Tin Can cover
Tin Can screenshot
Genre: Simulator, Strategy, Indie

Tin Can

1.0.02d

Fixed:
- Objets being thrown in outer space at the speed of light in case of asteroid hit
- No more processors in Fireworks
- Asteroids no longer broken when restarting a game
- No longer possible to break the game by managing to grab an object you already have in one hand in the other one (you guys are crazy)
- Challenges not triggering achievement when completed (open your challenges menu to get it if you've missed it)
- Rescue 1 and 2 have been re balanced
- Grabbing the monitor too soon in tutorial 4 no longer breaks it
- Basketball hoop no longer gets stuck with the temp system door
- Player can no longer stay stuck crouching if trying to leave the pod after pressing escape button
- Party game mod
- Weird issue with on/off buttons being teleported to 0.0.0 while in hand
- Scenario Editor (Need feedback)

Takeoff in 3, 2, 1.0!

Trapped In a Fragile Escape Pod, ‘Tin Can’ Challenges You To
Hurtle Through Space At The Mercy Of The Cosmos!


"In Space, Tech Support Can't Hear You Scream"



Takeoff in 3, 2, 1.0 !



We are officially out of early access with the release of Tin Can 1.0 !
It is said that in space, nobody can hear you scream, and if you are seeking the
ultimate thrill we encourage you to check out all our new content!
This has been quite an adventure and we are happy to have worked alongside you all. We hope you will enjoy this version of the game as much as we enjoyed making it.
As usual do not hesitate to leave us your feedback, reviews and other comments!

Since the early access release, we've added the following content:

- Second Pod (Relay Station)
- New Event
- Fire and Leaks
- Storage
- Rescue Mode
- Improved Soundtrack
- Scenario Editor
- Revamped Medusa Pod
- New Physical Interactions
- Improved Graphics
- Tutorials (4 improved tutorials, now)
- Challenges
- New Achievements
- A Few Easter Eggs ;)
- Re-balancing
- Lots of Debug and Various Small Improvements
- VR is Underway and Available in Alpha

We have a lot more in store if things go well so keep an eye open for future announcements!

As discussed previously, we are working on Tin Can's VR mode and it will be released as a free DLC in the next few months. You can still play the old VR alpha version through the launch options.
We'll be looking for beta testers so do not hesitate to join our Discord for more information about that!

Join the Tin Can Community:

1.0.01a

1.0.01a

Fixed:
- Broken ice sound during ice nebula
- A couple broken achievements

Added:
- Secret achievement
- Community memorial

0.9.05a

0.9.05a

Fixed:
- Components not being deleted when leaving station airlock
- Collision issues between player and drawers
- Bug letting players put components in the repair station while its door is closed
- Basketball hoop
- Components being deleted in hand when too close to the airlock
- Light in bunk not turning off when no power

0.9.04a

0.9.04a

Fixed:
- Issue caused by previous inertial fix that made movements weird (Sorry about that!)
- FOV and Motion Blur sliders not working

0.9.03a

Fixed:
- Weird inertia issue in 0G

0.9.02a

Fixed:
- Broken tutorial 4

0.9.01a

Fixed:
- Issues in challenges

0.7.01a

0.7.01a

Fixed:
- Electric Nebula not working the second time (or any other time after the first)
- Buggy black hole
- Weird movements in 0g
- Broken button in leaderboard
- Tips not closing right away after evacuation

0.6.01a

0.6.01a

Fixed:
- Issue with drawers passing through each other (repair station and storage drawers)
- Fonts being too small in some main menu windows

Changed:
- No Touching Challenge has been modified (No spoiler, though)
- Round monitor can turn on with less power

Added:
- Handle above seats
- Credits reset when closed in main menu