Another update is ready, with the latest fixes for the game! Check out the full list below:
Lever in the School made more noticeable
Fixed an issue in which Repair Part for the trolley and other items in the Church did not spawn
Fixed collision issues in the Hospital
Fixed an issue in which Workshop of 9th and 10th levels did not provide cold resistance effect
Fixed misleading prompt that popped-up when interacted with the terminal of Hydra radio station in the “IRIS 816” Quest
Fixed an issue in which trying to take Bidirectional Teleporter in “The Door” quest, while having the inventory full, would not prompt with the “Inventory Full” pop-up
More will soon follow!
Also, the results for The Wild Eight Raffle are in! Check out this Twitter post for the winners - and be sure to follow HypeTrain Digital for more news, art, behind-the-scenes footage of our games and more!
For now, plaese leave any feedback, ideas or just thoughts about The Wild Eight in the official Steam Discussion forums, or join our Discord Channel to hang out with other fans!
The Wild Eight 1.0.8
Greetings, Survivors!
Hope you're enjoying the game - while we're working out those extra kinks, ensuring a more comfortable experience for our players!
Holes in the terrain in Second Act are now more visible.
Loot drop mechanic was adjusted. This should fix the cases in which loot ended up in unreachable places.
Fixed an issue, in which you could power up the inoperative “Junction” transit station.
Fixed an issue, in which speech bubbles did not display in one of the endings.
Fixed an issue, in which player could build in the Laboratory (final location)
Fixed an issue, in which Workshop window did not close for the player who entered other player’s workshop right at the moment when the owner packed it up
Fixed an issue, in which player did sometimes fall under the terrain after exiting turret in the Laboratory
Fixed an issue, in which player was pulled in behind the door when saved and loaded while staying near the doors
Fixed an issue, in which player did sometimes fall under the terrain when loaded a save in the Laboratory
More will soon follow! For now, don't forget to leave any feedback, ideas or just thoughts about The Wild Eight in the official Steam Discussion forums, or join our Discord Channel to hang out with other fans!
The Wild Eight 1.0.6 - Crashes fixed, Changes to Online System!
Hey there, Survivors!
Good news everyone! The issues that resulted in crashes during solo play are fixed with this update! We're continuing our work on improving and bettering the game - and hoping you'll enjoy it more and more with every patch!
Another important note: Due to a lot of negative feedback surrounding the game's Matchmaking system, we've decided to include the following changes with this update- "Find Servers" option is now disabled. A lot of players reported multiple network-related issues that occured only while joining a game through "Find Servers" option. For now, you'll be able to join your friends in-game through Steam Invite, or "Friend Servers" menu in-game.
Other issues fixed in this update:
Fixed an issue in which players sometimes were kicked out to the main menu while playing solo
Fixed an issue in which Factory Pickaxe was not able to mine Crystals
Fixed an issue in which player could use Shift + LMB to equip items from the inventory (you still can use double click LMB or F to do this)
Fixed an issue in which rocket shot from the turret in “The Prisoners” quest did not clear the debris in certain cases
Fixed several issues with terrain in some places in the world
More will soon follow! For now, don't forget to leave any feedback, ideas or just thoughts about The Wild Eight in the official Steam Discussion forums, or join our Discord Channel to hang out with other fans!
The Wild Eight - Version 1.0.5
Hey there, Survivors!
Hope you're enjoying the game - while we're working out those extra kinks, ensuring a more comfortable experience for our players!
Issues fixed in this update:
Obsolete shotgun blueprint has been removed
Hunger rates has been rebalanced
Small localization fixes
Fixed an issue in which “Call Transit” button did not work in certain cases
Fixed an issue in which key card from the mutant in the Hub was dropping onto the ceiling
More will soon follow! For now, don't forget to leave any feedback, ideas or just thoughts about The Wild Eight in the official Steam Discussion forums, or join our Discord Channel to hang out with other fans!
The Wild Eight - Update 1.0.4
Hey there, Survivors!
