Three Kingdom: The Journey cover
Three Kingdom: The Journey screenshot
Genre: Strategy, Indie

Three Kingdom: The Journey

【1.06】Patch (The equipment bug is expected to be fixed the day after tomorrow)

Hello everyone,

Here are today's updates:

1. Change "outpost" to "guest house" in the English translation of Wu Fu San.
2. When cards like archers have AOE effects, make them attack all enemies simultaneously to save animation time.
3. Fix the bug where the 8-cost Hu Bao Ying Iron Cavalry causes AOE damage.
4. When hovering the mouse over the three large branches of territory resources (when they are not yet unlocked), allow players to display their gain descriptions like other smaller branches.
5. Fix the bug where the game does not end when the player's health drops to or below 0 after using the Yellow Turban Symbol's Return Symbol.
6. Add an option to accelerate attack animations in the settings interface (e.g., make card movements, such as moving cards from the discard pile to the draw pile, and all attack animations three times faster).
7. Fix the second option of some events, where obtaining Exhausted Supplies and then removing two cards will change the logic to remove the cards first, then obtain Exhausted Supplies. It will no longer be possible to remove two cards for free, similar to the ruse event.
8. Fix the bug where the card prompt in the event interface is too far away from the card itself.

Due to the updates of these two versions, there is currently a serious bug where some equipment cannot obtain their effects properly. This bug will be fixed in 2 days, we apologize for the inconvenience!



I have received all suggestions and feedback, and will continue to work on updates and optimizations in the coming days.

【1.06】Patch

Hello everyone,

Here are today's updates:

1. Change "outpost" to "guest house" in the English translation of Wu Fu San.
2. When cards like archers have AOE effects, make them attack all enemies simultaneously to save animation time.
3. Fix the bug where the 8-cost Hu Bao Ying Iron Cavalry causes AOE damage.
4. When hovering the mouse over the three large branches of territory resources (when they are not yet unlocked), allow players to display their gain descriptions like other smaller branches.
5. Fix the bug where the game does not end when the player's health drops to or below 0 after using the Yellow Turban Symbol's Return Symbol.
6. Add an option to accelerate attack animations in the settings interface (e.g., make card movements, such as moving cards from the discard pile to the draw pile, and all attack animations three times faster).
7. Fix the second option of some events, where obtaining Exhausted Supplies and then removing two cards will change the logic to remove the cards first, then obtain Exhausted Supplies. It will no longer be possible to remove two cards for free, similar to the ruse event.
8. Fix the bug where the card prompt in the event interface is too far away from the card itself.

I have received all suggestions and feedback, and will continue to work on updates and optimizations in the coming days.

【1.05】Patch

Hello everyone,

Here are today's updates:

1. Optimized the save mechanism. Now the game can save after completion, preventing loss of resources and difficulty, and players no longer need to start a new game to save.
2. Fixed a bug in which the Reloaded Cavalryman could not deal multiple damage when discarding high-cost cards.
3. Fixed a bug in which Xu Chu could not be recruited.
4. Fixed a bug in which the boss battle would be skipped if the enemy surrendered but was killed.

I have received all suggestions and feedback, and will continue to work on updates and optimizations in the coming days.

【1.02】Patch

Hello everyone,

Here are today's updates:

1. Fixed a bug with Xiahou Dun's upgrade: players can now draw 5 cards when killing enemies under his buff, regardless of whether Xiahou Dun was used to deliver the final blow or not.
2. Fixed a bug that prevented Sun Jian's faction from gaining combo points.
3. Fixed a bug where certain X-cost cards, such as Full Bow Eight Trigrams Formation, were displaying a cost of 240.

I have received all suggestions and feedback, and will continue to work on updates and optimizations in the coming days.

Patch Note V.1.03

Hello everyone,

Here are today's updates:


  1. Fixed the bug that would allow players to purchase the merchandise with no cost if they click the purchase button and exit the menu in a short time
  2. Fixed the bug that makes the Warlord’s Armor can't deal any damage to the enemy after leveling it up to the max level
  3. Fixed the Voice-over for the cards, now the voice-over would only play one each term
  4. Improvement on the card Tri-hued Kit, now if you have it, you won't trigger the event of Moral Principles for avoiding getting it multiple times.
  5. Remove the card Oath of Brotherhood from The Sun
  6. Fixed the bug that would make Sun Jian factions say Sun Quan


We appreciate all your suggestions and feedback, and we will continue to work on improving the game in the coming days.

