Is the world falling apart? Is this a portal to another dimension? Or something far more sinister?...
Find out on October 3rd!
6 Days Left - Animals Of The Wild Eight
Hello, Survivors!
What is the Wild without any animals? Today we’ve got for you a mighty informative post about animals of The Wild Eight with the real-life facts about them!
Sitka Black-tailed Deer
The Sitka Black-tailed Deers are native to the Alaskan wilds. Over the years their range of habitat expanded and now they can be found in the land’s many coastal forests. However, due to their diet, their population heavily depends on the severity of winters.
Since in The Wild Eight the spring might never come, in-game deers can be considered endangered species! Their only sustainable in-game source of food are those northern berries and mushrooms — which are constantly getting plucked by the players. Maybe that’s why it’s so much easier to tame them in The Wild Eight than in real life? So don’t forget to feed your pet deer well — you might be its last hope for survival!
Interior Alaskan Wolf
Despite its name, the Interior Alaskan Wolf is not even close to becoming domesticated and is instead called like this for inhabiting the interior part of the Alaskan wilds. They differ from their North American counterparts by a longer skull with bigger and heavier teeth in both jaws. Alaskan wolves have a very bloody history — they were hunted extensively even before Alaska became a part of USA. They mostly rely on migrating caribou as a source of food. And this led people to believe that sudden drop in numbers for caribou herds was caused by wolf overpopulation.
While this is turned out to be mostly untrue in case of the real-life Alaskan wolves, in The Wild Eight they pose an immense threat! Especially for the players in the early stages of the game. However, there is very little food for them around, so they might be just incredibly hungry and not necessary bloodthirsty. Tame a wolf and treat it well — and you’ve got yourself the most loyal and powerful ally!
Brown Bears
There are multiple subspecies of brown bears scattered across Alaska and its archipelagos. Dall Island brown bear which has a broader skull and almost black fur. The infamous grizzly bear with its slightly concave face, a distinctive hump between shoulders and noticeably longer claws. Kodiak bear that’s inhabiting the Kodiak Archipelago for more than 10 000 years and can sometimes compete with polar bears in size. And the Sitka brown bears that look a lot like Alaskan grizzly, but inhabit only the Alexander Archipelago.
Apart from varying appearance, everything else about the brown bears is mostly the same -- they’re omnivorous, go into hibernation for winter, and are very protective of their cubs. The biggest threat to brown bears is industrial logging. And we all know that some players in The Wild Eight mow down trees faster than any industry can. Be mindful of the bears!
Alaskan hare
Also known as Tundra hare, has shorter ears compared to a normal hare and changes the colour of its fur through the year. It has brown fur with white underparts in the summer and fully white coat with dark ears in the winter. Tundra hare, unlike a common one, doesn’t nest in a burrow but instead hides between the rocks and bushes of the Alaskan tundra.
In The Wild Eight Alaskan hares are heartless monsters. These little devils run away slow enough to look like a potential catch but are too fast to be actually caught by the player without any equipment. Teasing and exhausting the unfortunate survivors, hares lead to hundreds of deaths among the newer players [1].
Alaskan Red Fox
Another species of a canine family famous for their dexterity. Red foxes are introduced species and were brought to Alaska to be farmed for their pelts in 20th century. Wild foxes are not the strongest animals, so they usually run away from anything that can pose a threat — including humans. Foxes are omnivores and easily adapt to any surroundings — so easy, in fact, that they can harm the ecosystem in some cases.
In the case of The Wild Eight, nothing threatens foxes unless survivors are planning to hunt them for those sick fox-tail hats.
Boars or wild hogs
The population of wild hogs in Alaska is rather small and kept this way on purpose. These animals are considered highly invasive species that hurt the ecosystem on many levels. They uproot plant life, eat eggs of low nesting birds and even destroy crops in farmlands. Because of this, a hunting season for hogs is always open to prevent them from overbreeding.
While in-game boars don’t cause any problems unless provoked, players at least can hunt them without having any regrets! Just make sure that you have an actual weapon equipped and not your pickaxe.
7 Days Left - Character Overview
There's only a week left before The Wild Eight 1.0 comes out - and what a better time to get better acquainted with the survivors of Flight IRIS 816! Each one brings something new and different to the table - so there's something for everyone in The Wild Eight!
William
In the past, William worked as an oil worker in Alaska — so he’s already quite used to the harsh local weather.