Hope you're enjoying the game - while we're working out those extra kinks, ensuring a more comfortable experience for our players!
Issues fixed in this update:
Fixed an issue in which levers in the Church in the Kennicott could stuck in the lowered position
Fixed an issue in which tamed animals were not following the player
Fixed an issue in which players acquired achievements “40 skills, 1 time” and “40 skills, 140 times” prematurely
Fixed an issue, which caused players to sometimes get an endless loading screen
Fixed an issue, in which The Watchman was moving on the rooftops.
Fixed a certain place at the Military Base in which players could get stuck
More will soon follow! For now, don't forget to leave any feedback, ideas or just thoughts about The Wild Eight in the official Steam Discussion forums, or join our Discord Channel to hang out with other fans!
The Wild Eight - Update 1.0.2
Hey there, Survivors!
Hope you're enjoying the game - while we're working out those extra kinks, ensuring a more comfortable experience for our players!
Issues fixed in this update:
fixed an issue when players couldn't gather wood and stone in offline mode
Chat command "/unstuck" added. You can use it to get yourself out of stuckable places. It was added only to help you with this issue, use it for its intended purpose only. Remember to send the screenshot of a place where you have stuck to our e-mail arkadiyk@hypetraindigital.com, whether the "unstuck" helped you or not.
How To Use: Write "/unstuck n" to unstuck to the northern position, Same for "east" ("e"), "south" ("s") and "west" ("w")
More will soon follow! For now, don't forget to leave any feedback, ideas or just thoughts about The Wild Eight in the official Steam Discussion forums, or join our Discord Channel to hang out with other fans!
The Wild Eight 1.0 Is Out Now! 15% Discount + Supporter Pack Now Available
Greetings, everyone!
After two years in development, an important page in The Wild Eight’s history is coming to a close - the game is finally out of Early Access!
To celebrate, The Wild Eight 1.0 will be sold with a -15% discount for a week, until Oct 10th. Act now, while the offer lasts!
Here’s what’s awaits both new and old players in the The Wild Eight 1.0:
The conclusion to The Wild Eight's story - continue the main questline to uncover the mystery of the Dark Matter
Discover new side-quests and locations in an all-new biome, filled with exciting creatures and resources
Find and make use of the new ranged weapons and equipment;
Stability improvements & optimization fixes
The Wild Eight Supporter Pack
Want to give some extra love to the creators of The Wild Eight - and get some awesome stuff in return? We've got just the option!
The Wild Eight Supporter Pack is reserved for the biggest fans of The Wild Eight, and includes:
The Wild Eight Digital Artbook
The WIld Eight Original Soundtrack
The Wild Eight Exclusive In-Game Content: Animal Hat Pack
We’d like to thank each and every one of our fans and Kickstarter backers - without them, this journey wouldn’t be possible! You helped us shape our game along every step of the way - providing valuable feedback on bugs and errors in Early Access, sharing your thoughts on the game’s balance and content, and just giving our team enough motivation for us to pull ourselves towards Version 1.0!
It’s been a long, tough road - but it’s just a single step in the game’s history. The PS4 and Xbox One versions are currently in the works, and we’ll be able to share more info about them very soon. But after that - what awaits The Wild Eight in the future? Only time will tell.
1 DAY LEFT - VAPOR-3 Reports
Greetings, Survivors!
An unnamed whistleblower recently provided us with several documents, leaked directly from VAPOR-3 servers. Among these files, some were particularly intriguing…
Report File #001
Coordinates: 64.2005° N, 149.4937° W
Object: U.S. Navy Submarine SSN-792 “Vermont”
Point Of Origin: 8.7832° S, 124.5085° W
Report:
The “Vermont” was found during area survey by researchers ████████████████ and ████████████████████████████████ . This report is a transcription of their spoken word re-telling of the encounter with the “Vermont”.
“We were patrolling through the woods - looking for the any evidence of Dark Matter , which began showing up more and more after the ████████████████ .
