The Pegasus Expedition cover
The Pegasus Expedition screenshot
Genre: Strategy, Indie

The Pegasus Expedition

Squishing Even More Bugs - Another Patch Is Live!

Greetings, Directors!

We have recently eliminated quite a few bugs, but in our enthusiasm, it seems we have missed a few of their pesky relatives crawling back in. So today, we have published a new hotfix that deals with those unpleasant newcomers, but also other problems you have brought to our attention. And what's more - it even noticeably improves the construction AI! Check the full changelog below for all details.

Thank you very much for reporting these issues! Make sure to join our Discord server and if you have not done so yet, leave a review of The Pegasus Expedition here on Steam.

Change Log:




  • The construction AI (Both AI enemies and players autobuild) has been reworked to be much more intelligent and will now consistently advance colonies towards endgame state taking into account needs and eventually producing tier 3 units and structures.
  • Fixed issue that could cause a player to be unable to enter systems belonging to the Anabah Empire.
  • Fixed issue where player could softlock the game if text skip was used with very high frequency.
  • Fixed issue where the campaign name could be displayed incorrectly.

A New Patch for The Pegasus Expedition Is Live!

Greetings, Directors!

We have received quite a lot of feedback since our last update - thank your for this, since it allowed us to prepare a new patch, fixing many of the issues you've reported. Please, keep it coming and post your thoughts about the game here on Steam or our Discord! We truly appreciate your ongoing support.

Also, The Pegasus Expedition is now at an all-time high 75% discount, as part of the Fulqrum Publisher Sale. This makes it the perfect time to get yourselves a copy of the game, or complete your collection with the Artbook and Soundtrack!


Change Log:



  • Fixed the issue with dragging and dropping creating duplicating units
  • Fixed the issue with unlocking "The Purge" campaign (previously this could not be done if tutorials were not active. This is now fixed and we added several checkpoints to the game that open the campaign, but the player needs to reach at least one of these by playing)
  • Added right click info to the transit station and supply hub - tooltips
  • Fixed the issue with derelict progression not being counted correctly
  • Fixed the issue with quests not always counting colonies correctly*
  • Fixed the issues where Chinese localisation would cause autosaves to overwrite the previous one
  • Fixed the issue with system names shown on top of each other in the trading window
  • Fixed the issues with the game showing unintended dialogue options that may corrupt the game*
  • Fixed the "Capture Hur" quest not triggering if Hur was already captured**
  • Fixed "Unhor Free State" not spawning
  • Fixed the issues with Daras faction behavior
  • Fixed the issue with game showing wrong number of operatives (both count and cap could be wrong)*
  • Fixed issues related to turns not being endable
  • Fixed the “Pacifying the Ror Clan” quest pointing to wrong system
  • Fixed the issue with Admiral count being shown wrong*
  • Fixed the issue with derelict stopping turn from ending.

*These issues require the player to load save before this has occurred since the save has been corrupted.
**If the player has already captured the system, the issue can be fixed by abandoning and retaking the system.

Biggest Discount Ever - The Pegasus Expedition Is Discounted by 75% This Week

Hello everyone!

We have great news to share! Fulqrum Publishing's sale is here and The Pegasus Expedition is getting its biggest discount ever, a whopping 75% off!

Get your copy while you can, discounts like these don't happen every day!

And if you want even bigger savings, get yourselves one of these bundles - even if you already own some of the games in them, you still get an additional discount on the others!

https://store.steampowered.com/bundle/33272/Galactic_Alliances_Bundle/

https://store.steampowered.com/bundle/33121/The_Pegasus_Expedition__Grand_Admiral_Edition/

Don't forget to follow Fulqrum Publishing on their Social Media accounts as well to never miss any similar deals.

We're in TOP 100! Let's push it further!

Hello everyone,

We made it to the TOP 100 of IndieDB Awards 2023, and that's only thanks to your support - you guys are the best! This nomination alone is a tremendous accomplishment for us, especially seeing as we are the only 4X game to make the list - but let's finish this fight and push The Pegasus Expedition into the Top10! ːsteamthisːːsteamthisːːsteamthisː

Clicking the widget below will take you directly to the position of the game on the voting page, to make it easier for you. Voting is possible until December 20 - tell your friends!



And of course, it's worth checking out the rest of the Top100 list - as in the previous round, you can vote for more than one game and there are some tremendous games worthy of your attention there; including all of Fulqrum Publishing releases from this year! ːsteamhappyː

Thank you!

Nominate The Pegasus Expedition For The IndieDB Awards!

Hello everyone!

The mightiest indie game awards are here yet again and we humbly ask for your help with the nominations!

The Pegasus Expedition has launched this year and thus it can be nominated for "Indie of the Year 2023"!

