Hi ! Minor update. Following maps have been altered based on player feedback :
* prison outskirts - small environment changes * command post - added more cover and ramps * ds2 - reduced difficulty
~A
THNT 0.9.19
Hi, new update is here ! It brings improvements to pacing, balance, and a few quality of life features.
~A
THNT 0.9.18
Hi, another regular update :
hud icons for abilities
recoil system improvement
sword - added a secondary attack
charger - added a secondary attack
simplified weapon configuration
~A
THNT 0.9.17
Underhand throw for the hand grenades and flares
Updated tutorial
Improved sword handling
New pistol sights
Gameplay option - sprinting interrupts reload
Adjusted encounter in prison outskirts
Security drones have more HP and higher fire rate
~A
THNT 0.9.16
Hi again, quick patch:
Fix : occasional voiceline overlap
adjusted tutorial pacing
more epic (epicker?) game icon
~A
THNT 0.9.15 - Training day
Hi, minor update :
Added skippable tutorial
Increased enemy count in Area A6
Various small improvements and balancing
~A
Devlog #008 - Roadmap
Hi ! First of all I'd like to express my gratitude to all of you who have purchased or wishlisted THNT. Your support means the world and it's what keeps me motivated to continue creating and improving the game.
So .. what is next ? Here is the content, features and improvements you can expect in the coming months.
Episodes 2 & 3 New episodes are already in the works! No spoilers for now :)
Survival mode To offer more 'bang for the buck' and to shorten the wait for the new episodes, there will be a Survival mode in the next content update ! In this mode, you'll face off against waves of enemies that become increasingly difficult as you progress and get better upgrades and weapons. There will also be a leaderboard after the full release.
Weapon customization The usual. Change the barrel, replace the foregrip, attach scope and laser pointer to a sword ...
Feedback Do you like the game so far or are you in 'WTF is this ****' camp ? I'd like to hear your thoughts, suggestions, OP builds or ways you managed to break the game.
Stay tuned for the next devlog !
THNT : Target Hunt 'N Terminate in Early Access !
Hi everybody!
We are excited to announce that THNT : Target Hunt 'N Terminate is now available as an Early Access title! So don't wait, grab your copy now and be among the first to experience the heart-pumping action and thrilling combat.
Devlog #007 - Final strokes for Episode 1
Hello again! Early access is right around the corner. No time for long posts - here is some visual stimulation.
Some say that the best way to end the day is a lovely headshot during sunset.
See you next time!
Devlog #006 - Polishing, more polishing & release preparations
Hi! Back again with another THNT devlog. The last few months were mostly filled with performance optimization and general polish, so there was nothing 'flashy' to share: until now !
Early Access release
At last, the date has been set. Early access containing the first episode will hit the virtual shelves early next year !
Hub
Hub serves as a home base. Here you can rest, craft new items and customize your character before returning to action.
Character customization
Another thing that was finalized is character customization. You will find a multitude of upgrades and abilities to create the character that suits your playstyle.
Multiple item functions
Many items in THNT can be used in more than one way. For example, the blaster can fire single shots or charge and fire multiple projectiles.