We initially thought that it was another part of the Kennicott Mining Facility, since the mines were scattered all over the area after the ████████ ████████ event.
However, upon closer inspection it turned out to be the hull of a submarine. How did it get there? It almost looks like it was just transported from somewhere - and just stuck into the middle of the land. Like a teleporter accident, where a guy gets stuck in the wall - like in one of those sci-fi movies, you know?...
We circled it a bunch of times before we found any markings on the hull - and after we found out the ship’s name, we immediately reported it to Mann. After a few minutes, word came back from the ████████ facility that there was a submarine that went by that name and number. In fact - there was a SSN-792 “Vermont” out in the Atlantic Ocean at the time, with its crew completely intact.
Soon as we heard it, a deafening thud shook both me and ████████ - and it sounded like multiple people, banging against the hull. Were those people, in fact, people or not - I don’t know. We ran off as fast as we could… Whoever could help the crew - it wasn’t gonna be us.”
Report File #002
Coordinates: 64.2013° N, 149.832° W
Object: Kennicott Mining Camp
Point Of Origin: Kennicott, Alaska
Report:
This bears many similarities to the “Vermont” Case:
This structure, originally found in the center of Kennicott, Alaska , has appeared in the vicinity of VAPOR-3 ████████ Facility
The structure appears to be a ██████ copy of the actual place - as the original in Kennicott is still intact.
The structure has undertaken heavy internal damage, with many of its interior destroyed.
Heavy Dark Matter readings near both structures.
However, what is different this time is this - the “Vermont” had the entire crew inside. The building itself is completely empty. In fact, not a single trace of human remains were found in the building.
Some of our researchers reported sounds of footsteps and howling-like sounds - but no evidence supporting any kind of creature being inside the facility was found.
Will continue to investigate.
====
Report File #003
Coordinates: 64.2013° N, 149.832° W
Object: ████████████████ Dimension Portal
Point Of Origin: ████████
Report:
This picture, along with the polaroid camera it was taken with, was found on ██████ grounds - along with other seemingly random items, scattered around the area. Some of the items closely resemble the ones pictured in the photo - especially the object itself, broken into pieces all around the area.
Near the camera was an Anchorage Aces hoodie, a pair of ███████ jeans and ███ shoes. Presumably, these items belonged to the owner of the camera - however, there was no trace of the owner himself. More than that, there were no footprints, or any markings that could’ve indicated a person being anywhere near the area.
The VAPOR-3 ████████ Researcher’s current theory is that the owner experienced ███████████ vortex - however, how did he, along with ████████, got there is currently unknown. Some speculate that he went hrough to the █████ portal - and that the reason these have been appearing more directly coincides with ████████ increased activity near the Dark Matter core.
Of course, all of this still remains nothing more than speculation.
So, what other mysteries might await the survivors in Act 2 on their way out of the seemingly-normal Alaskan forest?...
Find out tomorrow, as The WIld EIght launches on October 3rd, at 9PM Pacific Time! =======
Want to join the fight against the Aslaskan freezing wilderness? Enter our Twitter raffle that will end on the 2nd of October, right before the 1.0 release and try your luck - click the picture below to enter!
3 Days Left!
A towering monstrosity destroying everything in its path.... Find out what other secrets will await you in The Wild Eight 1.0 on October 3rd!
Want to join the fight against the Aslaskan freezing wilderness? Enter our Twitter raffle that will end on the 2nd of October, right before the 1.0 release and try your luck - click the picture below to enter!
The Wild Eight - Hotfix 0.12.34
The Wild Eight is well on its way to come out of Early Access - and while we're slaving away at the game's final version, here's a hotgix to hold you guys over!
Patch Notes are quite short this time, so here goes:
Fixed an issue in which trees and items did not spawn in the “Endless Years of Waiting” quest.
Here's hoping the game became just a bit better for you guys - and as always, please don't forget to leave any feedback, ideas or just thoughts about The Wild Eight in the official Steam Discussion forums, or join our Discord Channel to hang out with other fans!