We have some important updates to share regarding Three Skies and some exciting news about our future projects.
As of May 20, 2024, at 12:00 CST, we will be discontinuing live service features for Three Skies. This was not an easy decision, but it's a necessary step to pave the way for something bigger. Here’s what you can expect with the upcoming patch 2.1.5:
All in-game purchases will no longer be available.
Mith packages will be free to obtain in-game.
We will be sending all players rare currencies as a thank you gift.
While we conclude Three Skies' live services, we're thrilled to inform you that we're focusing our efforts on a new project within the Three Skies universe. This new venture will move away from the monetization model of the previous game, aiming to enhance your experience and interaction with the world we've grown together.
Thank you sincerely to each of you who joined us on this journey, sharing your feedback and shaping the game’s community. We're excited to bring you along as we transition to this next chapter.
Stay tuned for more updates post-service closure. We value our community and look forward to continuing this adventure with you.
Warm regards,
Shiny Box Games
Three Skies Patch Notes (04/08/24) (v2.1.4)
Our latest patch has just arrived, see what's new down below!
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Heroes
Xanda banner is now active
Dungeon
Overgrown dungeon environment has been completely redesigned
Gameplay
Added new animation for the commander when a trap is triggered
Some prop positions have been adjusted
Bug Fixes
Fixed background not updating on redesigned dungeons
Dungeon rooms seen as explored when leaving spawn has been fixed
Fixed minimap/quests showing prematurely during battle end
Fixed bandit and slime scale
Three Skies Patch Notes (03/25/24) (v2.1.3)
Our latest patch has just arrived, see what's new down below!
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Area
Area 7 (Augia) has been added and can now be accessed after completing Area 6 Zone 10
Dungeon
Hot Desert dungeon environment has been completely redesigned
Travel
World Map has been redesigned
UI
Dialogue system has been redesigned
Barracks
Talent panel in Hero menu has been replaced with Passives panel
Displaying additional passives that are available
Added new icons for passives
Gameplay
Battles now start with your heroes in the frontline of your party
Positions in the party can be changed in the middle of the dungeon through the inventory screen
Updated Commander animation speed
Adjusted battle animations
Reworked skills for all classes
Dungeons are now offline with online checks before and after
Encounters and exploration times have been adjusted to be more user friendly
Added a variety of new interactive props
Artifacts
Added new artifacts Tulok’s Rod and Tulok’s Bait
Enemies
Walruskin appearance has been revised
Volcanhog has been added to Area 1 burning environments
Bug Fixes
Fixed dungeon level buff application
Hero menu issues have been fixed
Fixed prop positions
Rewards display has been fixed
Fixed sorting on attacker
Discoveries have been fixed
Team status localizations have been fixed
Fixed music issues after battles
Water Blast ranged tag has been fixed
Three Skies Patch Notes (02/12/24) (v2.1.2)
Our latest patch has just arrived, see what's new down below!
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Gameplay
New encounter menu has been implemented - Encounter menu appears when interacting with props to allow players to use different items during the encounter
Mending flames now grants a status effect that converts 50% of incoming fire damage to HP
Mimics and Ballistas can now be captured
Mimics now have a chance to spawn from normal chests
New Alchemy Table prop has been added
Guide
Outdated images and text have been updated
Bug Fixes
Skill issues have been resolved
Dungeon unlock issue in Area 6 has been fixed
View Enemies screen displaying swap icon has been fixed
Fixed map shrine animation
Fixed stuck claim all button
Some prop positions have been fixed
Fixed wrong effect showing up on trap disarm
Three Skies Patch Notes (01/29/24) (v2.1.1)
Our latest patch has just arrived, see what's new down below!
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Area
Area 6 (New Syvelia) has been added and can now be accessed after completing Area 5 Zone 10
Dungeon
New Istoren Dungeon environment has been added
Savannah, Burned Forest, Forest, and Elven Forest dungeon environments have been completely redesigned
Enemies
New dungeon enemies have been added to Area 6 (New Syvelia)
o Spirit
o Owlkin
o Secret Boss
Gameplay
Max Hero level has been increased from 50 to 100
Ascension now increases hero max level by 10 per rank
Attributes can now be invested in up to 30 from 20
Auto for a dungeon is now available after that dungeon is cleared once
Promotion no longer resets hero level
Level ranges have been adjusted for all dungeons.
Bug Fixes
Fixed issues with Skill trees not functioning as intended
Map title issues have been fixed
Barricade visuals have been fixed
Fixed Capture C keybind to function as intended
Backgrounds have been fixed to reflect new zone art
Fix for issue with dungeon line not blending with level vignette
Three Skies Patch Notes (01/18/24) (v2.1.0)
Our latest patch has just dropped, see what's new and what's changed down below!
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Heroes
- Sethos banner is now active
Gameplay
- Enemy fodder capture mechanics have been added allowing players to capture fodder using a variety of methods and to add them to their party - - Net - Purchase a net from the supply store to use on an enemy - - Bribe - Bribe the enemy with gold in an attempt to capture them - - Dominate - Use MP to dominate the enemy’s mind in an attempt to capture them - - Sacrifice - Sacrifice some HP in an attempt to persuade the enemy into being captured
Barracks
- Anima Fragment has been added - - This fragment can be received when dismissing fodder you’ve captured - - Using Anima Fragments you can ascend your fodder to make them stronger
Dungeon
- Dark Forest dungeon environment has been completely redesigned, let us know what you think - Added new designs for barricades, crates, chests, shrines, and more - Sped up commander action animations
Bug Fixes
- Fixed level up dialogue not appearing - Fixed various props and interactables not appearing as intended
Three Skies Patch Preview (2.1.0)
Patch 2.1.0 will be arriving soonly and in the meantime we wanted to show you some of the cool stuff you can expect to see! Let us know what you think!
Please disregard 2.0.5, the patch number has been updated.
If you have any questions ask away here, via the Steam forums, or our Discord! ːsteamthumbsupː
Three Skies Patch Notes (01/08/24) (v2.0.4)
We've just released a new patch, see what's new down below!
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Event
- New New Year event has been added
Commander
- New Commander animations & adjustments have been added
Enemies
- New Gnoll design has been implemented - New Goldmane design has been implemented
Dungeon
- Even more prop and interactable designs have been added
Bug Fixes
- Fixed palettes not appearing as intended - Fixed FX issues - Consuming items mid battle has been fixed - Bug in buildings menu has been fixed - Fixed text issues - Damira palette has been fixed
Three Skies Patch Notes (12/01/23) (v2.0.3)
We've just released a new patch, you can see what's changed down below!
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Heroes
- Cordelia banner is now active
Events
- New Holiday Dungeon Dive Event has been added
Gameplay
- New prop (crates, wells, and more) designs have been added (WIP)
Three Skies Patch Notes (11/21/23) (v2.0.2)
We've just released a new patch, you can see the details down below!
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Heroes
- Havel banner is now active
Gameplay
- Various gameplay animations have been tweaked - Updated positions for battle animations