The Outlast Trials cover
The Outlast Trials screenshot
Genre: Adventure, Indie

The Outlast Trials

Countdown | Hotfix Patch Notes

Greetings Reagents,

We are deploying a small patch to fix some issues that have been reported since the Countdown update!

This patch includes:


  • Fixed an issue where one of the three new Countdown documents did not unlock properly.
  • Fixed the weekly task to "Place Three Blind Mines" which would not progress.
  • Significantly increased Countdown Tokens granted on Trial completion (3x).
  • Implemented a fix for the missing weekly tasks if you played on Monday.


If you experience any in-game issues feel free to join our 18+ Discord Server and create a ticket to speak with our support team. Thanks for taking the time to reach out to us with your issues and feedback on The Outlast Trials, our team appreciates it!

Catch you in the Sleep Room.

- Team RB

New Update | Countdown Limited-Time Event, New MK-Challenges & more

Greetings Reagents,



A new update is here! Survive COUNTDOWN, the new Limited-Time Event in The Outlast Trials where you are a ticking time bomb!

This update includes:


  • New Limited-Time Event: Countdown
  • New Limited-Time Catalog: Countdown
  • Two new Mk-Challenges at the Docks
  • Updates to the Standard and Deluxe Catalogs
  • Many additions, fixes, and balancing changes


New Time Limited Event: Countdown


Reagent rigs are outfitted with an explosive that will detonate when the timer reaches zero. Even if you survive this Trial, someday time will kill you.

Experience the event by playing Trials in the program “Countdown”.

New Variators:


  • BOMB COUNTDOWN: Reagents are equipped with a bomb counting down. Find Time Extenders, or the entire team will explode and the Trial is failed.
  • FIND THE RADIO: Find and stop the broadcast in the Trial. (Secondary Objective)
  • The new variators have also been added to Escalation Therapy.


Event Schedule:


  • Part 1 takes place from Sept 10 - 24
  • Part 2 will take place from Sept 24 - Oct 8


Collect Event Tokens and use them in the Event Catalog:


  • Finish Trials and MK-Challenges in the Countdown Program to earn Event Tokens.
  • Complete the secondary objective in Countdown Program trials for extra Event Tokens.
  • Accomplish Tasks in the Countdown category to earn Event Tokens.




A brand new Catalog is available for the duration of the Limited-Time Event.
  • Players can spend their acquired event tokens in the Limited-Time Countdown catalog to unlock exclusive cosmetics.
  • Earn Event Tokens and use them in the Event Catalog to unlock cosmetics. Once the event ends, the catalog will be removed, and any unspent tokens will be lost.




New MK-Challenges


  • Empty the Vault - Casinos are the temple of idiot waste and willful failure; steal from those who would steal from you.

  • Poison the Cattle - The milk of human kindness must be contaminated with liberty and progress. Poison the cattle and spoil their milk.

  • The new MK-Challenges are now available in the Program Countdown. They’ve also been added to the Escalation Therapy map pool and will feature in the upcoming weekly program rotations.


Standard and Deluxe Catalogs Update


  • Added "Page 11" to both the Standard and Deluxe Catalogs.
  • New cosmetics are available for players seeking additional items to unlock.
  • These new items are costly and require a significant amount of game time.


Additions/Fixes/Balancing


  • Updated Tasks and Objective Display inputs based on feedback:
    • Press TAB (“Select” on gamepad) to display objectives (as before).
    • Hold TAB (“Select” on gamepad) to display Tasks screen.
    • Input can be remapped in the settings.
  • All quick communication options now have a dedicated animation.
  • Completing the secondary objective now provides +1 Stamp.
  • Genesis Tasks can now be completed by finishing the corresponding Trial in any Program.
  • A notification now appears over new/unplayed Trials in the Program menus.
  • Tasks menu navigation has been improved, and the menu will now remember your last position when you return to it.
  • Added a new score event when disarming Prime Asset Traps in the Results screen.
  • Results screen will now display “MAX” when maximum XP is reached by the player instead of hiding the details.
  • A text chat message is now displayed when a player picks up a key during a Trial.
  • Release Protocol (Rebirth):
    • Completing the Release Protocol (Rebirth) now provides +50 Stamps and +500xp.
    • A rewards screen is now displayed after a rebirth is completed (when returning to the Sleep Room)
    • All different rebirth conclusions will at least be experienced once before being random.

