Do you want something dynamic? Do you like puzzles? Or you would like to build? Or maybe you just want to relax and explore? Among these games everyone will find the right one for themselves!
Don’t let your chance to try the game you’ve been looking for!
HordeCore - a New Game From META Publishing - is Live on Steam!
Hello, friends!
META Publishing just launched HordeCore - a kickass sidescrolling shooter which is all about action and tons of Hordeslaying fun!
HordeCore is a kick-ass action side-scroller set in a post-apocalyptic world. Become the leader of an ever-expanding group of survivors. Manage supplies, upgrade your team, and craft deadly contraptions to defend yourself! Remember, exploration is vital in this harsh new world. Prepare to forge bizarre alliances and, together, face the many dangers of the wastelands. Take survival gameplay, combine it with base management, add RPG elements, and spice it up with a fully-fledged collectible card game - and you get HordeCore!
The devs have prepared an amazing release trailer for this occasion:
Are you ready to fight the hungry Hordes? Join the battle today!
Oh, we almost forgot: if you are an owner of Lost Castle - another amazing game by our friends at Neon Doctrine - you will get an additional bundle discount!
Nominate The Uncertain: Light At The End for the Steam Awards!
Hey everyone!
Technically, this post is about to ask you to nominate The Uncertain: Light At The End for Steam Awards this year. You can do that if you click that thing above this post. And we’d be insanely grateful for that!
However that’s not what’s important for us. We’ve decided to use this post just to say thank you to everyone!
Thank you for being with us, thank you for enjoying the stories that we’ve told over the course of the last… how many years agan? It’s been too long, hasn’t it. We wouldn’t be here if it weren’t for you.
Cheers!
The Uncertain team.
Time Loader is OUT NOW!
Hello folks,
META team here and we’re excited to announce that our time-traveling puzzle-platformer Time Loader is out now! Join us in this exciting adventure about a tiny time-traveling robot trying to save its creator by traveling back to the ‘90s.
Time Loader is also 10% off until during the launch week and if you’re feeling like you could use even more robot puzzle action in your life, you can get the Time Loader + Biped bundle for an additional 10% off until November 10th.
Subverted perspectives Even the most familiar objects look different when you’re the size of a toy car. Will you watch your every move or dive head-first into this dangerous new world?
An arsenal to choose from Boosters, harpoons, screwdrivers… choose among dozens of upgrades to tackle each level and get the job done!
Dynamic and branching narratives Don’t just relive the past: change it! Every choice you make will influence the story and may lead to a different outcome. So do us a favor: change the past responsibly!
A complimentary dose of nostalgia Time Loader features music, references, and items straight out of the ‘90s. Relive your childhood or, if you’re too young for it, just gawk in awe at how primitive humanity used to be back then!
Join the Time Loader community to share your feedback with devs and chat with fellow time travelers :
Spirit of the Island Demo is Out at Seam NEXT FEST!
Hello!
We at META are thrilled to announce the release of the demo version of our upcoming project - Spirit of the Island!
Spirit of the Island is a colorful life simulation RPG set on a tropical paradise. Help the locals, grow crops, take care of animals, and turn a desolate archipelago into a prosperous tourist destination!
We invite everyone to come and enjoy a glimpse of the tropical paradise that will await you in the world of SOTI! The new demo is available right now and will be accessible throughout the duration of the Next Festival (June 16 - June 22nd, 10 am Pacific), so don't miss it!
Thank you and have fun!
Let's Have a Chat: Your Most Favourite and Most Hated Character!
Hi everyone!
Let’s have a little chat! Tell us about your most beloved and your most hated character! After a few days, we’ll count the votes and present our winners in an update to this post!
Cutscene and Dialogue Skip, Lots of Reworks and Fixes - New Update is Out!
Hello, friends! We are super excited to finally reveal our latest update! We’ve added the most anticipated features: cutscene skip and dialogue skip! We’ve also fixed hundreds of bugs and improved the overall look of the game.