All you have to do to push the game through the first round is head to its IndieDB store page and click VOTE NOW on the shining green banner!

This voting decides if we make it to the Top 100 and if we do, we're going to need your help once more, so stay tuned! You can vote until the first round ends on December 10.

Thank you all for your support, don't forget to stop by at our social media accounts and join the official Discord server of The Pegasus Expedition.

Steam Awards Are Here, Nominate The Pegasus Expedition and Enjoy the Autumn Sale

Hello everyone,

The time has come again, Steam Awards are coming and The Pegasus Expedition can be a part of them! It's only up to you, the players, our beloved community!

We believe The Pegasus Expedition has a rich narrative and its story-telling is thrilling. That's why we would like to give it a shot in the "Outstanding Story-Rich Game". If you agree, just check the box on top of this announcement and we will be one step closer to getting a nomination!

Thank you all for your votes and thank you very much for playing the game! We are lucky to have such an awesome community!

If you haven't checked the game out yet, you can grab The Pegasus Expedition now at a 50% discount! The game is a part of the Fulqrum Publishing Autumn sale, so go ahead and check the sale out!



Don't forget to follow Fulqrum Publishing on their social media and join The Pegasus Expedition's official Discord server!


Buy The Pegasus Expedition - Grand Admiral Edition bundle:
https://store.steampowered.com/bundle/33121/The_Pegasus_Expedition__Grand_Admiral_Edition/

Buy Galactic Alliances bundle:
https://store.steampowered.com/bundle/33272/Galactic_Alliances_Bundle/

Fixes, fixes, fixes! New Patch For The Pegasus Expedition Is Out

Greetings Directors,

We have some good news for you – the new patch for The Pegasus Expedition has just arrived on Steam! It focuses mostly on fixing the bugs you have reported, which we highly appreciate! To name a few, the AI freezing bug is now gone and the same goes for the issue that caused corruption of saved data. You can go through the full Change Log below.

Don't forget to join our Discord server where you can chat with the community, consult your tactics or report any bugs you encounter directly to the developers. See you there!

Change Log:




  • Edict bonuses now don't disappear after saving and loading
  • Fixed issues with save data corruption
  • Fixed AI turn freezing
  • Fixed issues with auto-build
  • Fixed issue with AI factions being too peaceful to each other
  • Fixed issues with AI behavior with peace treaties
  • Added Field Guide
  • Fixed issues with AI factions being undefeatable

First Patch Since the Full Launch is Live!

Greetings, Directors,

The Pegasus Expedition has been out for a while now, and thanks to your feedback, we have been able to identify and fix multiple bugs and prepare some quality of life improvements too! We really appreciate it, so please, don't stop - keep reporting all the problems you find either here on Steam or share them on our Discord server.

As it's already been two weeks since we launched out of Early Access, we would love to know how you're enjoying the game so far! Let us know what choices you've made during the story, what you think about the different scenarios, and if any enemy fleets or the Biomass are giving you any trouble!

And if you like The Pegasus Expedition, don't forget to leave us a review!

Change Log:



  • Daras Tier-2 buildings resource costs now show up correctly
  • Fixed hire operative coming up while managing units
  • Fixed orbital shipyard complex not enabling unit construction
  • Fixed encounters triggering out-of-order in the purge campaign
  • Fixed issues with some resource costs being calculated wrong
  • Fixed issue where war with the Tamanin empire wouldn't trigger
  • Tier-2 and Tier-3 factories can now produce lower-tier ships in addition to their current ones
  • Fixed issue where enemy factions wouldn't show up on the overview
  • Fixed player getting into a war with players they don't know exist
  • Fixed pacify Ror quest to always point to the right system
  • Tweaked balancing in the purge campaign to make all choices more reasonable
  • Fixed issue where officer cap gained from story choices would disappear after save
  • Fixed issue where emergent encounters would not appear
  • Fixed issue with ai where it would not accept peace proposals it sends
  • Fleets will not take additional damage in hazards when loading game
  • Fixed achievements not triggering
  • Fixed fleet pathfinding around hazardous systems
  • Fixed station slots duplicating
  • Fixed issue with edict bonuses not applying

Post-Launch Community Check-In

Greetings, Directors,

The Pegasus Expedition has been out of Early Access for a couple of days now, and we would like to check in before the first post-release weekend. Have you already played the new 'The Purge' campaign?

It is not immediately accessible to first-time players, as it is more challenging and requires some knowledge of the story. To unlock it, you need to play the main story campaign until you encounter the biomass (how long it takes varies from playthrough to playthrough, generally a few hours). From then on, when starting a new game, you will be able to select ‘The Purge’ campaign and help the "Independent Regenerative System" (as the biomass is known to its friends) take over the galaxy.