  • Escalation:
    • Made the Escalation Therapy Trials History button more obvious in the Results Screen.
    • Escalation Therapy now has variety at high stages (“Ultra” with random variators).
    • Added Major Trials as part of possible Trials (every 10 stages).
    • Added the new Countdown variators in Escalation Therapy variators pool.
    • Added newest MK-Challenges in Escalation Therapy trials pool.
    • While in the shuttle, the cinematic sequence volume is now reduced when opening the Tasks menu.
    • Some variator combinations are not possible anymore due to creating unexpected situations.
    • Some variators won’t be selected during Escalation Therapy when playing solo. (example: No Player Names, Stay Together).

  • Amps:
    • SMASH: Added the ability to bash open coop doors alone while this amp is equipped.
    • DOUBLE DOSES: Consuming Respawn Pills grant +2 revives while this amp is equipped.
    • LAST CHANCE: Fixed a bug where the amp wasn’t triggering correctly. Also, effects are now removed after Last Chance triggers (example: Bleeding is removed when the amp is triggered.)
    • STRONG ARM: Standardized the Strong Arm amp effect animations across various enemies

  • Rigs:
    • X-RAY: Increased effect range to 15m (was 10m).
    • STUN: Increased cooldown time to 180s (was 120s).

  • Trials:
    • Tilt the Scale of Justice: Reduced the amount of heads to bring to Lady Justice.

  • Pause Menu:
    • Players can now select individual variators to view their descriptions (available only during trials).
    • Players can now invite other players directly to their group via the Pause Menu (available only in the lobby).
  • Fixed a bug where “None” wasn’t displayed anymore in the Posters selection.
  • Fixed a bug where door planks would remain visible in doorways after it has been broken.
  • Fixed a bug where the task notification would be display late during the Escalation Therapy intermission.
  • Fixed many other minor bugs.


If you encounter any issues in-game, feel free to join our 18+ Official Outlast Discord Server and create a ticket to speak with our support team.

Catch you in the Sleep Room...

- The RB Team

Project Lupara | Hotfix Patch Notes

Greetings Reagents!

As you all continue to enjoy Project Lupara and all that comes with this new update, we have implemented a few fixes for issues we've noticed.

This patch includes:


  • Fixed an issue with the customization rewards from leveling up with tasks or badges not matching what was granted to players.
  • Fixed issues with the tutorials in The Docks map.
  • Fixed issue with the widget category header color being the same as text.
  • Fixed some clipping instances for certain outfits.
  • Fixed the News prompt in not going away after reading all News items.
  • Fixed the reward menu focus on gamepad (from tasks or badges).
  • Fixed quickplay option being available for Escalation Therapy in solo mode.
  • Adjusted the awarding of Murkoff Stamps.


If you experience any in-game issues feel free to join our 18+ Discord Server and create a ticket to speak directly with a member of our support team.

We continue to monitor the launch of this massive update, and as usual, your voice and feedback is critical to us. We invite you to communicate with us through our various social channels, or send your feedback through our spontaneous feedback form.

Enjoy the therapy, and see you in the Sleep Room, Reagents!

- Team RB

New Update | Season 1, New Prime Asset, New Map and much more!

Greetings Reagents,



Our new content update is here! Experience Project Lupara and the introduction of our new Prime Asset, Franco “Il Bambino” Barbi, who is featured in the new Trial Map, The Docks. Season 1 has also commenced at the Sinyala Facility and along with it arrives a host of new features.

This update includes:


  • New Prime Asset: Franco “Il Bambino” Barbi
  • New Trial: Poison the Medicine in The Docks
  • New MK-Challenges: Fuel the Release & Teach the Police Officer
  • New Time Limited Special Event: Bambino
  • New Game Mode: Escalation Therapy
  • New Mansion Escape Trial and Conclusion
  • New Upcoming Weekly Programs
  • New Rig: Barricade
  • Revamp of the Programs menu
  • Introduction of Difficulty Selections
  • Introduction of Tasks
  • Introduction of Catalogs
  • Introduction of Quick Play
  • Introduction of the Exotica Pack (paid DLC)
  • New Sleep Room Minigame: Stroop Test
  • Many other additions/fixes/changes.