The game will also go on sale with a 45% discount today (20.04.2021) at 10 AM PDT/20:00 MSK/19:00 CET!
Huge thanks to our community! Your patience and overwhelming support have always given us the strength to improve the game further!
Major changes
Added the ability to skip cutscenes (hold ‘F’ to skip)
Now you can ‘fast-forward’ the dialogues (press the right mouse button to do so)
Both of these features were very buggy at first, so it took us a while to fix all bugs and ensure everything worked properly.
Improvements:
Improved the game’s performance on weaker setups
Fixed the cat on level ‘Streets’: now it won’t be weirdly bright when it jumps from the crate
All characters wear proper backpacks in all cutscenes
Emily will stop losing her flashlight in the cutscenes
Updated the lighting on levels 4, 6, 8, 9, 10
Updated visual effects and Amber’s model on the level ‘Geekspot’
Updated the visuals and added more details on levels ‘Telestudio’. ‘Sewers’, ‘Subway’, ‘Drugstore’ (in manager’s office)
Fixed the UI on manager’s computer in ‘Drugstore’
Made new animations for Emily on levels 1, 2, 4, 6, 8, 9, 10, 11, 12
Updated the email UI on levels ‘Drugstore’ and ‘Geekspot’
Changed the skybox on level ‘Streets’
Added more visual details (posters, pictures, and stickers) on levels Broadcasting Station’ and ‘Metro’
Updated Brian’s AI in the stealth part of ‘Broadcasting Station’
Improved the shadows of objects on ‘Broadcasting Station’
Updated the AI of all characters on levels ‘Streets’ and ‘Sewers’ — they’ll no longer get stuck in ladders
Improved the game’s performance in the scanner section of ‘Drugstore’
Added an audio animation for all audio logs (the ones that you find on orange tablets)
Added a hint about controls on level ‘Sewers’ when you have to cross the sewage river.
Puddles will no longer reflect nearby objects when there’s no light source
Added more police aerocars to the final level
Improved cutscene lighting on levels 8, 9, 10, 11
The glass won’t hover on the final level
You can press the fridge’s buttons with a lower delay now on the ‘Drugstore’ level
Updated the texture of the Geekspot’s worker badge: now it shows the correct character’s name
When you pick up the mini-game robot, an additional pop-up will appear
We’ve added some more easter eggs! Death Note, Star Wars: The Fallen Order, Stranger Things, and others — try to find them all!
Updated LODs on ‘Broadcasting Station’ and the final level
Changed the placements of cars and objects in the third level’s stealth part
Now Matt sleeps in his own bed!
Reworked the QTE part of ‘Broadcasting Station’ level (the one where Emily can shoot the guard bot)
Puzzles:
Fixed the puzzle’s interface on ‘Sewers’ level
Added new ‘fade in/out’ effects for puzzles on ‘Broadcasting Station
Updated the victory screen in the ‘Decoder’ puzzle
The puzzle’s hint will no longer stay on the screen if you open it when the puzzle ends
Added a victory screen to the ‘Prize Machine’ puzzle on ‘Geekspot’
Sounds:
Added the alarm and door sounds for the aerocar on ‘Broadcasting Station’
Added the mechanical arm sounds to the ‘Emily’s Dream’
Improved the sounds when you interact with Brian
Added the sounds for police robots on ‘Broadcasting Station’
Added the elevator sounds on ‘Broadcasting Station’ and the sounds for peaceful robots on the same level
Added click sounds to the ‘Larry’s Safe’ puzzle on Broadcasting Station
Added the sounds for scanners on ‘Drugstore’
Added footstep sounds in cutscenes on levels 1, 4, 6, 11
Updated the door sounds on levels 4, 9, 11
Update the interface and sounds for a puzzle on ‘Sewers’
Added the sounds for the ‘Energy Equation’ puzzle on ‘Broadcasting Station’
Added the boiler sound on level 2
Script:
Fixed the subtitle text when you inspect the robot on ‘Abandoned Warehouse’ level
Added the names for all found audio logs and notes when you view them through Emily's watch
Added the localization for the notes in Emily’s diary
Fixed the subtitle and voiceover discrepancies on levels ‘Subway’, ‘Hideout’
Updated description and hint for the ‘Safelock’ puzzle on ‘Geekspot’
Fixed the script for starting credits
Animations and cutscenes:
Updated all cutscenes:
Improved lighting
Improved cameras
Improved visuals and animations for character’s heads and their eyes
Updated shaders and textures for some surfaces on levels 4, 6, 9, 10, 11
Emily won’t blink in her sleep anymore
Updated the final level cutscene
Updated the ‘Abandoned Warehouse’ cutscene: now it properly shows Olga
Park won’t have duped headphones in the first level cutscenes
The spoon and tea bag won’t collide with the cup anymore at level 2.
