With the release of “Episode 3 – Derivation”, we also updated “Episode 1 – Silence” & "Episode 2 - Anthology". As you already might know, the way you play Episode 3 affects scenes in Episode 1 and Episode 2 - and vice versa.
One more reason to return to Wilma’s cabin and Franz' studio after finishing “Episode 3 – Derivation” to find out what consequences your decisions have on the previously played story.
GENERAL UPDATE 2017-03-16:
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- Improved overall loading times
- Improved overall stability
- Added closed captions in all languages for episode 1 and 2
- Added Russian language for episode 1 and 2
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Localization 2017-03-16:
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- Changed some phrases in EFIGS
- Fixed some minor typos in all languages
==========================
Have fun with the latest version of "The Lion's Song"!
Patch 3.01 released!
Dear players, friends and fans,
We just released a patch with some minor fixes.
UPDATED 2017-03-16:
===================
General:
- Minor bugfixes
- Improved overall loading times
- Improved overall stability
Have fun with the latest version of "The Lion's Song"!
Welcome to "Episode 3 - Derivation"!
A sincere "Servus" from Mi'pu'mi Games in Vienna, Austria.
A year ago we started our journey with "The Lion's Song" and everyone at Mi'pu'mi is very proud what we achieved since the first baby steps we made. And even more so, we are very honored what we achieved together with you, with all your support and positive energy for our little pixel art gem, "The Lion's Song".
So far we "heard" the difficulties of a young talented composer finishing her grand breakthrough concert at the Wiener Musikverein, together with world famous composers like Arnold Schoenberg and Gustav Mahler.
We continued our story with aspiring painter Franz who seeks to immortalize his name within Vienna’s high society and fellow contemporary artists like Gustav Klimt, by trying to illustrate his very own perspective of his models and the time he is living in.
We do hope you are still curious how the story about artists and scientists in Austria at the beginning of the 20th century continues. Today we are proud to announce the release of "The Lion's Song: Episode 3 - Derivation".
Advance into the scientific world at the beginning of the 20th century – an era of great achievements, but also dark downfalls. On the eve of World War I mathematician Emma Recniczek enters the academic stage to solve a problem revolving around “change”. In order to discuss her theory with like-minded people Emma tries to gain access to a gentlemen’s club of famous mathematicians. As her request is denied because of her being a woman, she decides to disguise as a man.
Will this metamorphosis help Emma shed light on the problem at the centre of her theory? Will Emil be able to prevail in the circle of leading mathematicians of his time? Moreover, can she maintain her disguise or will it collapse when put to test?
Episode 3: Derivation offers the strongest connections of all episodes so far. Dive into the complex story of Emma and Emil, take "both" characters on very different paths and enjoy alternative playthroughs.
Experience the impact of your decisions not only towards the ending of Episode 3, but also the entire game world if you jump back into previously played episodes.
So don't forget to revisit Wilma and Franz after succeeding in the men's world of academia at the beginning of the 20th century.
We hope you'll enjoy this next episode as much as we did making it for you.
Do you wonder where our design team got the inspiration for Franz Markert's (main protagonist of Episode 2: Anthology) art from? Are you interested in a deeper insight of Mi'pu'mi Games' design and development process?
Find insights stories about the studio, the team, the game and more.
And please stay tuned for more info about the release of "Episode 3: Derivation", coming to you very soon!
Yours,
Mi'pu'mi Games
Returning to GDC
A year ago, we started our journey with The Lion’s Song at GDC 2016. At the prestigious and important developer conference, we showed a playable beta to the “public” for the very first time – mainly press and potential partners. In 2016, we kept travelling around the world and continued talking about the game all year long in various countries at conferences of all shapes and sizes.
With great pleasure and honor, the team humbly acknowledges the overwhelmingly positive reception – from the very first moment - by you, the players; furthermore by award judges around the globe. It really feels good to create a small indie pixel art gem that is highly acclaimed by gamers and fellow industry colleagues.
The award season started locally with the Austrian futurezone game of the year award, followed by the German Developer Award for Best Indie Game. Our friends up North also nominated The Lion’s Song for Best Story for the German Developer Award. Finally, we are very proud for the Honorable Mentions from the Independent Games Festival in the category Excellence in Narrative.
