Today’s patch includes fixes for a bunch of (un)popular bugs reported by our players: - Fixed an issue where seeds could be accidentally permanently destroyed - Fixed a rare situation where the level selector knob was missing or unusable - Fixed the font configuration for Japanese and Korean to prevent some characters going missing in text - Fixed a bug that could prevent you from entering the Clocktower in the tutorial if you started the game in smooth locomotion mode - Fixed situations where the game could run at an incorrect framerate when using Steam Link, Quest Link, or Pico Link.
Thank you to everyone who helped us track down these issues!
March Bugfix Patch
Today's patch includes a bundle of performance improvements and bug fixes!
Performance and frame-pacing improvements
Detection and fix for frame rate changes between saves
Texture improvements to gloves
Out-of-bounds teleport fixes
Inventory seed collision & count tracking fixes
Input detection & foregrounding fixes when navigating between various system menus
Avoiding double-binding the menu buttons to respect system dominant hand choices
As always, thank you to the players who helped us identify these issues, and thank you all for playing!
VR Device Loader Fix
Today's patch includes two changes:
First, we've improved compatibility with certain VR input device configurations, like Steam Link and Virtual Desktop. Thank you to all the players who helped us identify and fix this issue!
Second, we've changed the format of the game content on disk. This makes the current patch rather large (sorry), but it allows all of our future patches to be much smaller!
Time to Tee Off with the Clockabout Bundle!
It’s time to pair your puzzle-solving skills with your putting prowess! The Last Clockwinder joins forces with Walkabout Mini Golf in a new bundle - the Clockabout Bundle!
Hit the greens with Walkabout Mini Golf for an incredibly fun experience, featuring beautifully crafted courses and precise physics, bringing all of the best parts of minigolf to VR. Then, dive into The Last Clockwinder to master clockwork automation in a lush, sci-fi world.
Don't miss out on our 20% discount for both games, ending February 12th. It's a hole-in-one for VR fun!
Keep up with us on Twitter, Instagram, TikTok, and join our Discord community for all the latest, and don’t forget to do the same for our friends over at Mighty Coconut who have a phenomenal Discord community!
We are happy to announce that The Last Clockwinder now supports a bunch of new languages:
French
German
Japanese
Korean
Spanish
The user interface was fully translated and subtitles have been added for all spoken lines.
We took extra special care to make sure the translations were as good as they could be. If there are any issues please do let us know.
Thanks as always for playing The Last Clockwinder and giving us your support! Thank you so very much!
– The Pontoco Team
Desktop mirroring fix
Today's patch fixes an issue where the desktop window for the game would show only black instead of mirroring the VR view like it's supposed to. This should resolve the issues that some players have been having with taking screen captures or streaming the game. Thank you to the players who helped us find this issue!
SteamVR overlay fix
Today's patch has just one small change: a fix for a rendering issue that occurred when the SteamVR overlay was active. This issue was introduced in the previous bugfix patch and now the previous behavior has been restored!
June Bugfix Patch
This update brings a number of small fixes and improvements to The Last Clockwinder!
- Added visual smoothing on clones at end of loops - Fix levers colliding with smooth movement capsule on the player - Reduce loading lag when entering the game and changing platforms - Reduce loading lag in main menu - Use controller velocity sensors to increase throwing accuracy - Fix certain places where player could become stuck in smooth motion mode - Increase max turn speed to 270 - Fix SteamVR entering and exiting game view at startup
The Last Clockwinder Turns One!
Hi Clockwinder Community, Today marks the one year anniversary of the release of The Last Clockwinder and we wanted to share how grateful we are for all of your support.
To anyone who took a chance on us and played the game, who left a review, who voted for us for various awards, or recommended The Last Clockwinder to friends and family… Thank you so very much!
– The Pontoco Team
We're Meta's Best Game of 2022
Hi everyone!
The Last Clockwinder has been chosen as the *best game* of 2022 by Meta! It came as a surprise this morning and to be honest, we’re still letting it sink in. So for now, we’ll just say that it means a lot to receive this recognition, and we’re so proud of our small team and grateful to our community of supporters.
We’re also very proud to be a part of the “Best Narrative Games” category, so we want to specifically shout out our writers, George Lockett and Olivia Wood.