New Prime Asset: Franco ‘Il Bambino’ Barbi




  • Project Lupara introduces Franco ‘Il Bambino’ Barbi, a formidable new Prime Asset; the first of his kind, hunting players with his beloved Lupara, a sawed-off shotgun that allows him range beyond any Outlast Trials villain thus far.
  • Reagents will come face-to-face with Franco in the new story Trial, “Poison the Medicine”, which transports players to The Docks, a brand-new map, and Franco's home turf. Keep an eye out for his traps too…
  • The perverse son of New Orleans mafia don Salvatore Barbi, Franco is driven by craven entitlement, greed, and psychosexual violence fueled by his impotence and insecurities, a freakish ‘big baby’ obsessed with his ‘Pacifier’; the titular boom stick he sucks on when he’s not using it to blow someone to smithereens.

Special Event: Bambino




  • For those who won't get enough of Franco, fear not! The Bambino special event will run for the first 4 weeks following the update where Franco will appear in all other Trials and MK-Challenges.
    • Franco joins Gooseberry or Coyle in their respective Trials. Compound charismatic trauma accentuated and contradicted by the indiscriminate destruction of gun violence.
  • The event will be split into 2 parts (2 weeks each), with a selection of Trials for each part.

New Trials and MK-Challenges




  • Poison the Medicine - In a godless world, opiates will be the religion of the masses. Take control of drug production, and you can kill with the nonchalance of a god.
  • Fuel the Release - Justice, like civilization, requires power, and power requires fuel. Carry the fuel, power the court, and secure your liberty.
  • Teach the Police Officer - Defining laws creates crime; replace the precinct’s training film with Murkoff’s reels and make future crimes our own.
  • Mansion Escape - A new final trial and conclusion.

Mansion Escape



Revisit the final Trial and experience an entirely new challenge.
  • Mansion Escape will now evolve as you release Reagents, increasing in difficulty with every Reagent Release.
  • Witness a new release conclusion when you succeed in escaping and become Reborn.
  • Players can only accumulate 20 Release Tokens at a time

Escalation Therapy




ESCALATION THERAPY, a new game mode being introduced alongside this update.
  • Reagents partake in a roguelite experience pitting them against a never-ending series of randomized Trials with variators that will have them clawing their eyes out until they succumb to a Permadeath that will begin the cycle anew.
  • Reagents will begin with nothing and build their loadouts from Murkoff’s limited selection of upgrades.
  • The longer you can survive, the bigger the reward.

Upcoming Weekly Programs



Upcoming weekly programs in this season:
  • HEMORRHAGE - Damage causes bleeding, and unless you find and use bandages, you'll bleed out, and die. We won't always be there to take care of you.
  • CAPGRASS DELUSION - More devious imposters, no player names displayed, and radio communication is limited. Cooperation is crucial, trust no one.
  • THE HUMBLING - Start the Trial with lowered health and limited inventory.  We strip you down to your truest self, so you can identify and destroy who you really are.
  • CROSSED SIGNALS - Radio range is limited. In the ensuing silence, Reagents are increasingly vulnerable to hallucination. Learn to mistrust silence, let us be the voices in your head.
  • And more! Stay tuned!

New Rig: Barricade





Reagents can gain access to a new Rig to use in the Trials: The Barricade.
  • This tool can be used to block paths, giving Reagents the time needed to complete their objectives while pursuers are forced to bash their way through or take the long way around.
  • Like the other Rigs, The Barricade comes with its own set of upgrades that can be unlocked to bolster Reagents even more in their moment of need. 

Programs




The Program menus have been revamped with a new visual and difficulty selection support.
  • There are now 3 programs at all time:
    • Core Therapy “Genesis”: Access to the Genesis Trials.
    • Weekly Therapy & Special Therapy: Set of Trials and MK-Challenges that change regularly.
    • Endurance Therapy “Escalation”: Access to the new game mode roguelite.

Difficulty




We are introducing a difficulty selection to Program Genesis, Weekly Therapies, and Special Therapies.
Players can now adjust the difficulty to their pain tolerance:
  • Introductory: The minimum prescribed dose of pain, to learn basic therapeutic techniques.
  • Standard: Regulated therapy at a statistically average level of terror and pain.
  • Intense: High-level therapy for patients seeking intense growth.
  • Psychosurgery: Maximum trauma.

Quickplay


The group finder has been replaced by Quick Play.
  • Using Quick Play will now look for players of the selected program and difficulty.
  • The Trial will be picked randomly or be the group leader selection.
  • The group leader can always change the selected Trial after the group if formed.

