce even more exciting content in the future, crafting citizens with diverse styles to keep the gameplay fresh and varied.





Update Preview1.0.11-1.0.14

Optimization and updates

This version has optimized a lot of resources, alleviated the lag problem of 2000 people in the later stage, fixed a large number of legacy bugs, and added a new rule: Nian Beast Invasion.
1. Modified the default effects of the Forbidden City.
2. Fixed the weather may cause a bug that persists for a certain type of time.
3. Add deities and decorations to the heritage store.
4. Updated models, drawings, and animations of Terra Cotta Warriors.
5. Improved the efficient conversion effect of the altar.
6. Fixed a bug where the Nuwa Temple did not work in Hell difficulty.
7. Fixed some description errors.
8. Fix the bug where the speed of the God Altar and the Divine Beast's platform is too fast due to the influence of mechanism buffs.
9. Fix the bug in the position of Daughter Kingdom's Lord.
10. Fix the bug where the Shrine and Tianji Pavilion do not move Tribute Incense.
11. Fix the bug of the aura error attached to the Epidemic.
12. Business terms can now simultaneously reduce the rate of decline in makeup value.
13. Fix a bug where the screen may change color.
14. Terra Cotta Warriors are no longer counted in the character statistics.
15. The increase in newborns will be correctly indicated.
16. Optimized monster attack animation.
17. Fixed a bug where the decoration entry could not be activated correctly in certain situations.

Development Log(1)





《天神镇》羽人国DLC开发日志(一)

PS:我们真不会跑路,最少画的饼没做完之前,不会停止更新,不过天神镇这个DLC完成以后,会重点开始优化游戏性能方面的内容了,开发新内容会比以前少一些。(毕竟游戏时长已经可以达到80小时)



Update Preview1.0.08-1.0.10

Optimization and Updates
1. Fixed a bug where corpse collectors could not put corpses into the pyramid.
2. Fixed a bug where the Kun Taoist was not counted in the 29th achievement.
3. Fixed a bug where triggering disasters with a card was not counted in the disaster achievement.
4. Fixed a bug where the Terracotta Army's duration was incorrect.
5. Fixed a bug where the ground couldn't be built on after the aqueduct was demolished.
6. Adjusted the hunger logic; before the villagers starve, there will be a protection period to ensure they find food.
7. Fixed a bug where some villagers didn’t pick up the tools needed for their profession.
8. Redid the monster attack logic, optimized the stuttering issue.
9. Fixed a bug where the monster's hatred was wrong after loading the game.

Here's a preview, we are working on the content for the next version - The Feather Country.
This is a completely new experiment featuring two dimensions - ground and air, and it is the biggest gameplay change to date.
The city of this new nation is built in the sky, starting with only a small plot of land. You can use the floating force of magnets to expand your airborne city. At the same time, villagers will grow wings allowing them to fly to the ground to gather essential items. You need to be constantly aware of the balance and load of your entire city to prevent it from falling from the sky.
The feathered citizens have different needs. They must constantly maintain their wings, exercise their flying abilities, and build the Feather King's statue to adjust the carrying capacity of the city.
Lastly, barring any accidents, this version will also offer a one week free access promotion.

Update Preview1.0.05-1.0.07

Optimization and updates:

1. Fixed a bug that the immortals would not attack.
2. Fixed a bug that speed-up cards would not take effect under certain conditions.
3. Fixed a bug that the tutorial quests could not be completed under certain conditions.
4. Fixed a bug that villagers would not pick up tools for tool-free jobs when their tool durability was 0.
5. Fixed a bug that the incorrect calculations of numbers for some occupations.
6. Adjusted the difficulty of Easy mode.
7. Reduce the HP of the deities summoned by the rule.

Update Preview1.0.04

Fix bugs and optimize
1. Fixed the bug where demolishing a building after moving it without connecting it to a road would cause the job panel to malfunction.
2. Increase the capacity and number of workers in restaurants.
3. Added the durability of makeup restoration in the Kingdom of Women mode.
4. Adjusted the rouge manufacturing speed and upper limit in Kingdom of Women mode.
5. Adjusted the fourth BUFF provided by Nuwa Temple, and increased the time required to obtain it.
6. Adjusted the villager hunger drop speed in simple mode.