These Doomed Isles cover
These Doomed Isles screenshot
Genre: Simulator, Strategy, Indie

These Doomed Isles

These Doomed Isles: The First God is OUT NOW!

Hey everyone,

We are excited to announce that These Doomed Isles: The First God is OUT NOW!

Featuring new cards, new ascension levels, loads of quality of life improvements and balancing that we have implemented based on your feedback from the demo. Not forgetting the little people now inhabiting the world!

In These Doomed Isles: The First God, wield the power of Cernunnos, the Celtic god of nature as you build, defend and lead your Celtic civilisation to victory.

Thanks to everybody that has given feedback on These Doomed Isles so far, it has already helped to bring so many improvements to the game! We would really appreciate it if the feedback continues and if you left a review as it really helps us out.

To keep up with the latest on These Doomed Isles, you can follow @DoomedIsles on Twitter or join the community on Discord.

These Doomed Isles: The First God prologue is coming to Steam on May 5th

Hey everyone!

It is official, the prologue is coming to Steam on May 5th! Just over 2 weeks so go! In order to focus on the prologue we will be taking down the demo tomorrow on April 21st but then it is only 2 weeks to wait until the prologue!

The prologue will have a few differences to the most recent demo aimed particularly at balance, onboarding and polish:

We're going to be putting more of a focus on the onboarding part of the game, as well as looking to give you more reliable options to deal with the various difficulty spikes in the game.

The first thing is the addition of new ascension levels; a new level 1 and 2, which will be available from the start. These levels will be easier than the current level 1, and designed to help you learn the game more smoothly, experiment with different options and not get absolutely crushed because you didn't have any workers on your farm at harvest time (I have done this too many times...)

Next we're adding in some additional cards for each of the Gods that can be used as basic defence cards. These will be weaker and cheap to buy and use than the other options, but you will start with one in your deck and they will have an infinite number of uses.

We're also looking again at the card weighting in the harvest, to try and make sure it's offering you the more broadly useful cards more often, rather than the cards that are particularly context dependent.

Finally, there's been a lot of feedback about how rubbish some of the God Power cards are (particularly "Bloody Roots"). We're going to fix that too. I was worried about making them too strong, but you don't get them very often so I think it's probably fairer if they're a little bit OP!

All of the above have come from suggestions from the Steam community, which has been awesome! So PLEASE keep leaving me feedback there because it will make a HUGE difference to how good the game can become 🙂

As well as the balance tweaks, we've also been working on some little additions, such as the ability to continue your run peacefully after defeating Balor. There's also a little visual update that I'll leave you to find out about when you download the prologue 😉

To keep up with the latest on These Doomed Isles, you can follow @DoomedIsles on Twitter or join the community on Discord.

Play The Demo During The London Games Festival Steam Event!

The These Doomed Isles demo will be up for the duration of the London Games Festival which comes to an end on the 9th.

London is one of the most diverse spaces for games and interactive entertainment in the UK, and the London Games Festival is one of the biggest celebrations of video games of the year. Our publisher, Fireshine Games, is proud to be hosting the London Games Festival Steam Event this year, which is running from today until the 9th of April.

There are so many incredible games being developed in or published by studios in London, and we are very happy to be part of this exciting festival, celebrating the successes of our industry peers! We hope you take advantage of the time the These Doomed Isles Demo is available and enjoy leading your people to victory!

You can browse the event here: https://store.steampowered.com/developer/FireshineGames/sale/londongamesfest2023

To keep up with the latest on These Doomed Isles, you can follow @DoomedIsles on Twitter or join the community on Discord.

We’re part of Digital Tabletop Fest: Blood & Dice!

From 23rd – 27th March, These Doomed Isles will be part of the Digital Tabletop Fest: Blood & Dice. This awesome event showcases board, card, and tabletop-inspired indie games.

Our demo is back!


Our demo will be on Steam for you to download and play for the duration of the event. Get ready to build the perfect deck and bring your settlement to victory! With over 100 cards to play with, can you survive the challenges that threaten your island?

There are a lot of new features compared to our previous demo including new cards, resources, victory conditions and a new event system!

These Doomed Isles: The First God prologue is coming soon!



Next month we’ll be releasing our free-to-play prologue, where you will wield the might of Cernunnos, the Celtic god of nature.

https://store.steampowered.com/app/2325900/These_Doomed_Isles_The_First_God/

To keep up with the latest on These Doomed Isles, you can follow @DoomedIsles on Twitter or join the community on Discord.
To explore the Digital Tabletop Fest event on Steam, follow this link: https://store.steampowered.com/sale/tabletopfest

‘The First God’ Prologue is Coming Next Month!

We’re super excited to share that we’ll be releasing These Doomed Isles: The First God on Steam next month!

Download and play for free



Launching in April, our prologue chapter will have you wield the might of Cernunnos, the Celtic god of nature. Grow your empire and defeat waves of invaders and mythological creatures. Wishlist and follow the prologue Steam page here to be the first to know when it launches!

What’s new?



The prologue features new resources, cards, buildings, victory conditions, events and more! We have been doing closed testing on this recently in our Discord (do join if you would like to be involved with this moving forward) so we’d like to thank everyone who played and gave us feedback to help us make the best version of our game possible.