Dev comments: “With the changes we are implementing, we aim to significantly reduce matchmaking time and improve match quality. We will continue to monitor Matchmaking and make necessary changes if needed.”

Tasks




Accomplishing tasks gives Reagents a sense of pride, and earns them various rewards.
  • View available tasks directly in the Terminal.
  • Also accessible through the Pause Menu.
  • Complete tasks to earn rewards (Stamps, XP, Posters, Items, Bundles, etc.).
  • Task categories include:
    • Daily Tasks: Complete within 24 hours before they refresh.
    • Weekly Tasks: Complete within 7 days before they refresh.
    • Weekly/Special Program Tasks: Related to the current event; refreshes with new events.
    • Genesis Tasks: Assist Reagents in their journey to rebirth.
    • Reagent Tasks: Related to the Reagent's personal loadout.
    • Escalation Therapy Tasks: Tasks related to the new game mode.

Catalogs





Behavioral Attire shapes your persona on the path to rebirth. Complete tasks. Earn Stamps. Become a better you.
  • Standard Catalog “A New You”: A collection of previously available and new cosmetics.
  • Deluxe Catalog “Project Lupara”: A collection of brand new cosmetics to go along with Season 1.
  • Catalogs offer multiple pages of cell items and character cosmetics.
  • Unlock catalog content by spending Stamps, which are earned by playing Trials, MK-Challenges, Escalation Therapy, and completing Tasks.
  • The Standard Catalog is unlocked from the start.
  • Seasonal Deluxe Catalogs must be purchased with Murkoff Coins.
  • Murkoff Coins can be earned by completing the Standard Catalogs.
  • Seasonal Catalogs are permanent and will never disappear.
  • Acquired cosmetics from the Catalogs are kept forever in your inventory.
  • Stamps collection will reset at the beginning of each new Season. All unused Stamps will be automatically used to claim rewards from the Catalogs (if applicable).

Stroop Test




A new sleep room mini-game for reagents to enjoy while they “unwind” between trials. The Stroop Test is an experiment requiring Reagents to hastily choose between mismatched colored words. This mind-liquifying test quickly becomes a classic Outlast mindbender.
Be warned that the Stroop Test, features strobing lights

The Director Radio


The following menus have moved from the Terminal to The Director Radio in your cell. Consult the radio to access the following:
  • Records - Your personal stats.
  • Badges - Your collection of accomplishments.
  • Documents - The storylines you have discovered.

Changes in the Currencies


With this update, we have made significant changes to the currencies.
  • Murkoff Dollars have been retired.
  • All previously acquired but still unpurchased items have been granted to all Reagents.
  • Stamps have been introduced and can be earned by completing Trials and Tasks. These are used to acquire individual items from the Catalogs.
  • Murkoff Coins have also been introduced and can be used to unlock seasonal Deluxe Catalogs.

New DLC: The Exotica Pack




Host a scorching summer BBQ from inside your cell with The Exotica Pack. This content pack includes an exclusive set of legendary outfits, cell items, cell posters, E.S.O.P.s and player icons that will show fellow Reagents that you’re the life of the party. Murkoff advises against performing Trials under the influence of unapproved substances.

https://store.steampowered.com/app/3030370/Exotica_Pack/

The Exotica Pack includes the following:
  • The Larva Drinker Suit
  • The Trenchmouth Suit
  • The Largo Decay Suit
  • The Ezekiel Suit
  • Tiki Party cell item
  • Hula Girl cell item
  • Coconut Drink cell item
  • Tiki Mask cell item
  • Ukulele cell item
  • Totem cell item
  • Beach Walls cell item
  • Palm Trees cell item
  • Stony Beach cell item
  • 4 Exclusive E.S.O.P.s
  • 3 Exclusive cell posters
  • 3 Exclusive player icons

Additions/Fixes/Balancing


  • Added “News” system in the game. Players can now consult important Outlast Trials news directly in-game. The news can be opened from the main menu or directly from the Sleep Room. A notification will appear on-screen when players have unread news items.
  • Players can now access and modify their Loadout in the shuttle prior to entering a Trial.
  • Players can now retry a Trial after a failure.
  • A new animated introduction is displayed when opening a Program for the first time.
  • A new notification is displayed when a Trial is selected, so everyone is made aware of the Trial.
  • Increased max Therapy Level to 70 (was 65).
  • Adjusted the safe hide spot entering distance for the Invisible Amp.
  • Added a new Terminal notification shortcut so players can quickly access it from anywhere in the Sleep Room.
  • Dorris, the Shadowy Dame, now has stuff to say. Visit Dorris to listen to hear storyline as you make progress in the Murkoff Facility.
  • Fixed many other issues and bugs.

