The Matchless KungFu cover
The Matchless KungFu screenshot
Genre: Role-playing (RPG), Strategy, Adventure, Indie

The Matchless KungFu

test server v1.3.0.5 update

[p]1: Fixed several issues where the main storyline would freeze and fail to trigger.[/p][p]2: Fixed issues where players could not challenge others to duels or start the Martial Arts Tournament.[/p][p]3: Hidden some buttons.[/p][p]4: Fixed an issue where looting animals would cause them to remain alive.[/p][p]5: Fixed several other issues that could cause the game to freeze.[/p]

test server v1.3.0.4 update

[p]1: Attempted to fix an issue where NPCs invited to follow players might do other things.[/p][p]2: Fixed an issue where the main storyline would not give players bloodstained packages.[/p][p]3: Fixed several issues that caused the game to freeze.[/p][p]4: Fixed an error caused by permission issues in sect operations.[/p][p]5: Fixed an issue with abnormal sect membership detection.[/p]

test server v1.3.0.3 update

[p][/p][p]1: Fixed an issue where the wrong faction was displayed on the notice board.[/p][p][/p][p]2: Fixed an issue where other sects were not displayed in diplomatic relations.[/p][p][/p][p]3: Fixed an issue that could cause combat to freeze (if you encounter a freeze, please contact the administrator and provide a save file).[/p][p][/p][p]4: Fixed an issue where expanding land plots did not synchronise with the maximum number of faction members.[/p][p][/p][p]5: Fixed an issue where, under special circumstances, exiting the game after opening up territory would prevent you from re-entering.[/p][p][/p][p]6: Added some new triggerable events.[/p]

test server v1.3.0.2 update

[p]1. Fixed an issue where dispatching was not functioning properly; NPCs who already have jobs will now display their jobs in the filter.[/p][p]2. Fixed multiple location clipping issues.[/p][p]3. Fixed an issue where Yan Xiaosheng was triggered incorrectly.[/p][p]4. Fixed an issue where the Wulin Conference event would get stuck.[/p][p]5. Reworked the random strength levels of characters on the world map, reducing the strength levels of many NPCs to better match their identities with their decorations.[/p][p]6. Reworked the family relationships of characters on the world map.[/p][p]7. Added overhead icon prompts for certain main quests that require triggering.[/p][p]8. Added text for adding or removing resources when submitting or exchanging them.[/p][p]
[/p][p][/p]

test server v1.3.0.1 update

[p]Fixed several mainline issues. [/p][p][/p][p]Fixed the issue of character passing through certain locations. [/p][p][/p][p]Fixed the issue of incorrect maps being generated multiple times. [/p][p][/p][p]Fixed the incorrect prompt for plot marking. [/p][p][/p][p]Fixed the issue where resetting the plot would cause an error. [/p][p][/p][p]Fixed the issue where the small map would return an error when switching to the Great Wasteland under specific circumstances. [/p][p][/p][p]Fixed the incorrect land opening event.[/p]

Version 1.3 (Great Wilderness World) – Test Overview

[p]This test phase is expected to continue until June 27.[/p][p]If you’d like to participate in the new version test, click the link below to learn how to download and use the test branch:[/p][p] 【Click to view】The Matchless Kungfu Test Branch User Guide[/p][p][/p][p]Issues and bugs found during testing can be reported in discord, but you need to specify that they are bug submissions from the test branch.[/p][p][/p]

Test Content Description

[p]We will gradually update test content and fix current version’s bugs during this testing period.[/p][p]We strongly recommend migrating your live‑version save to the test branch.[/p][p][/p]

1. Great Wilderness World map overhaul

  • [p]The first world upon launching the game is now a seamless Great Wilderness map. Players will be born and explore within this world.[/p]
  • [p]The main storyline before the Kungfu Contest mission has been completely remade. We welcome everyone to experience it and share your feedback with us.[/p]
  • [p]The previous map gameplay will be retained in the Small World[/p]
  • [p]Note for migrated saves: to explore new content in the Great Wilderness world, you must reset/recreate the Great Wilderness region in your save file.[/p][p][img src="https://clan.akamai.steamstatic.com/images/40996541/fba91aa08addacc9b52fb357379ac6d2e1a60061.png"][/p]

