There Won't be Light cover
There Won't be Light screenshot
Genre: Adventure, Indie

There Won't be Light

New map teaser: House

Hello everybody!

I come with the greatest happiness to announce the teaser of the new map:



In addition to the new map, the game will undergo a HUGE gameplay overhaul:


  • Movement without inertia
  • New animations
  • Improved disk space usage
  • Improved network usage


The new map should come out soon, in addition to other joint fixes.

Thanks for giving our game a try!

Happy 2023!

There Won't be Light v0.1.18 - AI Hotfix


  • Fixed AI freezing
  • AI gets more aggressive as the game progressess

There Won't be Light v0.1.16 & v0.1.17


  • Added a black background to texts so it helps to read when the light is on
  • Fixed the item stacking
  • Fixed the item outline inside hatches
  • Added an option to Steam Invite in pause menu
  • AI Improvements
  • Performance improvements

There Won't be Light v0.1.14 & v0.1.15


  • Changed AI behaviour
  • Only 1 monster that gets more aggressive while the game progress
  • Improved spawn behavior to avoid quick deaths
  • Performance improvements

There Won't be Light v0.1.13


  • Fixed the seizure warning bug
  • Fixed being able to revive while inside the hatch
  • Fixed the game ending before expected
  • Fixed interaction widget showing when far from the burner
  • Fixed not dropping item when dying on stairs

There Won't be Light v0.1.12


  • Performance improvements
  • Improved monster spawn behaviour

DevLog #01

Hi everyone!

First of all, I'd like to thank all players that suggested new features and gave some feedback reporting bugs.

If you still haven't reported the bugs that you found, I ask you to please, report it on Steam Forums or on our Discord. We have fixed more than 90% of the bugs that have been reported, and will continue. But your reports REALLY help us.

On this DevLog, I'd like to introduce you to our new map:

The Old House



This map will have a UNIQUE gameplay style, with a slower pace, ditching the 'speak to see' style from the Temple.

The ritual will be different, the pace will be different, and, most important of all, the enemy will be different, including it's behavior.

Overall, more features will be added along with the updates, and our plan of daily updates (even if it's minor performance improvements/bug fixes) will go on.

There Won't be Light v0.1.11


  • Improved lighting
  • Initial background story
  • AI tweaks

There Won't be Light v0.1.10


  • Added difficulty settings
  • AI Improvements
  • Added TV Filter toggle

There Won't be Light v0.1.9 - Map + Compass


  • Added map and compass
  • Public sessions are back
  • Finished implementation of AMD FSR 2.1