Known Issues


  • There are instances where different or no customization Items are granted with Tasks Rewards when leveling up through XP


If you encounter any issues in-game, feel free to join our 18+ Official Outlast Discord Server and create a ticket to speak with our support team.

Catch you in the Sleep Room...

- The RB Team

Project Lupara Update | Coming July 16th

Greetings Fellow Reagents,



A new update is coming to The Outlast Trials and for the first time in Outlast history, players will face a gun-wielding villain. Our new Prime Asset, Franco “Il Bambino” Barbi comes armed with a sawed-off shotgun that will strike Reagents from a distance, making the chase all the more challenging. Franco will be featured in the new map “The Docks” where the new Trial: Poison the Medicine, takes place. The update will be available on Tuesday, July 16th at approximately 10am ET.



This latest update will not only introduce a new villain and a new map, but will also feature a new roguelike game mode: Escalation, a new player ability: The Barricade Rig, a new Trial in and MK-Challenges, difficulty options for players, overhauls to matchmaking, menu UI, daily and weekly tasks, and a new in-game economy.

New Prime Asset: Franco “Il Bambino” Barbi


The perverse son of New Orleans mafia Don, Salvatore Barbi. Using his ‘Lupara’, Franco hunts Reagents, unloading on anyone he catches in his sights. This giant, wailing manbaby is driven by craven entitlement, greed, and psychosexual violence, fueled by his impotence and insecurities. Barbi is a splendid addition to Easterman’s gallery, just try to stay out of his crosshairs long enough for us to gather the necessary data.

New Map: “The Docks”




Enter “The Docks” Franco’s drug manufacturing domain from which he infantilizes the world, dragging weak and powerful alike to his level. New objectives will be featured in this environment where you must escape Franco’s tantrums to survive.

New Trials & MK-Challenges


  • Poison the Medicine: Reagents will come face-to-face with Franco in the new story Trial, “Poison the Medicine”, which will transport players to “The Docks,” a brand-new map and Barbi’s home turf.
  • Mansion Escape: Return to the final Trial, Farewell Mansion, for a new experience; Mansion Escapes now evolves in difficulty as you release Reagents. Witness an all-new Ending when you succeed.
  • Fuel the Release: Justice requires power, and power requires fuel. Carry the fuel, power the court, and secure your liberty.
  • Teach the Police Officer: Defining laws creates crime; replace the precinct’s training film with Murkoff’s reels and make future crimes your own.

New Game Mode: Escalation Therapy


Reagents partake in a new rogue-lite game mode pitting them against a never-ending series of randomized Trials with variators until they succumb to a Permadeath and begin anew.
Reagents will begin with nothing and build their loadouts from Murkoff’s limited selection of upgrades.
The longer you can survive, the bigger the reward.

New Player Ability: The Barricade




Reagents can now purchase the Barricade Rig which can be used to block paths, giving you the time needed to complete their objectives while pursuers are forced to bash their way through or take the long way around.

Introduction of Difficulty Options


Choose from four difficult settings: Introductory, Standard, Intense, and Psychosurgery.

New Lobby Mini-Game: Stroop Effect Test




The stroop effect is the delayed reaction time people have when viewing conflicting stimuli; the Stroop Effect Test asks participants to correctly select the colour of a word, where the word spells the name of a different colour. For example, the word YELLOW written in black text, or the word BLUE written in yellow text.

Introduction of Daily & Weekly Tasks:


Accomplishing tasks gives Reagents a sense of pride, and will earn them various rewards.

Introduction of Catalogs




Behavioral Attire shapes your persona on the path to rebirth. Complete tasks to earn Stamps and become a better you!
  • Standard Catalog “A New You”: A collection of previously available and new cosmetics.
  • First Deluxe Catalog “Project Lupara”: A collection of brand new cosmetics to go along with this update.

New Limited Time Event




The Bambino Special Event will run for the first four weeks following the update’s start.
Franco will appear in certain Trials and MK-Challenges, alongside Mother Gooseberry or Sergeant Coyle, and in Trials and MK-Challenges set in The Docks map.
The event will have two parts (each split into two weeks) where Franco will appear in different Trials.