Save your progress



Any progress you make with These Doomed Isles: The First God can be carried over to the main game when it launches on Steam Early Access later this year.

Wishlist These Doomed Isles



In true indie-dev style, we’ll end this blog by mentioning wishlists. Wishlists are super important to help get our game noticed, so if you enjoyed your time with our prologue, a wishlist would be much appreciated!

To keep up with the latest on These Doomed Isles, you can follow @DoomedIsles on Twitter or join the community on Discord.

Until next time!

The Closed Alpha is Now Live!

Hey everyone,

Our closed alpha test is now live and will be active from the 10th-24th of February!

If you want to take part please join the Discord here and all you have to do is type "/claim closed alpha" in one of the chats to get your key and start playing!

Experience the new prayer system, events, new resources, curses and relics and help shape the game!

Demo Coming Down - Closed Alpha Testing Coming 10th of February

Hey everyone,

Just a quick note to say that the demo has officially been retired for now.

In the meantime please do join our Discord where we will be giving out keys for the Closed Alpha testing that will be starting on the 10th of February!

We hope you are all excited to check out all the new features coming with the Closed Alpha testing!

We are going to have new resources, new cards, new buildings, new victory conditions, events and more!


Closed Alpha Testing Coming February 10th!

Hey everyone!

We wanted to give you all a heads up that we are going to be taking down the demo on the 30th of January... but don't worry because we are going to be holding closed alpha testing from the 10th of February with a much improved build with a whole host of new features!

With all the work that has been going on behind the scene the demo is starting to feel a bit out of date but all the new features we have added need some testing before going to a wider audience so that is why we want to get your help to start testing these!

We are going to have new resources, new cards, new buildings, new victory conditions, events and more!

We hope you are as excited as we are to take part in this! All you have to do to take part is join our Discord and then on the 10th of February we will be distributing keys in there via a Discord bot so be sure to join before then!

We are part of Steam Base Builder Fest!

Hey everyone!

We are going to be part of Steam's Base Builder Fest from the 23rd to the 30th of January alongside a host of other fantastic games! We will have our demo available for the duration of the event but after the 30th of January we are going to be taking the demo down to focus on a hugely updated version.

More information on that to come very shortly because it doesn't mean you won't be able to play These Doomed Isles for long...

Join the Discord to keep up to date with this!



Patch notes: Demo version 0.0.118

Hey everyone, and welcome to the latest update for the These Doomed Isles demo :)

I've made the following changes to the game:

Bugs

  • Fixed crash with obj_treeStamp trying to draw a non-existent sprite
  • When using options in the pause screen, it would sometimes draw a huge black rectangle over the top of everything
  • Music wouldn’t start on game load, even if you had volume turned up
  • Buildings that don’t require workers would appear in the worker’s menu
  • Spike pits didn’t make enemies skip their movement (this actually only happened following the building of a Wonder, but it’s fixed now anyway)
  • Fixed issues where the game screen would go super tiny when losing focus (it still does, it’s a Windows thing, but now it goes back to fullscreen when it comes back into focus!)
  • Nature Reserve card now shows the correct placement shape

Quality of Life

  • Buildings, units and enemies now display their health as a number
  • Enemies now do their damage all in one attack, rather than bumping for 1 damage at a time (I have no idea why I did it like that originally…)
  • Added damage numbers when things get hurt
  • Key remapping added for keyboard (only accessible from the start screen currently)
  • Added in the following new audio:
    • New sound for chopping down trees
    • New sound for buildings being built
    • Sound for meteor impact
    • Sound for launching meteors
    • Sound for playing any God card
  • Updated building sound so that it triggers when you place the card, not after the building animation has finished
  • When you play a God card or effect that does not have a range or tile to place, you will now actually pick up the card to play (before it was a little purple square, which was an odd choice of placeholder)
  • When using a gamepad, you can now use the dpad to snap to the resources at the top and the cards at the bottom
  • Updated collision code so that it checks by tile rather than by sprite (makes it easier to click on units and enemies in particular)
  • Updated how scoring works
  • Optimised snow, leaves, blossom and meteor trails as they caused slowdown on older machines

Balance

  • Increased Panning Hut gold per worker
  • The following building effects no longer stack:
    • Brewery
    • Park Rangers
    • Bakery
    • Lumbermill
    • Planning Office
  • Goldsmith effect changed to: “Each worker provides +4 gold per turn when a panning hut or goldmine is in range”
  • Slightly nerfed Divine Inspiration

New stuff!

  • Added the card Relocate (no art yet): Destroy any building and add it back to your hand (excluding your Shrine and any Wonders)
  • Replaced ‘Demolish’ with a new version - it now covers a single tile and gives you a random amount of wood when you demolish a building
  • Added a score breakdown screen when you finish a run, so you can see how your score was worked out
  • Added a Steam leaderboard to check your high score against your Steam friends


As always, your feedback is vital, so please sign up to our discord and let me know how you're getting on with the game and any ideas or feedback that you have.

Here's the link: https://discord.gg/v32RD6XZ3A

Thanks!

Andrew