The Wall Mustn't Fall cover
The Wall Mustn't Fall screenshot
Genre: Strategy

The Wall Mustn't Fall

1.0.6 - just fixing some bugs.

Bug fixes.

1.0.5


  • Added button to view previous round damage records from shop
  • Looted active relics now default to repeated activation
  • After stage 20, every 12 seconds that the boss is alive, subsequently summoned enemy minions gain damage
  • Added unit shop level 6: 50% chance to roll a tier 5 - 50% chance to roll a unit upgrade - Otherwise, rolls any unit
  • Added repeated buy to anvil's overdrive
  • Bug Fixes

1.0.4 - Hopefully round end soft locks are a thing of the past


  • Mitigation for ideally all round end softlock scenarios.
  • Fixed speed up / speed down hotkeys not doing anything.

1.0.3 - Fixed an infinite stage softlock

Fixed an infinite stage softlock caused by armor staffs.

1.0.2 - Small qol and bug fixes


  • Added reset game speed toggle in options
  • Fixed bag slots being able to be increased above limit stated
  • Fixed units showing up as incorrect tier in some situations
  • Fixed crash when attempting to manually use a chemset

1.0.1

Fixed a hard lock bug that can be encountered in later game.

The Wall Mustn't Fall 1.0 Released

Took a while, but we're finally here.

Thanks to everyone who made suggestions and submitted bug reports. Without you guys, I have no idea what the entire process would have looked like.

So yeah, game's out. Maybe there will be some new players.

Exiting early access on October 4th

The version that is currently in early access is almost identical to the 1.0 release, the changes are very minor. Wait a couple of days and save a dollar.

Demo Now Available

The demo is a stripped down version of the full game. Less items, less units, no permanent upgrades, etc.
Play the demo, see if you like it before giving me any money.

0.37.1


  • Whip tooltip fix
  • Fixed Marching Cadence bug
  • Fixed beastiary back button causing crosshairs to show in shop