New DLC: “The Exotica Pack”




Travel the world from inside your cell! This new exclusive set includes four legendary outfits, E.S.O.P.s , cell items, cell posters, and player icons to customize your horrific journey. Available on July 16 for USD $19.99.

New MURKOFF COLLECTIONS Comic Book




Uncover the chilling origins of Franco Barbi before his debut in The Outlast Trials in this newest edition of The Murkoff Collections comic. Unveil the dark past that shaped Franco into the nightmare he is today...

Read the full free comic here: https://bit.ly/MurkoffCollections


We will be seeing you all in the Sleep Room very soon…

- The RB Team



Prime Time | Hotfix Patch Notes

Greetings Reagents,

We are deploying a small patch to fix some issues that have been reported.

This patch includes:



  • Fix for players sometimes falling through the floor when entering the SAS tube to exit a Trial.
  • Fix for the Night Hunter not seeing well in the dark.
  • Fix for the Weekly Therapy "Vaulted Items" so that all items are now locked as intended.

If you experience any in-game issues feel free to join our 18+ Discord Server and create a ticket to speak with our support team. Thanks for continuing to reach out to us with your issues and feedback on The Outlast Trials, our team greatly appreciates it!

See you all in the Sleep Room.

- Team RB

Prime Time Patch Notes - New Update Out Now!

Greetings Reagents,

Prime Time is HERE and Sergeant Coyle and Mother Gooseberry are center stage! Featuring new Prime Asset abilities, this update may be the deadliest yet!

This update includes:


  • Starting with this update, Coyle and Gooseberry have new permanent special abilities.
  • Introducing "Bleeding" a new gameplay mechanic, accompanied by "Bandages" a new item.
  • Fixes, balancing and other improvements.

New Limited-Time Event: PRIME TIME


[TAG-20]
Prime Time Therapy prepares Reagents for a future dominated by contradictory cults of personality and clashing fundamentalist ideals. Participants can expect their psyche to face brutal and fundamental assault from both ends.

Prime Time runs from May 28th to June 18th 10am EDT (GMT -4)



New Variators:


  • PRIME TIME: Multiple Prime Assets present in the same Trial.
  • BREAK THE TVs: Break all Prime Time televisions for additional Tokens.


Uncover the secrets of Prime Time by locating new evidence documents scattered throughout the Trials.

Complete Trials in this Limited-Time Program to earn Prime Tokens to acquire exclusive event cosmetics. The amount of Prime Tokens awarded will depend on the difficulty of the Trial you complete.

  • As you complete Prime Time Trials you will unlock exclusive event cosmetics which you will then be able to purchase in your Reagent Cell.
    • Spend your Prime Time Tokens on the exclusive cosmetics you unlocked, which will be visible in your Cell (click on your bed) and Reagent (click on the mirror) customization menus.

You will have until June 25th at 10AM EDT to use your Prime Tokens on the cosmetics you unlocked during the event.

Exclusive Prime Time Rewards:


  • Spaceship Legendary Bundle
  • Space Lamp Epic Cell Item
  • Hypermodernist Television Epic Cell Item
  • Atomic Gun Epic Cell Item
  • Collector Astronaut Figure Cell Item
  • 2 Epic Cell Posters, and 1 Legendary Cell Poster
  • 2 Epic Cell Wallpapers
  • 2 Epic Cell Floors
  • 4 Common Reagent Bottoms, 4 Rare Reagent Bottoms, and 1 Epic Reagent Bottom
  • 4 Common Reagent Tops, 4 Rare Reagent Tops, and 1 Epic Reagent Top
  • 1 Pair of Night Vision Goggles
  • 1 Legendary Reagent Outfit
  • 5 Player Icons

Please be aware that Weekly Programs will be temporarily halted during the presence of Prime Time.

New Features


New Prime Assets upgrades



Gooseberry’s drill now causes bleeding.
  • Damage from Gooseberry now causes bleeding.
  • Bleeding: Causes damage over time. Can be interrupted by using Bandages.



Coyle’s electric baton now disables rigs.
  • Damage from Coyle now temporarily disables Rigs for 20 seconds.