【1.02】Patch

Hello everyone,

Here are today's updates:

1. Fixed a bug where the game would freeze if the boss was killed by thorns and there were still minions left alive.
2. Fixed a bug where all cards would disappear from the discard pile when Zhang Jiao appears after wiping out all the minions with Guan Yu. (This was due to the death effect of a specific minion, which has been removed.)
3. Fixed a bug where the game would freeze when using the Cavalry card to draw two cards and play them when both the draw pile and discard pile are empty. (The card cannot be played in this situation now.)
4. Updated some Japanese translations. (More updates to come in the future.)

We appreciate all your suggestions and feedback, and we will continue to work on improving the game in the coming days.

【1.01】Patch

Hello everyone,

First of all, I would like to express my sincere appreciation to all players who have been playing the game, and thank you very much for your valuable feedback and suggestions. These are all very precious for the growth of "Three Kingdoms: The Journey".

Here are some urgent bug fixes and optimizations I have made in the last two days:

1. Fixed a bug where the enemy's attack power would still be 0 in the next round after the player used
the Yellow Turban Scroll to reduce their attack power to less than 1.
2. Fixed a bug where the enemy's attack power was not halved when they had the "Flaw" buff and were attacked.
3. Fixed a bug where the attack value of the attack intention was not displayed when the attack power was 0, instead of being displayed only when the final damage value was 0.
4. Implemented a new Flaw damage mechanism. When the enemy has Flaw, the final damage value is halved when attacked.
5. Reduced the spacing of the generals' roster to make it more prominent.
6. In the event, random card deletion will no longer remove the general's card!
7. Removed the "Next" button that appeared after players received all rewards in a level, and automatically entered the map to make the pace more compact.
8. Three-color silk bags can no longer be obtained repeatedly.
I will try to update with more bug fixes and content optimizations at a frequency of every day or every other day. I have received all of your suggestions and recorded them one by one, step by step improving the game. Thank you for your support!

Three Kingdom: The Journey leaves Early Access Today🚀


The Han Dynasty faces an armed uprising – and the situation couldn’t be direr. The Kingdom is on the verge of disaster, and you’re the only one who volunteers to lead the army in its hopeless last stand. Indie developer Senmu Studio announces that its fast-paced deck-building strategy roguelike Three Kingdom: The Journey is available on Steam.

ABOUT THE GAME


Three Kingdom: The Journey is a strategy card battler that mixes deck-building and path-building roguelike elements. The game tests your tactical thinking by encouraging you to collect new cards, customise your armies, take over territories and defend your positions. All while playing in a fast-paced strategic environment. Choose a faction, its leading general and your equipment, and prepare to save the Kingdom. You must be ready for the battle, for those who waver won’t stand a chance against the troops of the Yellow Turbans and their clever generals. You will have to adjust their strategy to succeed against different types of enemies and free the cities as you travel through a map… where friends and foes await you.



KEY FEATURES



  • Craft a powerful deck between three factions. Each has their strengths and weaknesses and are suited for a different kind of strategy.
  • Build an army with different types of units —infantry, cavalry, ranged—. Gain experience and money as you fight and use it wisely to level up your resources.
  • Carefully forge your own path. Choosing one city over other locations has its pros and cons, as each territory will grant you different rewards and possibilities. Random events and nine different kinds of territory make each playthrough unique.
  • Protect the Kingdom in fast-paced PvE card battles against regular armies while you prepare for tougher boss battles. Remember that your next steps will be influenced by your past decisions, making every choice relevant.

东吴孙坚阵营现已正式上线

各位好!

