We have a couple of things to touch on as we end another week:
The Modern Rifle Pack is out now!
#notabug: confusion surrounding hidden POI on Reserve maps
MRP purchase issues on Epic Game Store
We’re proud to say that MRP has had a pretty smooth release! Of course, there are a couple of smaller bugs we’re actioning, like the stuck ducks and animals stuck in drinking animations. You can take a look at the Known Issues List for more details, and as always, we encourage you to send in a Support ticket if you encounter any issues.
There has also been some confusion pertaining to new UI settings options and viewing POI icons on the map. If they’re not showing up, don’t fret! You can enable them again from the settings menu:
How to enable your map POI:Game > POI Icons > Toggle from "OFF" to "ON"
Spoiler: we’re working on additional functionality improvements for the next update!
Lastly: on Tuesday we posted a Support Update about purchase issues on EGS. The core issue has been fixed, but we’re still working with our partner to address reimbursing those who have already paid for the DLC.
Useful links!
- Help Center - Tell us what you thought about the Modern Rifle Pack by writing a Steam Review!
MODERN RIFLE PACK - OUT NOW
NEW FEATURES
New DLC Content Available!
Modern Rifle Pack comes with three new weapons, each available in two cosmetic variations:
ZARZA-15 .22LR
ZARZA-15 .223
ZARZA-10 .308
Celebrating theHunter: Call of the Wild’s fifth anniversary!
Everybody will now be able to unlock a free special anniversary edition of the Rhino 454: the SUNDBERG 454. Just head to the in-game store, press “Purchase”, and it’s all yours. Ammunition for this weapon has also been unlocked for all to use. It still costs in-game money to unlock, but no weapon score is required.
We also replaced some existing loading screens with some gorgeous key art!
IMPROVEMENTS
— Performance
Full rework of the animal home ranges, populations and schedules on Mississippi Acres Preserve, Vurhonga Savanna, Rancho Del Arroyo & Cuatro Colinas. This will boost the performance for users;
— Graphics & Visual Effects
Implemented FSR (FidelityFX Super Resolution) on PC platforms. This can be adjusted in Settings> Graphics> AMD FidelityFX Super Resolution 1.0, improving frame rate performance. For more information about FSR, visit the AMD Website.
Improved sample pattern for SSAO (Screen Space Ambient Occlusion), improving shadows in the game;
Improved the floating death animation for the Alligator;
Third person animation setup has been revamped and most of the animations are improved;
— Accessibility
New headline ‘Dog’ for dog related tutorial entries in Codex menu;
Scent eliminator HUD improvements including duration indicator;
Added Reticle to gameplay with different color variations. This helps aiming at objects for interactions, interacting with distant animal calls & spotting animals from a distance, and can help some players who experience motion sickness;
Added an option in Settings to adjust Subtitles font size;
Added option to remap Trophy Lodge inputs in Settings menu;
— Miscellaneous
Increased sensitivity of gamepad & mouse for all 1x magnification devices including Red dot, illuminated iron sight, reflex sight & all 1x scopes for relevant weapons;
10 point-to-point transport sites have been implemented along the riverbank in Mississippi Acres Preserve. At present, they won’t be visible on the map but that is something we will be addressing a little later this year. Just look for the boats!
CONSIDERATIONS
Full population resets will occur across Cuatro Colinas, Rancho del Arroyo, Mississippi Acres Preserve, and Vurhonga Savanna as a result of our optimization efforts. More information on this was mentioned above under Performance Improvements.
The male black bears have decided to spice things up a little and are now going by the following descriptors: Black > Dusty; Dark > Black; Dusty > Dark.
Updated the Medal icons designs on various screens;
Added swimming icon for animal clues that are underwater;
Geese cash rewards have been balanced to offset other fixes and harvest quantity.
BUG FIXES
— Critical & Featured
Geese and Ducks will get attracted to callers;
Fixed LOD issues for the female Red Deer which caused some to appear invisible at varying distances until the character is within about 50m;
The Kullman .22H now provides a more appropriate bang for buck. The prices for the weapon and the ammo have also been slashed!