New item: Bandages


  • Bandages can now be found scattered throughout the Trials.
  • Usage: Bandages stop bleeding and heal you by 50 HP.
    • Caution: Using bandages takes time, this may leave you exposed.
  • Adjustment: Large Medicine spawn rates have been reduced, they are now only found in Locked Containers.


Fixes/Additions/Balancing


  • Reworked pause menu to display the group and options in one screen instead of on tabs.
  • Badge Menu is now a scrolling list instead of pages.
  • The terminal will now show a notification icon when something new is available.
  • Updated medical items:
    • Bandages: Heal 50hp, and resolve bleeding effect. High spawn rates.
    • Small Medicines: Same as current (heals 25hp). Medium spawn rates.
    • Large Medicines: Same as current (heals 100hp). Can now only be found in locked Medical Containers.
  • Amp “Hide and Restore” can be used to counter Coyle’s Rig Disabler.
  • Amp “Hide and Heal” can be used to counter Gooseberry’s Bleeding.
  • Amp “Invisible” has been adjusted so that enemies can still perceive the player when they are very close.
  • Fixed an issue where some enemies would appear invisible.
  • Fixed an issue where door traps and some other items would become invisible while using the X-Ray.
  • Fixed the rarity of the Toxic Shock poster.
  • Various fixes and improvements.

If you encounter any issues in-game, feel free to join our 18+ Official Outlast Discord Server and create a ticket to speak with our support team.

Catch you in the Sleep Room...

- The RB Team

Toxic Shock | Hotfix Patch Notes

Greetings Reagents!

As Toxic Shock continues at the Sinyala Facility we have deployed a hotfix for some issues that have been reported:

This patch includes:


  • Fix for players getting stuck in the "Joining players" screen.
  • Fix for the Toxic event cell bundle being locked by default.
  • Fix for the SPEC causing large objects to disappear from your hands.
  • Crash fix on Xbox related to spatial audio.
  • Fix related to attack anticipation position
  • Fix for players not receiving their poster after completing Genesis trials.

If you experience any in-game issues feel free to join our 18+ Discord Server and create a ticket to speak with our support team. Thanks for continuing to reach out to us with your issues and feedback on The Outlast Trials, our team greatly appreciates it!

See you all in the Sleep Room.

- Team RB

New Update | Toxic Shock Limited-Time Event & more...

Greetings Reagents,

Toxic Shock has begun at the Sinyala Facility, and we are looking forward to our experimentation and research findings in this endeavor!

This update includes:

  • New Limited-Time Event: TOXIC SHOCK.
  • New Mk-Challenges incoming.
  • Revised unlocking process for Program X and Program Ultra.
  • Various improvements/fixes/quality of life updates.

Limited-Time Event: TOXIC SHOCK



Toxic Shock brings a new experiment in the symbiotic action of chemically-induced pain and permanent damage to the Sinyala Facility. Recover all the drugged rats within the Trials for tissue analysis. Fulfill the secondary objective for additional rewards.

New variators:


  • Toxic Shock: The Trial environment sporadically fills with toxic gas, inflicting permanent damage. Hide to stay alive.
  • Collect The Rats: Recover all the drugged rats within the Trial for tissue analysis. Fulfill the objective for additional rewards.


  • Complete Trials in this time-limited program to earn Toxic Tokens and exclusive Toxic Cosmetics.
  • Uncover the secrets of Toxic Shock by locating new evidence documents scattered throughout the Trials.

Toxic Shock will run until May 7th at 10 AM ET (GMT -4)


Please be aware that Weekly Programs will be temporarily halted during the presence of Toxic Shock

New Upcoming Events Calendar



New MK-Challenges - Available May 7th


New Mk-Challenges will debut in upcoming Events and Weekly Trials on May 7th and will be part of the Weekly Program: Recent Therapies
  • Tilt The Scales of Justice - Can real evidence of false crimes outweigh the power of corrupting wealth? Load the scales of Lady Justice and observe.


  • Sabotage the Factory - Murkoff controls the means of production; use the emergency breaks to shut down the factory.


Programs Structure Tweaks


Changes to Program structures:
  • Complete all Trials of Program Genesis to unlock Program X.
  • Complete all Trials of Program X to unlock Program Ultra.
  • Last Trial of Program Genesis now gives the Core Therapy Poster (previously was 1st reborn).

Dev Comment: "We've observed that some players struggled to complete the Release Protocol, preventing them from unlocking and experimenting with Program X and Ultra. With this update, players can now continue making progress and access the final Trial when they feel ready."

