Added the average level of equipped items inside the Inventory Panel. If the number is yellow or red, your equipment is outdated compared to your level and should be replaced.
Added the level of an enemy to the enemy bar.
Modified the Camera movement.
LOCALIZATION
Fixed a bug affecting the name of the Speed Shrines.
SKILLS
Fixed a bug affecting the Cleric skill Orb Of Light.
SPECIAL EFFECTS
Fixed a bug affecting the Twins Chakrams special effect.
Fixed a bug affecting the Fireball special effect.
ITEMS
Items of Normal quality have been modified and they now spawn with a random attribute between Power, Energy and Vitality.
WORLD
Added a snow effect to the Snowy Foothills zone.
ENEMIES
Added the Winter Warg.
Added the Lesser Snow Elemental.
Added the Snow Elemental.
Update 1.2.0.3
WORLD
Added Cemeteries in the Revenants Domain.
ENEMIES
Added a new enemy: the Spectre.
Added a new enemy: the Vampire Nightstalker.
Added a new enemy: the Vampire Concubine.
Update 1.2.0.2
ENEMIES
Added a new enemy: the Sabre Tooth Cat.
Added a new enemy: the Skeletal Pikeman.
Added a new enemy: the Skeletal Mage.
Added a new enemy: the Wretched Zombie.
Added a new enemy: the Mindless Zombie.
UI
Added a warning upon quitting the game.
CONTROLS
Fixed a bug that prevented the key-mapping of certain abilities (DOT, utility and movement).
You can now use Mouse3+ buttons for key-mapping as well.
Update 1.2.0.1
GRAPHICS
Improved the Dungeon Portals graphics.
Fixed a graphic bug in the Stormy Plains area.
UI
Fixed a bug that affected the Action Bar, the potions stack number was displaying only 2 digits numbers, now can display up to 3 digits numbers.
Update v1.2.0.0
COMBAT
<*>Revamped all projectiles (arrows and spells), now they simulate a 3D game and they wontt destroy as soon as they touch the base of walls an obstacles but they can partially overlap them.
WORLD
<*>Improved the graphics for the Bandit Camps.
<*>Fixed a graphic bug in the Birch Forest Biome.
<*>Added a new Biome for the Stormy Plains zone.
<*>Added Harpy Nests in the Stormy Plains.
ENEMIES
<*>Fixed a graphical bug affecting the charge animation of the Reanimated Soldier.
<*>Added a new enemy: the Giant Hornet.
<*>Added a new enemy: the Venomous Caterpillar.
<*>Added a new enemy: the Giant Beetle.
<*>Added a new enemy: the Frogman Knight.
<*>Added a new enemy: the Windfury Harpy.
<*>Added a new enemy: the Sharptalon Harpy.
<*>Revamped some of Mordraehel attacks.
PETS
<*>Reintroduced all the Pet Skills, now they are fired automatically and have short cooldowns.
<*>Fixed a graphic bug that affected the Infernal and Abyssal Imp's fireballs.
<*>Fixed a bug that affected mythic quality pets, turning them immune to damage at Normal difficulty.
Update v.1.1.0.5a
GRAPHICS
Changed the Elite Icon.
Changed the Elite and Boss Icons position.
ENEMIES
Increased the number of bandits in each map, they were spawning only inside their camps, now they spawn around their camps as well.
Reanimated Soldiers, added a charge attack.
Added a new enemy: the Reanimated Knight.
Added a new enemy: the Reanimated Mage.
Khane, added a new AOE attack.
Added a new enemy: the Goblin Rider.
Added a new enemy: the Goblin Hunter.
Orc Warrior, it's been renamed Orc Brawler.
Added a new enemy: the Orc Warrior.
Mordraehel, boosted his stats a little bit.
ZONES
Added Goblin Camps in the Hunting Grounds and, temporarily, in the Dark Forest too.
ENCHANTING AND UPGRADING
When you use a scroll or a tool to enchant or upgrade an item, the scroll/tool will not disappear to let you repeat the operation, unless you run out of scrolls/tools or the operation is invalid.
LOOT
Fixed a bug that prevented the Winter Bear pet to be dropped.
Lowered the chance to drop health and mana potions from containers and enemies.
All enemies but Bosses can now drop Enemy Tokens.
SPECIAL EFFECTS
Runes, they now spawn closer to the player position.
MINIMAP
Added some images that were missing.
Explored areas and rooms now have a white floor to make them more visible.
Update v1.1.0.4a
BIRCH FOREST BIOME
<*>Added the Birch Forest biome.
You can find it in the Lost Kingdom and the Stormy Plains zones.
Update v1.1.0.3b
SNOW BIOME
Added the Snow Biome.
You can find it in the Snowy Foothills.
OTHER BIOMES
Fixed a bug causing enemies and pets to reach a deadlock.
Update v1.1.0.2
PINE FOREST BIOME
<*>Added the Pine Forest Biome.
You can find it in the Revenants Domain and Dark Forest zones.
UI
<*>Fixed a minor bug in the Roster Tab of the Guild Panel.
Update v1.1.0.1
LOCALIZATION
Completed the Simplified and Traditional Chinese localization.
HELP PANEL
Added the "Tough" trait entry in the Help Panel, it was missing.
SKILLS
Done minor adjustments to the damage of all the player skills.
Fixed a bug of the skills queue system.
Fixed a minor bug regarding the summoning skills.
Fixed a bug regarding the placement of Cold Orb.
Fixed a bug regarding the Death animation of the Necromancer.
CLERIC
Modified the animation of Soulshot, now it's faster.
Health Points gained per level are now the same as any other caster.
PLAYER MINIONS
Fixed a bug regarding their damage reduction, they should be slightly tougher now.
Fixed a bug regarding their life steal function and added a leech modifier.
ENEMIES
Done minor adjustments to their damage.
UI
Fixed a bug regarding the tooltip position after an item was enchanted.
Fixed a bug regarding the Info Panel, it was displaying the names of the dungeons instead of the zones.
GRAPHICS
Fixed a bug regarding the magical barrier of the block animation of the Fire Mage, Ice Mage, Blood Witch and Necromancer.