Added a new animation for the sleep pills sequence
Improved the running animation when you turn on the laser in ‘Drugstore’
Bug Fixes
Sound settings won’t reset upon loading a save or changing levels
‘Tough Cookie’ achievement was fixed
Pausing in QTE won’t disable sound anymore
Leaving to the main menu on level load will properly stop the loading now
Fixed a bug when a high frame rate could prevent you from opening the subway car
Fixed a bug when you couldn’t load your saved games after an update
Fixed the trigger bugs on level 9 when you used an older saved game
Fixed a bug when you could get stuck in ‘Emily’s Dream’ if you loaded an older save
Fixed the broken QTE trigger on ‘Broadcasting Station’ if you used an older save
Fixed a lot of instances when an old save game could break scripts and other triggers inside the game
You can properly photograph graffiti with Emily’s watch now
Fixed the black screen on ‘Sewers’
Fixed a rare bug on ‘Sewers’ when the metallic door was open before the trigger occurred, resulting in a glitch
Fixed a rare occasion when the mouse cursor didn’t appear in puzzle UI
Dialogues now properly stop playing when you pause the game
Fixed the camera ‘out of bounds’ glitch on ‘Geekspot’
Points Shop is Now Available!
Hello! We have a quick announcement that card drops have been enabled again and our points shop in now online as well!
We've got backgrounds (an animated one as well!), stickers (animated too!), and emotes! Come check them out!
Have a nice day!
Welcome Pancake Week - the first Eastern-Slavic Celebration on Steam!
Hello, friends! It’s March, the Winter’s giving up, so it’s time to celebrate the upcoming warm weather and lush greenery!
We are glad to invite everyone to Pancake Week - the very first Eastern-Slavic game festival on Steam! Starting today, you can explore more than 200 titles that represent the amazing world of Eastern European games! In addition to the well known classics, you’ll be able to try upcoming games and check out more obscure projects. Oh, did we already mention sweet discounts (up to 90%!) that each game will receive?
The Celebration will go on until March, 14th! Don’t miss the rare chance to explore a whole new world of gaming!
Hello! How is it going? Meta has a big and friendly family of indie developers and we'd like to share some news from them!
As you might know, last year we announced Time Loader! Here's a short description of the game:
Time Loader is a story-driven, physics-based puzzle platformer with a twist. At the helm of a small robot, you'll travel back to the 90s to prevent a tragic accident. Explore the house of your creator, solve brain-teasing puzzles, acquire unique and powerful upgrades, and see common household items from an entirely new perspective!
Why do we think the game will be your liking? Simple: Time Loader will feature a branching storyline directly influenced by your choices throughout the game. Even the smallest ones matter! Add an exciting combination of platforming and puzzles, and you'll get a great game about robots (!) and time-traveling!
We also have news from HordeCore devs! Since our last newsflash, the game has received several updates with new mechanics and improvements! If we had to list some, the biggest ones are skill trees, new weapons, new damage systems, new effects... Too many to list them all! The amazing devs at Digitality are putting a lot of effort to make the game better!
Come blast some Hordelings for a quick dose of crazy fun!