The TakeOver cover
The TakeOver screenshot
PC PS4 Switch Steam
Genre: Fighting, Hack and slash/Beat 'em up, Indie, Arcade

The TakeOver

The TakeOver soundtrack and Switch version.

I'm happy to announce that The TakeOver is available from today for pre-orders with a 10% discount on the Nintendo Switch e-shop. The full release will be on June 4th.

The game's soundtrack will also be available for purchase from Steam very soon.

Thank you all for your support and for making this possible!

Patch Notes 3

This update contains fixes for the "Not Afraid of Freya" and "Indestructible" Achievements as well as fixing a bug with the camera on Stage 2-1.

Update#40

This update contains additions and changes addressing issues brought up by players since the game's release. I want to thank you all for the feedback.

Additions:

  • A new practice mode including a short single player tutorial and a free play mode. In free play you can set the amount of enemies and their ability to attack. A small bonus is also included, hit the jukebox to cycle through the game's music.
  • A new music track found in the Arcade section.


Adjustments:

  • The camera and enemy spawn systems have been overhauled. The goal is to minimize the effect of the "move> stop> fight> move" cycle and help the game flow better. The AI has also been tweaked to work better in this configuration.
  • Increased melee weapon damage.
  • Changed Ethan's normal punch finisher in order to differentiate it from his uppercut finisher.
  • Music levels have been equalized.


Bug fixes:

  • Fixed the "survivor" achievement which used to unlock while playing only the first survival stage.

Patch Notes 2

The latest update adds a total of 10 Steam Achievements to the game.

For those that have already completed the game with any of the main characters or Jackson the achievements will be automatically updated. More achievements could follow in a future update.

Patch Notes 1

Since the game's release there have been several small updates, these addressed the following:

  • Some enemies had errors in their hitbox z axis scale. Meaning that the player could get hit when appearing out of range. This has been fixed.

  • Slightly increased player's hit range in the z axis.

  • Added indicators for items that are obscured by the environment.

  • Fixed a bug where the camera would sometimes drift when starting a boss level.

  • Fixed camera drifting bug when Connor was selected as player 2.


Update#39: The Takeover is now released!

After more than four years of hard work and almost as much time spent in Early Access the time has finally come for The Takeover to be properly released on Steam.

I want to thank you all for your support, feedback and constructive criticism, you helped shape this game and pushed me to deliver something more than I had originally envisioned.

No matter how the game ends up doing I'm proud of it and I will continue to support it post release making sure it's as polished and balanced as possible. If the interest is there in the following months I would love to do content updates with new modes, characters and stages.

Thank you all so much!

Antonis

Update#38

This update contains:

-A new playable section for stage 1.

-A new game mode called Challenge. This mode can be unlocked by completing Arcade mode
in any difficulty.

-Numerous optimizations, updates and bug fixes.

Thank you!

Update#37

Hi everyone,

In these past couple months we've been working on getting the game ready for release, both for PC and consoles.

The game had to be upgraded to the latest version of Unity which in turn means no DX9 support.

For the people that need to play the game under DX9 a new folder has been created in the game folder, most commonly found in SteamLibrary\steamapps\common\TheTakeOver\dx9 containing the game as it has existed up to this update.

Unfortunately any future content updates and DLC will only work for the new version of the game.

Thank you!

Update#36

This update makes Jackson and Relay mode unlockable content. Finishing the game with any character will unlock Jackson and finishing the game with Jackson will unlock Relay mode.

End of level boss fights for stages 2,3,4,6,7 have been reworked with new attack patterns and animations.

The game over screen has been updated and can now be skipped.

There are also numerous small visual, audio and optimization updates including new sound effects and revised color grading.

Thank you!

Update#35

Following the rest of the main characters Connor has been updated to better reflect his stats. All of his animations and combos have been created again from scratch.

The way the super move bar fills up has been changed. It's now tied to a new combo counter, the longer the combo the faster it will fill up.

This update also contains many subtle gameplay/timing changes aimed at balancing the game. Killed enemies will no longer drop grenades in easy mode and the drop rate has been decreased in higher difficulties.

The ability to save button mappings is back again, please let me know if you encounter any issues.

Thank you!