The Troop cover
The Troop screenshot
Genre: Strategy

The Troop

11th May patch

- Aim loss bug fix
- Reinforcements hang bug on "No Further" fix
- Explosive splash forces hatchs closed
- Mortar scatter simplified
- Various minor improvements and fixes

5th May Patch

- SFX audio level adjustments
- Spotting bug fixed
- Overwatch AI behaviour improved
- Various small improvements and bug fixes

28th April Update

- New Story scenario 15: "Mutual Respect"
- Overwatch (optional - enable in gameplay settings)
- Random player force generator for Skirmish mode
- "Very Large" budget option for Skirmish mode
- Audio level adjustments
- Tank HQ units available in Skirmish
- Various small improvements and bug fixes

7th April update

- All skirmish missions available in reversed format
- 2x new small skirmish scenarios
- New armoured unit audio
- Revised weapon ranges: medium mortar, vehicle flamethrower
- Deployment UI resized and added mount/dismount options
- Settings option to keep unit tags visible on AI turn
- Bug fix for carried infantry casualties on KO
- Various small improvements and bug fixes

23rd March Update

- New scenario: 15 "Annihilation"
- 5x skirmish missions available in reversed format
- Tank Ace units: Churchill VII, Sherman Vc, Tiger I
- Improved AI retreat, repair, bail out and movement behaviour
- Infantry only skirmish AI force option
- AT rocket range scale fix
- Rally UI fix and ability extended to gun team units
- Vehicle unit spotting revision re buildings and woodland
- Various small improvements and bug fixes

4th March update

- New scenario: 18 "Who Dares Wins"
- Motorised infantry units
- Various small improvements and bug fixes

26th February patch

- Stuart Recce V bug fix
- Attack audio fixes
- Off map mortar update and bug fix
- New Allied AI force restrictions
- Minor level adjustments and additions

6th February update

- New scenario: 30 "Winged Hussars"
- Infantry unit stats revisions
- Experimental off-map mortar units (Skirmish only)
- Various small improvements and bug fixes

7th January patch

- Numerous tile status fixes
- Menu items bug fix
- Minor cosmetic changes
- Scenario difficulty adjustments

28th December update

- New scenario: 29 "Bloody Nose"
- 3x New training exercises
- Various small improvements and bug fixes