These Doomed Isles cover
These Doomed Isles screenshot
Genre: Simulator, Strategy, Indie

These Doomed Isles

We're part of #TurnBasedFest!

We're excited to have been picked for Turn Based Fest!

Happening until 12th December, this festival showcases loads of awesome turn-based indie games!

Discover your new favourite game



As well as our festive demo being available to play, there's a whole bunch of titles for you to try out, including discounts on games featured in the event.

So, if you need a new game to play over the weekend, check out the collection of indie games here: https://store.steampowered.com/curator/43077188-TurnBasedThursday/sale/turnbasedfest

Enjoy!

These Doomed Isles is part of Jingle Jam!

Yogscast’s Jingle Jam is back, celebrating loads of brilliant games and raising money for a worthy cause!

Tune in to watch These Doomed Isles live gameplay



We’re thrilled to be a part of the world’s biggest charity gaming event, and streamers @sips_ and @Bedgarsan will be playing our festive-themed demo at 11 am (GMT) on Monday 12th December. You can catch the stream here: https://www.twitch.tv/yogscast

So far over £2.5 million has been raised, and if you'd like to you can donate using this link: https://jinglejam.tiltify.com/

To keep up to date with the latest These Doomed Isles announcements, you can follow us on Twitter.

We hope you enjoy the rest of 2022’s Jingle Jam!

Festive Demo Update!

The countdown is on until the most jolly day of the year, and some festive creatures have decided to pay a visit to These Doomed Isles…

Santa Claws is coming to town!



Santa’s not happy, and he’s here to cause chaos to your island. Alongside our menacing Mr Christmas are other seasonal enemies including Mari Lwyd, Satan's Elves, and Krampus.

The new demo is ready to play



Can you survive and thrive in this threateningly festive update? Give it a try! As always, we really appreciate hearing about your experiences and suggestions as it helps us improve the game. If you try your hand at These Doomed Isles, feel free to fill in our Player Feedback Survey: https://fireshinegames.jotform.com/222344390480957

You can also come and join us on Discord where you can chat with the dev, ask questions, and share your strategy tips!

To keep up with the latest These Doomed Isles news, you can follow us on Twitter.

Win a £25 Steam Voucher!

Fancy winning one of three £25 Steam Vouchers?

We’ve partnered up with our pals at EGX to give you the chance to get your hands on a £25 Steam voucher!

This competition closes November 7th, and entering is super easy. Just head to this link here: https://gleam.io/SsWSf/these-doomed-isles-x-egx-giveaway

Good luck!

We’re Part of Tabletop Gathering 2022!

Until 10th November, our demo will be available to download and play as part of Tabletop Gathering 2022!

This awesome event is a celebration of digital board games, bringing fans together to try out new and upcoming indie titles. We’re excited to have the These Doomed Isles demo included, and there’s a handful of bug fixes that have been added to enhance gameplay, including:

*Fixed resolution error
*Lumberjack won't cut trees down when adding a worker
*Enemy text shows target
*Can't click end turn from enemy screen
*Can't click resource icons when placing a tile
*Health is now drawn over the cursor for buildings, units and enemies


We hope you have a great time discovering some brilliant games being showcased over the next week. If you do get a chance to play our demo, feel free to come and join us on Discord where you can chat with the dev, ask questions, and share your strategy tips!

To keep up with the latest These Doomed Isles news, you can follow us on Twitter.

These Doomed Isles - Spooktastic Event

Hey Everyone!

We are going to have a special "Spooktastic" event from October 25th to November 1st where your settlement will be troubled by a lot more than viking and saxon raiders!

Prepare your defences for invasions from some extra spooky enemies in this time-limited in-game event. You will have more to worry about than just raiders and saxons in this demo, if I were you I would maybe wear some garlic when you play this time...


Don't be too scared though you will still be able to rain meteors and cast lightening down upon the invading ghouls!

Play the These Doomed Isles Halloween event on the 25th of October as part of Steam's Scream Fest!

Join us on Discord!