As someone who’s used to tough environments, he’s the most capable of the group.
At first, he didn’t want to go back to Alaska — he was planning to settle down in Portland with his wife and daughter, but the financial situation got too tough, so he was forced to go back to work.
After surviving the plane crash WIlliam immediately got himself together and quickly became the leader of the group. A man with a heart of gold and muscles of steel — he stands when others fall.
Cole
Cole lived in Portland and studied to become a history teacher — but soon after graduating he realized that it wasn't his calling.
He decided to devote himself to MMA and after his successful debut he began to win fight after fight. A good right hook has become his favorite way of communicating.
After seven victories in a row, Cole flew out to Anchorage to take part in his eighth fight. Cole is a brash, hot-headed athlete on his way to fame — and he is the strongest one among the Wild Eight.
Vivian
Everyone always said that Vivian had “the Midas touch” — no matter what she did, it always ended up leading to some kind of benefit or profit!
As lucky as she was, her brother Cooper was the complete opposite — he always found himself in the worst possible situations, only to be saved by Vivian, again and again.
When word got out that Cooper was once again in a bad spot, Vivian flew out to Anchorage to get him. This time Lady Luck played a nasty trick on Viv — she might have survived the plane crash, but whatever she faces next will show if luck’s really on her side.
Anna
Anna is an exemplary pharmacology student at the University of Anchorage.
She went to Portland to visit her relatives over the holidays, but on the last day of her visit, a heavy snowfall started.
Anna quietly decided that she would spend the night at her parents' house and fly out tomorrow. That extra day would become the reason she happened to be on flight IRIS 816, which crashed in the middle of the Alaskan wilds.
Anna is the youngest of the group, but thanks to her specialty she knows how to be valuable to the group — she gathers the medicinal herbs and plants and uses them to heal others.
Chang
Always smart and motivated, Cheng was naturally a quick learner — staying one step ahead of his peers in the curriculum.
He chose "Improvement of Alaska's mineral exploration and extraction techniques" as the subject for his bachelor’s thesis. Soon he was contacted by Anchorage Science Centre, who offered Cheng a good position and a promising career. Eight days later Cheng was already getting on a plane.
His smarts will be of great use in any situation - and even here, in the wilderness, he has no equal.
Jeffrey
Jeffrey is a brilliant engineer. He collects various devices and mechanisms, and he loves nothing more than spending time alone with them.
The company he was working for was expanding — a new office was to open in Anchorage. Jeffrey immediately volunteered.
After the crash, Jeffrey was dealing with nature, face to face. A perfectionist at heart, Jeffrey has always believed that whatever he did, everything had to be perfect. so crafting became something he excelled at.
Oliver
Oliver is a successful young entrepreneur, the owner of various well-known ventures.
He flew out to Anchorage to meet with potential investors, but the plane crash delayed the meeting indefinitely. Oliver doesn’t like to talk about his work now — he knows full well that in the wilderness, it doesn’t matter how much money you have. Only real skills will ensure your survival.
He adapted his exceptional problem solving skills to his new surroundings — proving that no matter the difficulty, any trouble can be eventually resolved.
Robin
Robin is a young biathlete, winning championships eight years in a row.
Together with another member of the national biathlon team, he flew to Anchorage to the training base. They were sitting next door, but when Robin came to his senses after the crash, he saw that his partner was already dead.
Heartbroken and devastated, Robin quickly realized — if he doesn’t pull himself together, he’ll end up just like his partner. Thankfully, years of experience in biathlon have given Robin good marskmanship skills, and his athletic physique allows him to be the fastest and most agile in the group.
The Wild Eight Version 1.0 — Eight Days Left!
An abandoned submarine lost in the Alaskan wilds? Uncover the mysteries of Act 2 on October 3rd!
The Wild Eight - Update 0.12.28
The Wild Eight is well on its way to come out of Early Access - and while we're slaving away at the game's final version, here's a patch to hold you guys over - featuring some bug and error fixes.
Fixed several issues related to animal behaviour
Fixed an issue in which quest marks did not update upon completing a quest
Fixed an issue in which player’s custom mark set on the zoomed-in map was increased in size
....There's a lot of fixes included in this update that we can't disclose yet - but a lot of them have to do with Act 2, so stay tuned for more info on that.
