These Doomed Isles cover
These Doomed Isles screenshot
Genre: Simulator, Strategy, Indie

These Doomed Isles

Horde Mode!

Just an update to replace Krampus Chaos with a non-festive Horde Mode

Community Update: Hello 2024!

Happy New Year, everyone! 🎆

Hope you all enjoyed the holidays. I just wanted to jump on here and give you a couple small updates on These Doomed Isles:


  • The Jolly Onslaught update will be taken down on the 11th January at 2pm GMT. If you haven't defended your island against Santa Claws and his army of naughty elves, then now's your chance!

  • Thanks to all your feedback on the game so far, we are going to be rejigging our roadmap slightly to make the game even better. We'll be able to share more in the near future but I wanted to say a big thanks to everyone who has continued to play and share their thoughts with us, your input has been super helpful!
  • However, exciting updates are on the horizon and as per the original roadmap...


A brand new god is coming!





We're working hard on the newest god, and we can't wait for you to be able to play as them. This new god will also introduce new cards, aesthetics, and a whole new playstyle. All will be unveiled very soon, so watch this space for more announcements!

Share your strategy on Discord



In the meantime, feel free to come and join us over on Discord to share your strategy, chat with other players, and ask us any questions you have.

Talk soon!

Andrew

Patch 0.1.86

Fixed a crash related to duplicate cards being drawn at the harvest screen

Localisation update

Added localisation for new game modes

0.1.82 Hotfix

Fixed a crashed caused by surviving past 30 years in Krampus Chaos mode

0.1.81 HOTFIX

Uploaded a fix for repeated crash when clicking on certain cards

The Jolly Onslaught! Build number 0.1.80

New features



  • Added ‘Creative Modes’, which includes Builder, Sandbox and Custom modes of play
  • Krampus Chaos wave survival mode has been added


Bug fixes



  • All of the Mayan Specialist cards had zero cost when played - this has been fixed and they will now take the resources listed on the card


Balance changes



  • All Gods now start with the Maneuvers card, which allows you to move units around the map
  • Maneuvers has been moved to the common card pool and has had its cost reduced to 6 gold to play
  • Battlefield Tactics card now unlocks 2 levels earlier for the Greek god
  • Defensive towers and units will now attack in the most efficient order, ensuring that the most number of enemies will be hit at the end of your turn (towers/units with fewest enemies in range attack first)


Quality of Life



  • Items are no longer drawn offscreen when playing on an ultra-widescreen monitor
  • You can now select multiple screen sizes within the visual options
  • You can now select to play in Borderless Windowed mode within the visual options

The Jolly Onslaught Coming December 11th

Hey everyone,

Just wanted to let you all know that the update is coming out on the 11th of December just so we can give it a bit more balancing and fix a couple little bugs.

If you just can't wait until Monday, you can play it now on the Experimental branch! To do so right click on the app in Steam, select Properties, then Betas and then Experimental from the drop down menu there

Hope you are all looking forward to it!

0.1.76 Experimental Branch Update

I've just pushed a quick patch to the experimental branch with some big updaates. If you are a keen bean and want to help us with balancing - this is now there! Details on how to access that are here.

New features



  • Added ‘Creative Modes’, which includes Builder, Sandbox and Custom modes of play
  • Krampus Chaos wave survival mode has been added


Bug fixes



  • All of the Mayan Specialist cards had zero cost when played - this has been fixed and they will now take the resources listed on the card


Balance changes



  • All Gods now start with the Maneuvers card, which allows you to move units around the map
  • Maneuvers has been moved to the common card pool and has had its cost reduced to 6 gold to play
  • Battlefield Tactics card now unlocks 2 levels earlier for the Greek god
  • Defensive towers and units will now attack in the most efficient order, ensuring that the most number of enemies will be hit at the end of your turn (towers/units with fewest enemies in range attack first)


Quality of Life



  • Items are no longer drawn offscreen when playing on an ultra-widescreen monitor
  • You can now select multiple screen sizes within the visual options
  • You can now select to play in Borderless Windowed mode within the visual options

Krampus is coming to town!

Hey everyone,

Just wanted to jump on here and let you know that These Doomed Isles is getting a visit from Santa this year... Coming on December 7th, you'll be able to play The Jolly Onslaught update!

If you are a keen bean and want to help us with balancing - this is now live on the experimental branch! Details on how to access that are here.



Introducing Krampus Chaos mode



Get ready to survive a winter wonderland of holiday horrors and defend your villagers from festive enemies. From December 7th until January 4th, fend off attacks from Snowmen, Elves, Christmas Tree Fairies and more! Don't let Krampus ruin the holiday fun...



Our first MAJOR content update!





The Jolly Onslaught is our first major content update since we launched in Early Access, and we're super excited for you to try it out! If you'd prefer a more chill way to play, we've also added THREE permanent new game modes:

BUILDER MODE
Build your settlement and experience These Doomed Isles without the threat of invasions or triggering events in this passive new game mode.

SANDBOX MODE
Create the ultimate utopia in Sandbox Mode, where cards and buildings are completely free to buy and build. Followers won't starve or leave due to unhappiness, and you won’t face invasions or trigger events.

CUSTOM MODE
Customise each run, test new strategies, modify each gameplay variable and play the way you want in the new Custom Mode.

Thanks for your support!



Finally, a BIG thank you to everyone who has played These Doomed Isles and left us a Steam review. As an indie dev it can be really hard to get your game noticed, so reviews really help us out. We've loved reading your reviews, and we've taken some very useful feedback from them.

If you'd like to keep up to date with the latest news, share your strategy with other players, and leave us feedback on your gameplay experience, come and join our Discord.

We'll be continuing to make fixes and improvements, as well as add lots of new content, so stay tuned!