Your experiences playing These Doomed Isles are always helpful to the game’s future, so to share strategies, chat to the community, and tell us your thoughts, you can join us on discord here.

You can also follow us on Twitter to keep up to date with all the latest announcements.

We’re part of DreamHack Beyond!

Starting from today until Sunday 23rd October, These Doomed Isles will be part of the DreamHack Beyond event in the Indie Showcase!

Play our new & improved demo



We’re super excited to be involved with this, and we look forward to discovering some awesome indie titles. As part of the event, our new and improved demo is ready for you to play. We listened to your feedback from the first demo (BIG thank you to everyone who played and shared feedback!) and the latest tweaks include:

*Ability to micromanage workers


*Tower prioritisation


*New options menu




*Controller support - although there may still be some issues here and you won’t currently get console prompts for the tutorial

These are just a few of the features we’ve polished up: to read the full patch notes, click here.

Join us on Discord!



We hope you enjoy these upgrades! Your experiences playing These Doomed Isles are always helpful to the game’s future, so to share strategies, chat to the community, and tell us your thoughts, you can join us on discord here.

You can also follow us on Twitter to keep up to date with all the latest announcements.

Changes for the new demo

Thanks for all of the feedback from the last demo. With it being so early in development, feedback is super important. So, please keep giving feedback in the Steam forums and on the discord!

Anyway, here's a list of updates to the demo (and there's plenty more to come):

QoL



  • Worker menu - click the worker icon to rearrange all workers
  • Added resource menus - click on any resource icon to see where you are gaining/losing each resource
  • You can also return cards to your hand by pressing escape
  • When placing fish, the fishing platform will show its range
  • When placing rocks, the goldmine will show its range
  • When placing trees, the foragers and lumberjacks will show their range
  • Added a pre-title screen so that players know that it’s an early demo
  • You can see how many workers are in each building when you hover over the worker icon
  • Added a symbol for when a building has no resources in range
  • Towers now target the nearest living enemy and no longer attack dead enemies if another valid target is within range
  • Conscripts now attack the nearest living target
  • Expanded tutorial to include dealing with invasions
  • Updated tutorial with additional gameplay tips
  • Tutorial is now a separate from the main game and ends when you defeat the first wave of enemies
  • Options menu can now be accessed from within the level


Balance



  • Added a base rate of gold for 1st ascension level
  • 1 turn cards (Whole Lotta Wood, Windfall etc) now last until the start of your next turn (so you can use Windfall to buy things at harvest)
  • You will be offered a defensive card in the first 4 cards of harvest if you are being attacked or are about to be attacked
  • Small palisades (the 1 and 2 tile versions) are rarer than the 4 tile versions
  • Limit the number of Wonder cards that can be drawn in a single harvest - it will now randomly choose 1 or 2
  • Increased the likelihood of drawing a forest or land card early on in the harvest if you have 2 or less of them
  • Increased the likelihood of drawing a rockfall and fish card if you have 1 or 0 of them
  • Replaced the different shapes of fish cards with a single card that will place 3-5 fish within a range (so long as there are enough empty tiles, otherwise it will just place as many as it can)
  • Earthquake now does 3 damage to your buildings instead of destroying them
  • Added ‘Wet’ as a keyword (wet enemies take double damage from electrical attacks)
  • Heavy rain now also applies +2 wet to enemies
  • Lightning base damage reduced to 3 but will do 6 damage to wet enemies
  • Increased the range on heavy rain


Audio added



  • New title theme
  • New level theme
  • New arrow sound
  • New sound for enemies arriving
  • Generic sound for enemy attacking
  • New sounds for season notifications
  • Ambient sounds for each season
  • Generic enemy death sounds
  • Sound for destroying rocks
  • Sound for destroying trees
  • Sound for highlighting cards
  • UI confirm and cancel sounds
  • Sound for rotating tiles