— Animals & Environment
Common Raccoon is now Class 2 animal instead of Class 1;
Fixed an issue where disturbed vegetation was present near need zones only;
Fixed the instance where sometimes corpses seemed to float in air after being shot from a long distance;
The gates at Bingham Farms Mobile Home no longer levitate and fly around;
— Weapons, Gear, & Character
Fixed the issue of First Aid Kit not healing when used;
Fixed an audio issue when switching between callers like Antler Rattler, Short Reed Canada Goose Caller;
Fixed the problem where item could not be switched until sound ended while using Deer Bleat Caller & Roe Deer Caller;
Fixed the issue of having infinite ammo if user kept firing while still in hip pose after running out of bullets;
Manual and auto chambering mechanics for the Mangiafico, .410 while loaded with the .410 birdshot, has been corrected;
The .270 Warden is now available for console players;
Arrows retrieved from the field return to the players storage instead of their inventory;
— User Interface & Multiplayer
Fixed the issue with waypoints placement on Map on Ultrawide monitors;
Fixed the incorrect icon for Dog biscuits on Inventory UI;
Updated & fixed Decoy icon not being displayed in the HUD;
Retrieved arrows will be available in the inventory now;
Cash amount will not show cut off in UI if the value has more than 6 digits;
Fixed the issue where multiple Turkey decoy POI markers were not being grouped together when placed very close to each other;
Fixed the issue where Trophy lodge did not load for users other than the host in a MP session;
Fixed the problem of users not being able to hear each other’s callers audio for Red deer, Moose, Elk caller(s) during MP;
Fixed the issue of lures audio not working in MP;
Fixed the issue where Great ones appeared as Diamonds to users other than the host in Multiplayer session;
Geese caller will work for every player and not just the host in MP session;
Scrollbar will function properly for description of items in Mission items menu in Codex for Rancho del Arroyo reserve;
The Modern Rifle Pack releases next Tuesday across all five platforms!
Did you all read about the surprise present mentioned in the blog we shared on Wednesday on socials? Keep an eye on our Creators this weekend because they’ll be the first to show it off!
We’d also like to share that due to a miscommunication, the previously mentioned .22LR truncated cone ammo will not be available with MRP. We will be adding it to a future release, so keep an eye out for updates!
In the meantime, join our official Discord channel to see when our Community Creators post new videos or go live, or check out the featured channels category on our YouTube page!
The final Modern Rifle Pack weapon will be shown and demonstrated on Tuesday’s stream
COTW’s 5th anniversary is on Wednesday! We have some cool stuff to share in celebration
👀 Keep an extra eye on our Community Creators from the 18th - they’ll be getting their hands on the new armaments extra early and taking them out for a spin. Join the Official Discord to get notified as it happens, or head to our Official Creators category on YouTube!
To browse the updated known issues list, click this link!
🎧 While you’re checking those out you can listen to the Mississippi Acres Preserve OST on Spotify.
More information! - Customer Support: cotw_support@thehunter.com - Tell us what you loved or otherwise about Mississippi. Help us out by writing a Steam Review on the DLC page!
Community Update
Hello, hunters!
Your feedback and recommendations have not gone unnoticed! We’re working on addressing a number of items mentioned; here are a couple we’ll be shipping in February!
☔ Rain, rain, go away: the designers have made some tweaks to the weather system! The likelihood of rain will be lower while still maintaining the desired vibe and aesthetics.
🛶 Just around the river bend: we’ll be implementing point-to-point transport sites along the riverbank in Mississippi Acres Preserve. At present, they won’t be visible on the map but that is something we will be addressing a little later this year.
On top of the above:
We’ll share the preliminary patch notes for our next release, plus an updated known issues list, alongside next week's update.
The soundtrack for Mississippi Acres Preserve will be available to listen to very soon on Spotify! More info coming later. 😎
Tell us what you loved or otherwise about Mississippi. Help us out by writing a Steam Review!
Community Update
Happy New Year, hunters!
We have a lot of plans for 2022 in-game and across the community, and this is just what’s coming up in February:
COTW celebrates FIVE years!
New free and paid content
More will be revealed, including preliminary patch notes, in the coming weeks. We have a sizable list of bug fixes, gameplay optimization and improvements to share!
In the meantime, have you played Mississippi Acres Preserve? Tell us what you loved, liked, or thought was missing. Would you recommend it? Help us out by writing a Steam Review!
More useful tidbits: - Known Issues List - Customer Support: cotw_support@thehunter.com
MISSISSIPPI ACRES PRESERVE OUT NOW
Howdy Hunters!