2. New Challenge‑duel system

  • [p]When issuing a Sect Challenge, the game enters a special duel interface.[/p]
  • [p]Players can freely choose characters for combat.[/p]
  • [p]During fights, you may use support actions like Inspire, Sneak attack, and Taunt.[/p]
  • [p]NPCs will use these support actions too, based on their personality—counter-effects are possible.[/p][p][img src="https://clan.akamai.steamstatic.com/images/40996541/1b0fd9d9aab67a7e0e7759eaf746dfb794e3e869.png"][img src="https://clan.akamai.steamstatic.com/images/40996541/d979c3011f22eacb2f0eac0abba6241becd44fd4.png"][/p]

3. New Sect interface

  • [p]We’ve overhauled the Sect menu and sect tax logic.[/p]
  • [p]Now sect taxes yield only virtual resources, usable directly for constructing buildings.[/p]
  • [p]Current functions include expanding sect territory and upgrading—more sect features will be added in version 1.3.[/p][p][img src="https://clan.akamai.steamstatic.com/images/40996541/d2b7e5fa1cda758235b75015b8db2ba465bbb0b4.png"][img src="https://clan.akamai.steamstatic.com/images/40996541/d2b7e5fa1cda758235b75015b8db2ba465bbb0b4.png"][/p]

4. Map exploration

  • [p]The new open world is still sparsely populated—please forgive the early-stage emptiness.[/p]
  • [p]Feel free to freely explore the Great Wilderness.[/p]
  • [p]If you encounter interesting locations, please take screenshots and post them in the group. Any rare event ideas or exploration spots are welcome and may be used for future content.[/p][p][img src="https://clan.akamai.steamstatic.com/images/40996541/4d1981baa877c20ae26596a51f6788f7b059eabd.png"][/p]
[p]Note: In this version, some areas may have pathfinding errors causing players to fall through the map into water. If that happens:[/p][p]use the Teleport button in the cheat menu.[/p]

Version 1.3 Update Preview!

In version 1.3, we will focus on two pieces of content: the big world and the richness of sect play.

Added a big map, and players can now choose different starting locations.• Overhauled portions of the main storyline, with brand-new quest chains for the Oro Sword Sect and the Imperial faction.

Economic system improvements:NPCs will purchase crafting materials based on their social standing.Items appropriate to each NPC’s identity will now spawn on their person and inside nearby containers.NPCs will actively spend money in the world.

NPC AI enhancements:Each social identity now has customized needs.

Sect taxation system revised:Tax revenue is now calculated from the resources of the land tiles you control.

Players can plant flags to expand their territory.


20250425 V1.2.1.0 Update

Optimization
1. Optimized the UI of the pet interface to make it more beautiful


Repair
1. Corrected the problem that the required quality was not indicated in the liquor entrustment
2. Fixed the problem of unable to sweep graves in some cases
3. Fixed some text errors
4. Fixed the occasional pet problem on the role selection page

20250421 V1.2.0.0 update

Added
1.New Beast Fighting game, opened when taming ability is raised to level 2.
2. Added Zhu Rong Valley story line
3. Added Beast Fighting Conference story line (need to unlock Beast Villa plot)
4. Added Tomb Sweeping action, you can bring your teammates to sweep their tombs in the group state to console your grief and improve your state of mind to remove the effects of your loved ones passing away, and you can provide tributes to improve the effect of sweeping the tombs.
5. Iterate the commission system, now the commission will be displayed in the mission interface, and provide a certain narrative role.
6. Added several new Jedi schools, internal skills, and tips
7. Added tips equipping method, some tips can be equipped on personal page to get special effects
8. Pets now have a brand new cultivation system to apply for beast fighting (without affecting normal battles)

Optimization
1. Blacksmiths and bartenders NPCs will now sell props and drawings related to primary equipment and wine making
2. Animals are now immune to the effects of land attributes for a long time
3. Now you can change your identity with the bartender (every 3 days)
4. Optimize UI adaptation and foreign language localization format
5. Optimize key operation, you can use TAB to close the secondary menu
6. Add a new dialogue function that can persuade the Dane to leave the Dane Guard

Fixes
1. Fix the problem that burying people doesn't add merit and incense burners can't be worshipped
2. Quitting a sect now clears up the law enforcement power normally
3. Now in battle, the minimum number of moves a player can have is limited. Players now have a minimum number of moves to prevent them from getting stuck in battle.
4. Fix some other bugs that could cause the game to get stuck.

