The Troop cover
The Troop screenshot
Genre: Strategy

The Troop

Small patch

- Bug fixes
- Fixed tile movement designations in some maps
- Tabletop bocage LOS improvements
- Wasp flame range reduced
- Late deployment stability in Skirmish improved

19th November Update

- New scenario: 28 "Crude Instruments"
- All Skirmish missions now feature different enemy forces every play!
- AI HE shell override and accurate aim use
- "Tabletop" bocage LOS rules settings option
- Various small improvements and bug fixes

22nd October update

- New scenario: 25 "Irresistible Force"
- New scenario: 27 "Immovable Objects"
- (Preview) 8 scenarios now available in preview skirmish mode with prototype randomised AI forces
- AI mortar smoke use
- King Tigers and Churchill Crocodiles!
- Various small improvements and bug fixes

Small patch

- Bug fixes

30th September update

Update Notes:
- New scenario: 24 "Heavy Metal"
- New scenario: 25 "To Snatch the Crown"
- (Preview) Skirmish mode V1.1 prototype scenario with randomised AI forces
- Infantry unit target size setting
- Various small improvements and bug fixes

Small patch

- Bug fixes
- 8 more scenarios in Skirmish

25th August update

- New scenario: 16 "Fallen idols"
- New scenario: 23 "Foot in the door"
- Skirmish mode prototype (8 scenarios playable with player force and weather selection)
- Mortar mechanic updates with HQ unit spotters
- Alternate infantry movement option
- Various small improvements and bug fixes

23rd July update

- New scenario: "Rigid doctrine"
- New scenario: "Blunt intervention"
- AI special ammo usage
- HE shell override ability
- Advanced bocage LOS system prototype (preview)
- Night fighting prototype (preview)
- Unit info tool
- Various small improvements and bug fixes

20th June update

- New scenario: "Those who can"
- New scenario: "Reconnaissance in force"
- Improved and expanded force selection (Preview)
- Alternative enemy force options "Large alt 1" (Preview)
- Attack log now lists to-hit chances including cumulative aim where relevant
- "Battlefield Review" now available after victory/defeat
- Various small improvements and bug fixes

19th May update

- New scenario: "Who goes there?"
- Low visibility conditions
- Quick look unit steadiness bar
- Various bug fixes and minor improvements