Bug fixes



  • Fishing platform can no longer be built on land
  • Forager resource warning text no longer refers to your lumberjacks
  • Enemies no longer stand on each other
  • Fishing boat can no longer be placed half on land
  • You can no longer accidentally select a card in your hand while viewing the cards in your deck or discard pile
  • Fixes the cards that got infinite replayability (999 decay)
  • Fixed the crash caused by having a menu open when enemies attack
  • Fixed an issue where enemies would sometime not take their bleed damage until the following turn
  • Repair now fixes all of the tiles in a farm, even if only one is selected (as long as they are a part of the same farm)
  • Fish animations are now drawn on the layer beneath the fishing platform
  • Logging camp will no longer send multiple warnings when it cuts down a tree, it will just send one
  • Hover text was in the wrong place when placing certain buildings when zoomed out - this has been fixed
  • The ‘recall’ button in the conscript pop-up menus will no longer appear in the wrong place when zoomed out
  • Stopped the mouseover text from appearing while the game was still loading the save file
  • Fixed the freeze on end turn going into harvest - would occur in later years and was caused by the harvest object being able to find any Wonder cards (for example, if you’ve already bought them all)
  • Fixed the freeze on end turn caused by the Blight Witch checking for food producing tiles
  • If you load a save while defending an attack from all sides, the game will no longer spawn an extra attack
  • If you win the game by defeating an enemy wave, your victory will no longer be prevented by going into harvest
  • The ‘survey’ button no longer leads to the bug report
  • Fixed various issues with the saving and loading of the extra islands that surround your starting island - save should now load everything correctly
  • Stopped the Foragers from chopping down trees even though it has no workers
  • Fixed crash caused by building a Wonder while defending an attack from all sides
  • Spike pit now consistently applies bleed to enemies instead of not doing so on their last

One Day Left to Play Our Demo!

If you haven’t played yet, the These Doomed Isles demo is available on Steam until Thursday 29th September.

Your opinion helps!



We’d like to say a massive thank you to everyone who has given it a go so far, your feedback is super important to the game’s future. If you’ve tried your hand at defending your island and would like to let us know how you got on, you can do so here: https://fireshinegames.jotform.com/222344390480957

EGX 2022 & TactiCon



If you’ve discovered These Doomed Isles from EGX 2022 in London or TactiCon; hello and welcome! Thanks for checking us out, we hope you’ve enjoyed what you’ve seen so far. We had a great time taking part in both events, and we look forward to being part of many more.

Join the community and chat with us on Discord!



Want to share you strategy with other players, or have a question you’d like to ask our developer, Andrew? Come and join our Discord, meet new friends and chat about games! Join here: https://discord.gg/ae2XK2Yx

Hey, we’re on Twitter!



You can also follow These Doomed Isles on Twitter, where you can keep up with the latest news and find behind-the-scenes posts, from concept art to early game tests.

What’s in the pipeline?



There is a lot more to come to These Doomed Isles until we launch in Summer 2023, including:

• Unlock more deities to control, each with their own strengths and weaknesses.
• Experiment with their unique abilities and card combinations to fight your way through the increasing challenges.

The demo will return…



The demo may be leaving Steam tomorrow, but we promise it will be back soon. Watch this space!

Play The First Demo of These Doomed Isles!

Hey everyone,

A lot of news for one day! That's right you can play the first demo of These Doomed Isles right now on Steam. The demo is only going to be available for the duration of Tacticon (from the 22nd - 26th of September) so make sure to give it a shot before then!

The build for the demo is essentially an alpha version of the game as there is a lot more content to come before it launches in the Summer of 2023 but there is a good chunk of gameplay there for you to check out!

I also have a Discord channel now so you can give direct feedback on the game and chat with others about the best strategies are! Feel free to join it here

You may notice we have a livestream going on the Steam page right now and for that I have to thank Wanderbots. Definitely check them out, they do great videos on a load of indie games!

I am at the event EGX now in London with the game in the Tentacle Zone if you want to pop by and say hi and check out the game there!

Finally, I am also now working with Fireshine Games to help me publish the game which is awesome!

Some new important links below:

Discord
Twitter