The Torus Syndicate cover
The Torus Syndicate screenshot
Genre: Adventure, Indie

The Torus Syndicate

Torus Tuesday #22 - An AI Friend



This week's Torus Tuesday

A few weeks back, we touched on how we envisioned Torus Syndicate's multiplayer. We continue this week by talking about the player's AI ally.

Torus Tuesday #21 - Stealth(ish) Missions



This week's Torus Tuesday

This week, we talk about a new (optional) style of game play we're working on with a mission in Act 2, and offer some ideas and background on how it's achieved.

Torus Tuesday #20 - Multiplayer officially underway!



This week's Torus Tuesday

It's offical; Work has started on the multiplayer overhaul of The Torus Syndicate! We are incredibly excited about this and think that it will add immense value to the product. At this point, we can share that the co-op experience will encompass the full campaign, with the current levels modified to allow for a 2 player experience.

Finally, Lucas will have some backup; Stay tuned!

Torus Tuesday #18 - Breakdown: Survival Mode



This week's Torus Tuesday

This week, we talk about the challenges we faced when dealing with ramping up difficulty in survival style games, and breaking down our solution, a front-based mechanism that drives the new survival mode update.

Torus Tuesday #17 - Act 2 Sneak Peak

Patch Notes 0.5.1 - Feedback One

Patch Notes: 0.5.1 Minor Update

- A requisition for higher quality bullets have been approved by the precinct. All standard issue bullets are now faster.

- Removed some restrictions leading to sub-optimal runs on locomotion in the proving grounds based on user feedback.

- Fixed bug where game used 2 grenades instead of 1 when using the grenade launcher.

- Fixed bug where the health power up in Survival cost too much.

- Fixed bug in survival mode where some scores were not being reported in the correct unit.

- Upgraded to Unity 5.5.

- Detectives at the precinct have noticed that the letters in the tItle screeN may hold the key to nEw, untested expeRiences.

Happy Holidays!

All of us here at Codeate would like to wish all of our players our best for the new year!

In the spirit of the holiday, we're offering 10% off The Torus Syndicate during the Winter Sale!

Update 0.5.0 - Lone Survivor is now available!

Happy Holidays from our team at Codeate!

In the spirit of the holidays, we're joining the winter sale and offering 10% off!



We've also updated The Torus Syndicate to 0.5.0, dubbed Lone Survivor.



Survival Mode



Face off against the syndicate's goons as you fight for survival in the new survival mode, complete with competitive leaderboards!

Features

- Survive the onslaught as you defeat increasingly difficult waves.

- Competitive Leaderboards

- Randomized enemies keep the action fresh during each play through.

- Collect coins from defeated enemies and spend it on power-ups.


Gameplay Changes & Bug fixes



Changes

- The SMG now operates in full-auto.

Bug Fixes

- Fixed a bug in the Proving Grounds where the player could drop the pistol

- Fixed a bug in the Proving Grounds where the leaderboard does not show your current rank unless in the top 10 places.

Torus Tuesday #15 - Emotive Response



This week's Torus Tuesday

This week, we talk about the workings of our new facial features in the 0.4.8 update, Cognitive Science.

Patch 0.4.8 - Mini-Update: "Cognitive Science"

This week's update features a small but significant change to the way many of the enemies and NPCs look, as well as some under-the-hood changes that we're very excited about.

Enemies and NPCs alike will now react in a more human way with various facial features such as blinking, wincing, and speaking. This is a small detail that we really loved putting in, as it made the characters much more human.

Most of the time this week was spent doing some under-the-hood changes to the way the enemy spawning system worked, in preparation for the Survival update next week. Stay tuned!