Fixed an issue where dungeon icons are shown as white boxes on mini map
Fixed an issue where fishing wouldn't work
Fixed an issue where NPC Dialogue Windows could not be closed with the buttons
Fixed an issue where the Furnace could not be destroyed and had no collider
Fixed an issue where the dungeon boss statues wouldn't work
Impostor crashed into Tinkertown: Among Us content out now!
Dear Tinkerers,
we’re excited to introduce our newest update!
Thanks to Innersloth you will be able to enjoy some special content from Among Us coming to Tinkertown. (We don’t need to tell you that it’s still Tinkertown). Those of you that have been following us for a long time already knew something “???” was planned.
Let’s cut to the chase: The newest update introduces a new event that is tied to the Lighthouse within the Desert. You might have asked yourself about its existence for quite some time. Through yet unexplained means you will be able to access it and through it the Among Us content, a new kind of “dungeon” you’ve never seen before!
If you manage to make it, you’ll be rewarded with all kinds of stuff that is also tied to Among Us. From costumes to stash, just make sure to check every box, crate and bucket within the dungeon.
We really hope you enjoy the content and the updates still to come! Our next stop is not the Lava Biome, but deeply tied to it. As always, feel free to drop your feedback into the forum or join us on our Discord.
Halloween Is Back In Tinkertown - And It's Spookier Than Ever! 🎃
Dear Tinkerers,
While waiting for the drop of the Among Us content later this week, we have quite a bit of stuff in store already! Halloween is back in Tinkertown and spookier than ever. We’ve added new costumes, decoration and even a new place to visit in the Forest. Just create a new world and hunt the costumes!
At the same time we continued to fix bugs and optimize the experience. Aside from revisiting growth stages, Mine Carts & combat, bosses can now be easily reached - once defeated - through new placeable items. 😊
Here’s what you can expect in detail:
6 New costumes
Tombstone Decorations
1 new Area in the Forest
2 new Enemies
Fixes:
Fix issue with mountable Mine Cart
Fixed a bug causing Rune guardians to not spawn
Fixed a bug causing players to get stuck on ice when using a gamepad
Fixed a bug where taking off armor that grants Mana or Health would fully heal you
Reduced Growth times on crops and trees to 1 day per stage
Revisited Shield stats and added a shield-block Buff
Adjusted Charge Times, based on Weapon Categories
Removed Knockback from Daggers, except the Warden's Dagger, which features strong knockback
Added pre-defined chunks for some of the Sunset-/Night-time only enemies
Buff apply adjustments
Added Boss Teleporter Statues
Fixed Ice Dungeon sliding passages
Slightly increased Mana Costs for staffs and utility items
Reworked Food items, concerning their affected stats, timings, and Buff Slot
Impostor Landing Incoming: Among Us Coming To Tinkertown! 🚀
Dear Tinkerers,
You all know Among Us, right? Now imagine what a potential Impostor landing in the world of our colourful pixel-art Tinkertown might mean for all of you exploring this magical place?
Well, we could tell you, but details are not ready to be shared just yet. Only this much can be revealed: Among Us fans can expect to see some familiar sights in Tinkertown in the near future!
Friends and foes await you in Tinkertown! Your Tinker-Team
Sneak into the Multiplayer Sandbox World of Tinkertown at EGX LONDON! 🎮
Heya friends!
Quick question: are you living in lovely London? Or are you there on autumn vacation at the moment? If so: what a coincidence! Because we are there at the moment as well. Nah, not on holiday - for work. Because it's once again time for fabulous EGX LONDON! ːsteamhappyː
Grab a ticket and meet us at the Thunderful Publishing booth in the Exhibition Centre London on September 22-25! You can get your hands on Tinkertown and five additional marvelous games from our portfolio: Planet of Lana, Wavetale, Togges, Worldless, and The Last Hero of Nostalgaia.
Honestly, you shouldn't miss a single one of them! ❤️
See you all at the ExCeL in a bit, right? The Thunderful Exhibition Team
Fixed an issue where quest giver name for "Return to ..." instruction wasn't shown correctly
Fixed an issue where sometimes players would be left behind when teleporting to the desert dungeon boss fight
Fixed a bug where one-hit kills would not count for quests
Fixed issues with Kill quests and Kill Achievements not updating for all players involved in the fight
Fixed an issue where the Quest HUD localization was off
Added a popup window when trashing key items to prevent misclicks
Close HUD when moving away from workbenches or inventory tiles
Fixed an issue where Staff of Sprinkle would not heal the player
Fixed sliding passages in Ice Dungeon
Early Access 0.14.1
Fixed issues that made acquiring certain achievements difficult or impossible
Added new NPCs to Teamwork achievement
Improved visuals in achievement progress list
Fixed some issues with very long german words
Added housing feedback for NPCs: they will now tell why they aren't happy in their home
Improved the housing detection to work better with multi-room houses and each npcs nemesis, doors
Fixed an issue that allowed an NPC to spawn multiple times
Improved the housing detection to work better with multi-room houses and each npcs nemesis, doors
Fixed an issue that prevented shovelling on mount locations
Buffed mine cart speed
Early Access 0.14.0e -- Fixes many broken worlds!
Implemented a solution to corrupted worlds, that will discard and regenerate chunks containing unreadable data
Added a quitting splash screen that notifies the server to end data operations to prevent corruptions (should also appear when quitting with alt+f4)
Fixed an issue where Points of Interest like waypoints or mines would sometimes disappear from the globe
Fixed an issue where dungeon icons would sometimes show at half opacity
Fixed an issue with the staff of sprinkles
Sneak into the Multiplayer Sandbox World of Tinkertown at BitSummit X-Roads!
こんにちは、みんなさん!
Good news for all of you, that are located in (or close to) Kyoto: Since 2019 BitSummit - for 2022 titled as "BitSummit X-Roads" - is open to the public for the first time! On August 7th you can get your hands on a huge number of upcoming games at the Kyoto International Exhibition Hall.
And even better news: Tinkertown is attending BitSummit X-Roads! Join us at the Thunderful booth and test-dive into the world of our snadbox multiplayer game with a brand new event demo. Otherwise, you can add Tinkertown to your shopping cart and start tinkering and exploring your own little sandbox world straight away.
If you're having a good time do us a favor and follow us here on Steam and leave your feedback in the Steam Community Hub. That would help us a lot. ❤️
Oh, and don't miss out on the other demos of Thunderful's games that are playable at BitSummit X-Roads: Paper Cut Mansion, Cursed to Golf and Togges!