Translated with DeepL.com (free version)

Version 1.2 Beast Battle Update Introduction


Greetings, heroes! After a month of testing the 1.2 version, we are finally ready to release it to the public. We would like to express our sincere gratitude to all the heroes who participated in the 1.2 version test branch. Your valuable feedback has helped us optimize and fix numerous issues. We hope that all other heroes will enjoy this update and experience something new.
In the next version, we plan to optimize the AI and further optimize and deepen the content related to the sects. A detailed update preview will be released to everyone in the future.


Brief introduction to the 1.2 update



Simplified the commission system, which has been integrated with the original quest system.

Added a tomb sweeping system, which allows you to carry teammates in a team to sweep their tombs to comfort their souls, improve their spirits, and remove the effects of the death of a loved one.

Added multiple skills, inner kungfu, and mnemonics.

Added a new way to equip mnemonics. Some mnemonics can be equipped on the personal page to obtain special effects.

Most importantly, the Beast Battle gameplay has been updated. When your Taming skill reaches level 2, you can train and fuse beasts, fight against other NPCs in battles, and participate in special Beast Battle tournaments to earn rare rewards.

Fixed bugs related to Merit, combat freezes, and game freezes.

You can now exchange your identity with the bartender (once every 3 days), and animals will now be permanently immune to land attribute effects.

Optimized button operations, you can use TAB to close the secondary menu, and a new feature has been added to persuade the Imperial Guards to leave the Imperial Guards.

Heroes, hurry up and train your peerless beasts!

1.2 Version Detailed Update Introduction



1. Commission System



The current version of the commission system has been iterated and upgraded. Commission tasks accepted from NPCs will now be directly displayed in the task interface.



2. Beast Fighting System



I. Beast Fighting



After reaching level 2 in taming, you can summon a tamed animal to make it your current beast.



Select an NPC with the same beast to fight. You need to place a bet before the fight, and you will receive the prize if you win





During battle, after each round, players will need to choose a beast to strengthen their own beasts.





2. Beast Training



Players can train their beasts in the Management section.



Moves: The moves that beasts use in battle will trigger certain effects.

Bonds: Beast enhancements have different bonds, which will be upgraded when enhanced.

Attributes: The basic attributes of beasts.

Talents: The talents of beasts, which have various effects.

Players can train beasts by feeding them and consuming other animals.

Enhancement: The experience bar below the animal's name. Experience can be gained through beast battles, and after leveling up, you can choose 1 of 3 beast enhancements.



3. Beast Battle Quest



After obtaining a beast, unlock the Ten Thousand Beasts Mountain Villa plot and find an NPC above the inner disciple level to participate in the Beast Battle.



Players need to pay a registration fee and choose their opponents. The beast battle starts with 16 players, and you need to win 4 consecutive battles to become the champion and receive valuable rewards.





Other Updates and Improvements



1. The blacksmith and bartender NPCs will now sell basic equipment, brewing-related items, and blueprints.

2. Animals are now permanently immune to plot attributes.

3. You can now exchange your identity with the bartender (once every 3 days).

4. Added Korean localization.

5. Optimized button operations; you can use TAB to close the secondary menu.

6. Added a dialogue function to persuade the Imperial Guards to leave the Imperial Guards.

Bug fixes



1. Fixed an issue where burying people did not add Merit and incense burners could not be used for worship.

2. Leaving a sect will now properly clear law enforcement rights.

3. Players now have a minimum number of moves in battle to prevent them from being stuck in combat.

4. Fixed some other bugs that would cause the game to freeze.

Thank you to all the heroes who have continued to support us! We still have many ideas and optimizations in progress, so we hope everyone will be a little more patient. We also hope that everyone will provide more feedback and comments on our updates. Thank you, heroes!

The Matchless Kungfu Development and Distribution Team
April 24, 2025