Mississippi Acres Preserve is now available!
New Features
TruRACS is now enabled for the Lesser Kudu!
Inspect feature for mission items: The mission items that users pick up are now placed in the Mission Item Codex and can be inspected. These items can hold valuable information!
Improvements
Made FPS improvements to boost performance; - Massive overhauls to animal update threading - Improvements to population distribution on reserves (WIP) - Increase LOD granularity across species needing LOD improvements
Made fur quality (shader) improvements for all animals;
Improved Feral Pig's model and textures;
Improved Black Bear’s model and textures;
Retouched visuals for water in lakes & rivers;
Did a visual overhaul for some of the input icons and buttons;
Updated feeding clue meshes for predators (nor more blood splatters);
BUG FIXES
Critical & Featured
Fixed the issue of various Weapon Packs and Parque Fernando DLC missing from Xbox players’ libraries;
Fixed the broken Fast travel issues across a number of reserves;
Dog collision with player’s character is fixed;
--- Animals & Environment
Radio towers across various reserves no longer defy gravity;
Animals will not become un-harvestable if there are too many corpses unclaimed;
Fixed the problem of EU rabbits not fleeing into their burrows as they should in Hirschfelden reserve;
Sounds will not persist anymore after walking through bushes;
Standardized fur rarity tier weighting for all species;
Did a naming pass on all fur variations, all should have string names now (not ‘common’);
--- Weapons, Gear, & Character
Fixed the issue where Turkey callers were not included in Rancho Del Arroyo reserve;
--- User Interface & Multiplayer
Multiplayer - Fixed a crash which could occur when showing waypoints to another player;
Fixed an issue where discovering a new need zone caused the previously discovered need zone disappear on Map UI;
Fixed the issue of not being able to input certain symbols and special characters into the Password field when creating an Avalanche Apex Connect™ account within game;
APEX UPDATE NOW LIVE
NEW FEATURES
Introducing APEX Connect! With Apex Connect, you become part of our special circle of friends. Sign up for in-game rewards, unique game features, and never miss an update! Read the full FAQ here.
There’s a new Great One roaming certain Reserves. Share your search with us on social media and the official Discord!
IMPROVEMENTS
To avoid confusion with certain key actions while having the hunting dog by your side, PC keybinds now indicate when a long press is needed in the Settings menu
#notabug: We’ve removed the mission advance waiting time for the mission ‘Y Tambien Hermano’ after interacting with the diary in in Rancho del Arroyo reserve
We’ve reduced the amount of shotgun score required to purchase 12 GA Birdshot ammo
Players have the option to customize the Spotting Outline Color for animals spotted by other users in multiplayer sessions in the Settings menu
CONSIDERATIONS
This update will reset some animal populations. This includes but is not limited to the Collared Peccary, Rio Grande Turkey, and Ring-necked Pheasant.
🐞 BUG FIXES
Featured
Being unable to shoot with Couso 1897 shotgun in aim mode if user fired with another gun before that has now been resolved
Particle effects fixes (fire and animal tracks): ▸ Previously missing fire particle effects in specific missions should now play ▸ Animal track particle effects should now appear and play properly
Trophy Lodge stability adjustments and fixes: ▸ Creating a multiplayer Trophy Lodge that was already visited in Single Player no longer crashes the game ▸ Joining a multiplayer Trophy Lodge will now load properly
Additional Updates
--- Animals & Environment
Mexican Bobcats no longer become stuck in an animation loop at drinking zones near the lake in Rancho Del Arroyo reserve
Your dog will not continue to growl when near a freshly shot animal
Turkeys and Pheasants will not land on/below water when flying across lakes
--- Weapons, Gear, & Character
(Sorry, not sorry) We’ve fixed the issue where a player could continue to fire even after running out of ammo for weapons like the Coachmate Lever .45-70, Whitlock Model 86 and the Focoso 357
(Jazz hands!) The bug where only your character’s hands appeared during a death animation while riding an ATV and after getting damage from Cacti has been fixed
--- User Interface & Multiplayer
Ammunition now shows up in your inventory quick access menu as designed after running out and purchasing more
The Collared Peccary Codex entry now displays the correct recommended ammo type
The Scent Eliminator and First Aid Kit now show their correct icons in the player HUD when equipped