So in 2017 Mi’pu’mi Games comes full circle returning to GDC with several awards on our belt and the ongoing positive support from all our players. This year we bring along a playable version of Episode 3: Derivation for PC and for the very first time on international markets, an iOS (Beta) of Episode 1: Silence.
Stay tuned for more updates regarding Episode 3: Derivation coming very soon. The next episode of The Lion’s Song centers on Viennese mathematician Emma, whose academic brilliancy was not received enthusiastically in the male-dominant science world of the early 20th century.
In case you are attending, we wish you all a great and successful GDC. If you are interested meeting with Mi’pu’mi on short notice and to get hands on with “The Lion’s Song” please get in touch.
Yours,
Mi’pu’mi Games
IGF: Honorable Mentions Excellence in Narrative
Torn between sadness and pride we are happy to announce the Honorable Mention of The Lion’s Song in this year’s IGF – Independent Games Festival, in the category “Excellence in Narrative”.
Sad because we almost made it into the finals of this most prestigious award show, proud to find the game's and studio's name in such an illustrious list of talents and creatives.
Thanks to the jury and the ongoing support of The Lion’s Song from all you people out there. This makes us at Mi'pu'mi Games really a happy bunch of few!
We at Mi'pu'mi Games are very proud and honored to share the latest news with you:
Yesterday, at the "Deutscher Entwicklerpreis" award ceremony (German Developer Awards) in Cologne, "The Lion's Song" left the stage with the "Best Indie Game" award!
This is a huge achievement for a small game from Austria, so we are still celebrating! And big thanks and congratulations to the entire team!
Talking about awards:
We submitted The Lion's Song for the Indie of the Year 2016. You can vote for another 2 days. It would be so great if you'd supported us in case you liked Wilma and Franz as much as we do!
:wilma: Here is the link:
http://www.indiedb.com/games/the-lions-song
Patch 2.01 released!
Dear players, friends and fans,
We just released a patch with some minor fixes today.
UPDATED 2016-12-07:
==========================
General:
- Added a pixel logo for episode 2
- Improved end visualization
- Added decisions to end visualization
- Improved loading times
- Improved stability
- Improved episode selection
- Added global credits
Localization:
- Changed some phrases in EN and FR
- Fixed some typos in all languages
Have fun with the latest version of "The Lion's Song"!
Episode 1 - Update to 1.04
Dear players, friends and fans!
With the release of “Episode 2 – Anthology”, we also updated “Episode 1 – Silence”. As you might know already, the way you play Episode 2 affects scenes in Episode 1 - and vice versa.
One more reason to return to Wilma’s cabin after finishing “Episode 2 – Anthology” to find out what consequences your decisions have on the previously played story.
UPDATED 2016-11-21:
==========================
- changed screen transitions to dithered effect
- added close-up of sketches in the closet
- added missing lines for the other connections
- minor bug fixes for inspirations
==========================
Have fun with the latest version of "The Lion's Song"!
Welcome to "Episode 2 - Anthology"!
Hey guys and a sincere “Servus” from us here in Vienna, Austria.
First of all thanks for your patience and above all for all your support, positive feedback and sympathy for "The Lion’s Song". We are extremely proud of what we were able to achieve as small team and happy that so many responded so well to the first Episode.
Hopefully many of you are curious about how the stories continues, so today we are delighted to announce the release of "The Lion’s Song: Episode 2 – Anthology".
Dive into the high society of Vienna's artistic elite by visiting different locations and encountering several real historical figures. Advance into the depths of the human psyche, uncovered by visual artist Franz Markert. Franz is an aspiring painter at the turn of the 20th century, desperate to gain recognition for his work and banish his own mental demons that are holding him back. His unique ability to perceive the flaws, fears and emotions in other people allows him to bring them – layer by layer – onto the canvas.
Will he be able to impress the critics? Can Franz overcome his fears and self-doubt to finally see himself?
We tried to listen to your feedback and put a lot of love and effort into providing various branching paths, making sure the game offers even more surprises and different playthroughs. Keep your eyes open as your choices will affect the game world, not just in the next but in the previous episodes, too.
We hope you'll enjoy this next episode as much as we did making it for you.