The latest patch for The Island of Eternal Struggle is here! We've added an additional class for Ian. The Harvester class allows Ian to wield powerful magic at the expense of souls, a new resource that's obtained when an enemy or ally falls in combat.
Major stuff: - The Harvester class can now be used by Ian
- Adds 24 new skills
Other stuff: - Fixes an issue with screen rendering that can sometimes occur in windowed mode
- Prepwork/additional back-end updates for the next major release
- Minor attack damage balancing
Thanks for your continued support!
The Wimbus Studios Team
Release 0.3.14 Patch Notes
Hello all!
The latest patch for the Island of Eternal Struggle is here! This patch enables the Hacker job class for Xenon. Below are the official notes.
Patch Notes
The Hacker job class can now be used for Xenon
Adds 24 additional skills
We hope you enjoy this fun new class. Thanks for your continued support!
- The Wimbus Studios team
Release 0.3.13 Patch Notes
A new patch is here!
Patch Notes:
Various code cleanup tasks and efficiencies added
Removed several unused or outdated dependencies
Fixed a bug that would cause the game to be unplayable after exiting and re-entering Magik
Thanks for your continued support!
The Wimbus Studios Team
Release 0.3.12 Patch Notes
Good evening!
We have a minor patch that just went live.
Patch Notes:
Fixed a crash that can occur when entering the house in Magik
File/code cleanup in preparation for a new class
Thanks all!
The Wimbus Studios Team
Release 0.3.11 Patch Notes
Hello everyone!
After a brief hiatus, we're at it again and are ready to hit 2019 running with our first patch. Here's what we've got for you!
Patch Notes:
Some new future content added in
Added additional/updated particle effects for a few enemies
Improved the load times when entering combat
Thank you for your continued support!
The Wimbus Studio Team
Release 0.3.10 Patch Notes
Hello again!
While we work on the next big release, here's a patch with some bugfixes.
Fixes:
Fixed a bug where you can't talk to the Fortune Teller in Magik
Fixed an issue where the NPC sprite for the boss in Uncanny Valley wasn't appearing properly
Fixed a bug that allowed players to skip the boss in Uncanny Valley altogether if they walked down a certain path
New stuff coming soon:
Finalized mechanics for an upcoming minigame and introduced 2 new enemies
Added several new animations
Thanks for your continued support!
The Wimbus Studios team
Release 0.3.9 Patch Notes
A new patch appears!
Bugfixes:
Fixed a bug that caused Faye's Hymn of Hope SFX to play too loudly
Fixed a visual animation bug with Xenon's Mischief skill
Other stuff:
Added behind the scenes features to support 0.4.0
Thank you for your continued support!
Wimbus Studios
Minor Release 0.3.8 - Patch Notes
Hey all,
New patch is out! Here's of the things that are included:
Back-end updates to support the 0.4.0 features
Some updates to the credit screen/formatting
Some back-end code cleanup and efficiencies
Stay tuned for more soon! There are several big enhancements and a nice chunky feature release on the horizon.
Thanks for your support!
The Wimbus Studios Team
Release 0.3.7 is here - featuring the Crusader class!
Hey everyone,
It's that time again! Release 0.3.7 is here, with a brand new job class for Faye - the Crusader.
The Crusader class specializes in taking and dealing physical damage to enemies. When Faye is hit, she stores damage as a new state called Redemption. When using skills, she can use Redemption to deal extra damage and inflict additional effects on the enemies. However, if she overcharges her attacks without enough Redemption, it will backfire!
Crusader is a great class for Faye as it counterbalances her other two fragile, magic-based classes. Leveling as a Crusader to earn passive skills that will make Faye stronger and more durable will help her throughout the game!
Patch Notes:
Features:
Added Crusader as a playable job class for Faye!
Added 24 new unlockable Crusader skills.
Bugs:
Fixed a bug that would cause Xenon to not be in your party after defeating the boss in the Raver Warehouse.
Thank you for your continued support!
The Wimbus Studios Team
Hotfix Release 0.3.6!
Good evening!
A few members of the community found a few nasty issues - so we went ahead and fixed them! The patch should be up and available in a few minutes.
Bugfixes:
Fixed a crash that can occur when Faye's Sacred Bulwark passive triggers.
Fixed a bug that causes the "P" key to boot you back to the title screen.
Thanks to everyone who reported issues! We're still working on the next big patch, right around the corner. Can't wait to show you what we're working on next!