Here's hoping you'll have fun with the game - and as always, please don't forget to leave any feedback, ideas or just thoughts about The Wild Eight in the official Steam Discussion forums, or join our Discord Channel to hang out with other fans!
The Wild Eight - Version 1.0 coming 03/10/19 + KEY RAFFLE NOW
The Wild Eight 1.0 - October 3rd, 2019
What's happening, Survivors?
We have some really exciting news for you: we’re finally ready to announce the release date for The Wild Eight 1.0! Yes, that’s right, the game is finally graduating Early Access. It was a really long way and we’re so thrilled to finally give you an opportunity to see the full story of The Wild Eight.
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If you ever wondered what’s over the bridge, you’ll FINALLY get to find out - in the Act 2 of The Wild Eight’s story. The Wild Eight 1.0, along with Act 2, will be live on October 3rd at 11:00 AM CT. As we previously mentioned, the price will rise on release - after launch the game will cost $24.99
New additions in the 1.0 version:
Get to see The Wild Eight finale in the Act 2 of the story;
Continue the main questline to uncover the mystery of the Dark Matter;
Discover new side-quests and locations;
Make use of the new ranged weapons;
New creatures inhabit the cursed part of the wilderness
Find and put to use a new resource - the Crystals… What secrets do they hold?
During these last days of the Early Access we will be sharing some interesting trivia about the game, so if you were always interested to learn more about Alaska and about The Wild Eight itself, now it’s your chance.
And now... It's time for a raffle!
You want to join the fight against the Aslaskan freezing wilderness? Enter our Twitter raffle that will end on the 2nd of October, right before the 1.0 release and try your luck - click the picture below to enter!
The Wild Eight - Version 0.12.24
What's happening, Survivors?
The Wild Eight is well on its way to come out of Early Access - and while we're slaving away at the game's final version, here's a patch to hold you guys over - featuring some fresh bug and error fixes.
Below is a full list of fixes included in this update:
Additional information in the description for healing items and traps
Damage boost from the Grindstone has been increased
Stack size for bones has been increased
Stack size for batteries has been increased
Adrenaline now has additional effect of warming
Players can now feed the Wolf Meat and healing items directly
Few minor localization fixes
Fixed an issue in which screen formats different from 16:9 set in the options were causing UI problems
Fixed an issue in which wild animals were ignoring and not attacking tamed creatures
Fixed an issue in which tamed wolf could stuck in place after rushing onto food on the ground
Fixed an issue in which Shelter and Workshop icons were not removed from the map after packing them up
Fixed an issue in which players were not able to upgrade the Shelter or sleep while required items were in the Shelter’s storage
Fixed an issue in which controls were only blocking partially while interacting with Item Containers
Here's hoping the game became just a bit better for you guys - and as always, please don't forget to leave any feedback, ideas or just thoughts about The Wild Eight in the official Steam Discussion forums, or join our Discord Channel to hang out with other fans!
The Wild Eight - 0.12.14 Hotfix
What's happening, Survivors?
Another new hotfix - just to keep things in check!
Below is a list of fixes included:
Increased the size of the steel bar.
A single stack of Arrows upon crafting was reduced.
Damage dealt by the Werewolf in the Harrington bunker was reduced.
Invisible wall in one of the doorways in the “Goodbye Laura” quest was removed
Fixed an issue in which player could put items in a furnace that was already smelting or cooking.
Fixed an issue in which furnace would smelt items forever.
Fixed an issue in which items would sometimes drop from a dead creature from above them.
Fixed an issue in which players could dupe items by simultaneously picking them up from the ground.
Fixed an issue in which “Restart” button did not appear after death if player did not track any quest.
Thank you guys so much for finding and reporting the issues you find in the game! As always, don't forget to leave any feedback, ideas or just thoughts about The Wild Eight in the official Steam Discussion forums, or join our Discord Channel to hang out with other fans!
The Wild Eight - 0.12.13 Hotfix
What's happening, Survivors?
Fresh off the heels of a new update, here's a new hotfix for you guys!
Below is a list of fixes included:
1. Fixed an issue in which clicking on item in the Workshop window would paint it black after certain amount of clicker.
2. Fixed an issue in which switching craft categories in the Workshop would the game for a second.
3. Fixed an issue in which player couldn't craft items in the Workshop with ingridients from the Workshop's storage.
4. Fixed an issue in which players would sometimes not be able to enter other players' Workshops.
5. Fixed several item Containers in the world.
Thank you guys so much for finding and reporting these issues! Here's hoping you'll have fun with the game - and as always, please don't forget to leave any feedback, ideas or just thoughts about The Wild Eight in the official Steam Discussion forums, or join our Discord Channel to hang out with other fans!