We would love to hear what you think about the new campaign! Please, consider leaving a review here on Steam. Every review helps, and if you like the game, this is an easy way to support it.

Thank you all for your ongoing support throughout Early Access and beyond – your suggestions inspired many of the changes and new features in the game, you truly helped shape The Pegasus Expedition! Rest assured, the full release does not mean we are suddenly abandoning the game - we are looking for as much feedback as possible, watching out for bug reports, and planning what needs to be patched and updated. If you'd like to ask any questions, report any issues, or just chat about the game, consider joining a growing community on the game's Discord server, we will be happy to see you there! But we, of course, continuously watch the comments here and in the Steam Discussions as well.

And if you are still unsure whether you'd like to give The Pegasus Expedition a try, we have some talented content creators covering it - Pravus, for example, did a great job explaining the basics in his video:



We look forward to seeing you out there, past the portal at Zaere!

https://store.steampowered.com/app/1521070/The_Pegasus_Expedition/

THE PEGASUS EXPEDITION HAS LEFT EARLY ACCESS!

Greetings, Directors!

The day has finally come, we are incredibly happy to announce that The Pegasus Expedition is leaving the Early Access NOW. Go ahead and watch the official release trailer.



The full version will include a new campaign "The Purge", in which you play as the dreaded Biomass, a new All Fleets mode, which let's you enter large scale battles, new story events and much more! You can check the whole Change Log below the article.

The game will be 15% off during the first week after release, so don't hesitate to get it and recommend it to your friends. You can also get the Galactic Alliances Bundle where you'll get Space Rangers HD: A War Apart along with The Pegasus Expedition and additional 10% discount applies to that, even if you already own one of the games!

https://store.steampowered.com/bundle/33272/

And for all the true fans, we also have a 94 page Digital Artbook and a Digital Soundtrack. You can purchase these separately, or just complete your set with the Grand Admiral Edition for an extra discount too!

https://store.steampowered.com/bundle/33121/

We would also like to thank you for your ongoing support throughout the whole Early Access phase, we would not be able to get this far without you! Join our awesome community on Discord where you can talk about the game, report bugs or simply chat about anything you want!

And if you like The Pegasus Expedition, we would also appreciate if you wrote a review of it here on Steam, it helps more than you think!

And now, let's command those fleets, Directors!


Change Log:



Changes:

  • Added a new campaign with a new playable faction: The Purge Campaign, where you play as the Independent Regenerative System, the Biomass. The campaign has a unique playstyle with a different gameplay feature set and it’s own smaller storyline.
  • Added the All Fleets Mode: The battles can now be fought with all the fleets participating in the battle simultaneously, creating epic 3 vs. 3 fleets battles.
  • Added twenty new story events about various subjects ranging from the Colossals and the Chinese fleets defending Earth to spies in your high command and archaeological finds.
  • Reworked the Diplomacy AI behaviour to act more sensibly.
  • Improved the reliability of the combat power estimates, rebalanced units by buffing Frigates.
  • Rebalanced the difficulty settings, making the Easy difficulty easier.
  • Rebalanced player and AI science production
  • Rebalanced energy production.
  • Rebalanced the Nemesis fleets.
  • Rebalanced biomass on main campaign to pose a proper threat.
  • Made the combat strength estimates more accurate, which also improved AI:s strategic decision making. AI also handles Hazardous Systems better.
  • Made Tier 1 buildings to be built instantly
  • Made All Means-strategy to be a requirement for using Nuclear weapons.
  • Updated Credits
  • Made the Saves more clear and informative, and fixed sometimes inaccurate timestamps of the saves.
  • Made dialogue skipping a bit easier by adding skip functionality to Spacebar and making the skip icon larger.
  • Made the All Fleets mode the default way to play the game.
  • Added a couple of story textboxes explaining the Anabah quest and the possibility to delay the war with the Tamanin Empire.


Fixes:

  • Fixed bugs with diplomacy behaviour
  • Fixed shader problems with Pulsar star systems
  • Adjusted tutorial positioning
  • Visual improvements to strategic weapon missile launches for Biomass factions
  • Clarified operation requirement tooltips for Operatives
  • Fixed a bug with the Anabah battle freezing.
  • Fixed some instances of UI elements obstructing each other, especially on more uncommon resolutions.
  • Fixed a bug in which the Diplomacy could not be opened from the overview
  • Fixed bug that could cause crash when alt+tabbing during saving or loading.
  • Fixed a bug with auto combat if clicked multiple times in a row.
  • Fixed a bug that could cause infinite AI turn due autosaving issue.
  • Fixed issue where combat could start without ships
  • Fixed issue with combat paths being sometimes invisible
  • Fixed issues with duplicate dialog
  • Fixed a bug where the game would load into debug menu.