在经过了数月的测试与优化之后,我们终于为大家带来了《三国:归途》的东吴阵营,新增了大量武将卡牌、军队卡牌以及全新武器装备等内容。感谢各位玩家在测试期间为我们提出意见及建议的各位,在你们的帮助之下我们才能够将游戏做得更好。

本次更新内容:

吴国阵营阵营登场



  1. 吴国孙坚阵营新增7名武将卡牌(孙坚、孙策、孙权、甘宁、吕蒙、周瑜、黄盖)
  2. 新增阵营军队卡牌11张(雇佣步兵、江东卫兵、庐江上甲、车下虎士、丹阳兵、解烦卫、雇佣弓兵、江东弓手、劫营骑射、横江武射、无难骑射、锦帆弩、雇佣骑兵、江东骑兵、劫营骑、无难骑、丹阳骑、解烦骑)




全新核心机制:连击



  1. 吴国阵营新增核心机制“连击”,通过打出不同的武将及军队牌从而达成连击需求,完成全部连击需求后即可获得连击点。
  2. 吴国阵营的武将卡牌以及部分军队牌在使用时将消耗连击点数来代替指挥值。




其他新增内容:全新阵营专属装备



  1. 吴国阵营新增6个专属可升级装备,包括(古锭刀、霸王枪、两当铠、明光铠、白鸽、快航)
  2. 新增4个独特武将招募事件
  3. 新增4个全新的BUFF及DEBUFF。(双生、标记、水生、溺水)
  4. 新增12件全新战利品(直柄铜斧、襦铠、七弦琴、筒袖铠、幄帐、古铜甲、五福散、黄金锄、路鼓、铜甲胄、日晷、青龙刀)


再次感谢各位玩家对我们长久以来的支持与期待,我们还将继续努力打磨游戏,为大家带去更好的游戏体验。

《三国:归途》测试分支现已开启:孙坚阵营登场

大家好

今天给大家带来《三国:归途》的最新更新公告,感谢大家长久以来对我们的支持。为了能给大家带来更好的游戏体验,我们将在游戏正式更新之前先进行一轮测试,并根据测试情况对游戏内容进行调整优化。我们将会在优化妥当后将其推送至正式分支,以确保大家能有更好的游戏体验。

以下是本次新版更新内容:

一、 吴国阵营阵营登场
1、吴国孙坚阵营新增7名武将卡牌(孙坚、孙策、孙权、甘宁、吕蒙、周瑜、黄盖)
2、新增阵营军队卡牌11张(雇佣步兵、江东卫兵、庐江上甲、车下虎士、丹阳兵、解烦卫、雇佣弓兵、江东弓手、劫营骑射、横江武射、无难骑射、锦帆弩、雇佣骑兵、江东骑兵、劫营骑、无难骑、丹阳骑、解烦骑)

二、 全新核心机制:连击
1、吴国阵营新增核心机制“连击”,通过打出不同的武将及军队牌从而达成连击需求,完成全部连击需求后即可获得连击点。
2、吴国阵营的武将卡牌以及部分军队牌在使用时将消耗连击点数来代替指挥值。

其他新增内容:全新阵营专属装备

1、吴国阵营新增6个专属可升级装备,包括(古锭刀、霸王枪、两当铠、明光铠、白鸽、快航)

2、新增4个独特武将招募事件

3、新增4个全新的BUFF及DEBUFF。(双生、标记、水生、溺水)

4、新增12件全新战利品(直柄铜斧、襦铠、七弦琴、筒袖铠、幄帐、古铜甲、五福散、黄金锄、路鼓、铜甲胄、日晷、青龙刀)

如何开启【test测试】



我们开放游戏的【test测试分支】是为了能够尽快地获取更多测试信息,同时也让焦急等待的各位朋友们能够提前体验到游戏的新内容,只需要跟随以下引导便可以将游戏切换至测试分支。




  1. 选中你库中的“三国:归途”右键后点击属性。
  2. 在属性面板的左边点击选择测试版。
  3. 点击下拉窗口选择“test-玩家测试”后关闭即可。
  4. 正常成功后游戏在库中的显示会增加后缀显示为“三国:归途[test]”就OK了。
  5. 如需返回线上的普通版本,只需在刚刚属性-测试版的地方选择“无”即可。


目前在【test测试分支】下的游戏内容都不是正式游戏内容,线上正式版本的更新内容还是会以发布的公告为准。有任何问题都可以在社群内找到管理员进行反馈,非常感谢大家对我们的支持!我们定将继续努力,为大家打造一个更好的游戏体验!