The Wild EIght - Update 0.12
How’s it hanging, Survivors!
The 0.12 update is now live!
This is going to be the final update before the Second Act - so before we move on, I’d like to stress an important point:
This update is going to wipe the save files of every user - this is due to our work on improving the netcode.. We apologize for this issue, and will do our best for this not to happen in the future.
Now, onto the new things waiting for you in the update:
Lighting
The new and improved lighting makes the wintry Alaskan landscape look clear as a crisp spring morning. We hope that you’ll enjoy the way the game looks now!
Randomized Item Containers
Boxes and containers with randomized loot are now scattered all over the Alaskan forest - adding new flavor to an already familiar place!
Crafting re-structured
We’ve remade the recipes for some of the items in the Workshop, and added new crafting components - all designed to make crafting in The Wild Eight more streamlined and, most importantly, fun! Plus, you never know - some of these crafting components might be of use later…
Improved Combat
From new attack options, to new visual effects - a lot of work was done on the combat in this update. You can now use any type of attack while moving, and each successful hit is now accompanied with a satisfying shaky-cam effect.
Creature AI improvements
Everything in The Wild Eight is constantly changing - and the numerous creatures that roam the wilds are no exception. The AI is now more refined and responsive, not to mention unpredictable!
General Improvements
A few Quality-Of-Life features have been added to the game, aimed at making our players’ experience a bit less challenging. You can now move the items from the Inventory to Workshop with Shift+Left Click; interactable items are now easier to recognize with a nifty outline, which also turns on when the player character is obscured from view - all of this alongside UI and optimization improvements.
Here’s a full list of fixes and improvements in this update:
Fixed numerous bugs with the UI.
Fixed several issues with “The Door” quest.
Fixed several issues with the “Dark Matter” quest.
Fixed an issue in which bidirectional teleporter did not loose its durability upon use.
Fixed an issue in which players were leaving footprints vertically.
Fixed an issue in which an item put in a fading campfire restored its freshness (or durability in case with a stick).
Fixed an issue in which lighting up a campfire could take too much tries.
Fixed an issue in which taking off a Cave Diamond or repaired Flashlight while having two of them equipped, would remove light source from a player.
Fixed an issue in which players couldn’t exit the credits scene while using gamepad.
Fixed an issue in which dying in the Hub from the radiation gave the player immunity to radiation.
Fixed an issue in which flare gun only revealed area for a player who used it.
Fixed an issue in which player could walk through turret in “The Prisoners” quest.
Fixed an issue in which taking an armed trap would only remove the trap visually.
Fixed an issue in which players could enter the other’s Workshops during its building.
Fixed an issue in which subtitles stuck on the screen if player died.
Fixed an issue in which player could not swap a weapon slot with clicking on it.
Fixed an issue in which players could not cook in the autokitchen using a gamepad.
Fixed an issue in which players were freezing in the regeneration capsules in the Hub.
Fixed an issue in which the screen would stay gray after leaving “Near Death” state.
Fixed an issue in which player could not learn the “Sprint” skill if he skipped the tutorial with the “Skip Tutorial” option in the pase menu.
Fixed an issue in which dying in the bunker during the “Goodbye Laura” quest made this quest impossible to complete.
Fixed an issue in which player could not cook in the autokitchen with single mouse click.
Fixed an issue in which player could not interact with the Workshop and Shelter windows after pausing the game during the craft, learn or upgrade.
Fixed an issue in which marks of the players were left on the map after them leaving the server.
Fixed an issue in which players list did not update in the pause menu while playing on the server.
Fixed an issue in which players were able to build in places not meant for building.
Fixed an issue in which players could not leave a regeneration capsule with the space button (or A on a gamepad)
Fixed an issue in which crystals in the “Shadow Hunt” quest were not spawning.
Fixed an issue in which “Cook” hint for the Furnace was active even while players were not having enough resources.
Fixed localisation for picking up rabbit trap hint while playing with a gamepad.
Fixed an issue in which “Cancel” button on the entering password window connected player to a server instead of exiting the window.
Fixed an issue in which game progress on the loading screen was always showing 0%.