Genre: Fighting, Hack and slash/Beat 'em up, Indie, Arcade
The TakeOver
Update#34: New Playable Character
This update contains:
-A new playable character.
-An option for disabling enemy health bars and names.
-Ethan's combos and animations have been polished and updated.
-Megan has been updated, her sprites and animations where created again from scratch.
-Bug fixes and optimizations.
Jackson and Fight Relay mode are meant as bonus unlockables and they will be so when the game is properly released.They will remain unlocked for testing purposes while the game remains in Early Access.
The ability to save button mappings has again been temporarily disabled as it made the game unplayable for some people.
Thank you!
Update#33
This update reinstates the ability to save your controller mappings, further tweaks the combo system and adds new animations to the playable characters.
Some people experienced problems with their controllers when running the game via Steam last month. Part of the efforts to fix the issue was to remove the ability to save the button mappings, however it appears this was not part of the problem so its now back in the game. If anyone experiences issues again please let me know.
The combo system is also slightly tweaked, you are now given three options on how to finish a combo with a punch:
-Holding up while finishing a combo will launch the enemy vertically, allowing
for juggling opponents in mid air.
-Holding down will smash enemies in to the ground for quick extra damage.
Megan does not have this option.
-Not pressing up or down will result in a normal finisher.
Thank you!
Update#32
This update contains some significant gameplay changes including a new game mode which allows you to switch between the three playbale characters during gameplay, adjustments to the combo system and the ability to juggle enemies in mid air. The jump button will now also cancel any attacks.
Between this and the previous update the gameplay has been smoothed out considerably, especially when the player is getting crowded.
There are still a few bugs to iron out before release however this could be the last update before the game leaves Early Access.
Some people experienced issues with their gamepads this month, unfortunately I was not able to recreate theses problems on my end using an XB360 or an XB1 controller however there have been updates to the input method.
Please let me know if you experience any problems.
Thank you!
Update#31
This update contains:
-Tweaked combos for Ethan and Megan.
-New animations.
-Super move is now independent of regular special moves.
-Special moves will cancel all other animations.
-Grabbing an enemy from behind will now allow you to throw him forward.
-Car and Jet stages now work as bonus stages, failing them will not lead to a
game over.
-No continues for Hard mode.
-Several bug fixes, gameplay balance changes and optimizations.
Thank you!
Update#30
This update contains several bug fixes, improvements and replaces the existing save system, unfortunately any saves up to now will be reset.
Thank you
Update#29
This update contains:
-New music track by Yuzo Koshiro. This plays at stage 1 section 1 of the game.
-New dodge move. Double tap up or down to execute.
-Survival mode is now working again.
-Additional voice overs for the main characters.
-Balanced scoring system.
-Bug Fixes.
Thank you!
Update#28
This update contains:
-Reworked score system
-New ending cutscene.
-New combat sounds effects.
-Higher resolution enemy sprites.
-Smaller file size.
-Custom inputs are now saved when closing the game.
-Music volume option.
-Tweaked enemy AI.
-Bug Fixes.
With this update the game can be considered content complete, excluding the Japanese subtitles and the music track from Yuzo Koshiro. However it will remain in Early Access for further play testing, bug fixing and polishing for a little while longer.
Thank you for all the support!
Update#27
This update contains:
-Co-op Multiplayer.
-Story cutscenes.
-New input system and improved gamepad support. The default button
mappings have been changed to a more traditional layout.
-New input menu that can be called at any time by pressing the options/select button or Q on the keyboard.
-Multiple gameplay tweaks, including revised combo timing.
-Updated survival mode.
-Bug fixes.
-Japanese subtitles have been disabled for this version.
Thank you!
Update#26
This update contains:
-New super attack.
-New intro cutscene.
-Japanese subtitles.
-Bug fixes.
-You can now also double tap left or right to start a run.
Thank you!
Update#25
Hey everyone, this could be the final update before the game is properly released.
It contains:
-1 new music track.
-Rearranged stage 4.
-New level hazards.
-Updated enemies and animations.
-Overall polished gameplay.
-Several bug fixes.
-Updated front-end.
-Boss dialogues.
Multiplayer and story cutscenes are still disabled for this version.
Mac support will be added after the game's release.