Fixes/Additions/Balancing



  • Increased rewards for perfect scores (A+) in harder Trials.
  • Reduced score penalty for triggering sound traps.
  • Reworked the main menu.
  • Cross-play message now displayed only once (instead of every time the player enters the Sleep Room).
  • New TV in the shuttle displays the remaining time before the Shuttle leaves (exit trial sequence).
  • New pointing animation was added when pinging.
  • Courthouse: Decreased the number of evidence to gather for this objective.
  • Courthouse: Reworked the positioning of puzzle box clues.
  • Toy Factory: Reduced the delay of trapped boxes to 1 second.
  • Lobby: New notifications on Mirror and Bed when new items are acquired.
  • Lobby: New notification on Personal Cell when there’s a new notification inside the cell (mirror, bed, radio).
  • Antotoxin (Amp): Sanity restoration delay reduced to 60 seconds (was 120 seconds).
  • Controller only: Players no longer need to hold the input for specific hold actions, allowing joystick use to look around while holding an interaction (e.g., pushing the Snitch). This can be turned off in the settings.
  • Placing a ping now triggers a pointing emote.
  • Fixed an issue where players could prevent an NPC from bashing through a door via an exploit.
  • Fixed an issue where some players were unable to pass under an open Garage door in solo.
  • Fixed an issue where using the X-Ray would sometimes remove the shimmer on items/objectives.
  • Fixed an issue where players would get stuck forever if going down (bleeding out) in the stairways of Orphanage.
  • Fixed an issue where the hit reaction after being damaged would be delayed.
  • Fixed an issue where players could disarm a battery-powered device with the stun rig before the objective was started.
  • Fixed an issue where if the application was abruptly closed while the player is affected by the Psychosis effect from a trapped door, the player is unable to return to that trial (reconnection).
  • Fixed an issue where an enemy could appear to be invisible.
  • Fixed an issue when disconnecting from inside a hiding spot.
  • Fixed issues when a player would disconnect from a Trial while holding a large object.
  • Fixed an issue where players could maneuver and be able to pass a large objective item through detector doors.
  • Fixed an issue where players could jump backward to bypass door detectors.
  • Fixed some issues with the spectator mode (when a player dies and spectates another player).


If you encounter any issues in-game, feel free to join our 18+ Official Outlast Discord Server and create a ticket to speak with our support team.

We will see you in the Sleep Room...

Launching Forward | Roadmap and more of what's coming to The Outlast Trials

Greetings Reagents

This week we launched out of Early Access and into The Outlast Trials' version 1.0! It was a huge milestone for our team over at Red Barrels and we took the time to go over some of the changes that were brought in since 1.0 and answer player questions in our latest Dev Q&A Broadcast on our YouTube channel! We look forward to doing more Dev Streams such as this one, and we may use them to tease some of the new features we are currently working on.



Thank you to all of our Early Access players, you all learned so much during the process and we were able to shape the Trials into what they are today with your invaluable feedback! With over 407k, Reborn and 29 million deaths, 13 million documents were collected, more than 200k teammates saved from bleed-out and the fact that you all spent more time in night vision than hiding, we want to thank you for being a part of this journey!



Weekly Programs Calendar





The Outlast Trials Roadmap



As mentioned in the Dev Broadcast, we wanted to share a Roadmap with some features that our team plans to add to The Outlast Trials. As we continue to monitor the feature balances we've made, the feedback of players, and the stability of the game in general, our team will also be working on bug fixes and improvements that will come along with these upcoming updates.

  • Toxic Shock will be our first Limited-Time event for all 1.0 players to experience followed by another Classified Event, stay tuned for more info and teasers.
  • Season 1 will be a major update that will feature a New Trial, a New Prime Asset, a New Rig, and more!
  • The Items in the "Future" category consists of features that we will be adding later in the year.

We look forward to the future of The Outlast Trials and to having all of you try some of the new experimental programs that will be added to the Trials.



We continue to seek player feedback so if you are so inclined you can do so in our Spontaneous feedback Survey

If you encounter any issues in-game feel free to join our 18+ Official Outlast Discord to contact a support team by submitting a /ticket. You can also use Discord to meet many other Outlast fans who are looking for teams to play with in #find-players. Make sure to read our Server Rules and select the topics that interest in the Channels and Roles section!

- The RB Team