Now the key combination on how to harvest is written in the description of the selected object:
Moved the upper shift point of the item info popup, possibly on ultra-wide monitors the info window could be cut off at the top (thanks to the hater for the feedback on this, what doesn't kill you - makes you stronger!)
Added a signal effect when an allied bot dies (a red signal will fly to the player, without sound)
(Enemy mode only) Added a new item: Infected Chip - This chip drops from any enemy object, it has a 40% chance that it will drop
Now the settings menu can be opened during the game, hallelujah!
Corrected the position of the cursor when you control the robots, hit the target more accurately!
During precision control of robots, when you hover over other summon buttons, the camera range is no longer affected
(Enemy mode only) Now, as a reward for the last stage of the game, you will be able to create enemy mortars and enemy spawners, have fun all you like
Improved appearance of the output pointer for the smelter
Improved appearance of the output pointer for the branch extractor
Bug fixed
Fixed a bug that did not allow garbage to be selected after the destruction of some miners that were placed on bushes, trees, etc. The object selection method itself has been improved, now buildings have the highest priority (a garbage heap has a building type), after buildings, surface objects (stone, sand, wood, bushes, and so on) are selected.
In some cases, a pile of garbage left after a destroyed miner may not be saved (it will disappear after loading from a save), this bug is still being sought to be fixed.
Halloween is over
It would be a pity (or maybe not), but the Halloween event in the game has come to an end, the game menu has become normal, and pumpkins no longer appear in the game world. Pumpkins that were created and not collected by the player can still be found and collected.
The bug with garbage located "behind the object" is still in the process of being fixed, it turned out to be difficult.
The fruit slicer is ready!
The work on fruit slicer upgrades has been completed.
Vegetable slicer
The vegetable slicer is fully completed (all upgrades of this machine have received sprites).
Mode without enemies is here!
A mode without enemies has been added to the game.
You need to start a new game if you want to play without enemies.
When you start a new game, a window with world settings will appear (there is only one setting now) in these settings you can uncheck "Enemies" and your game will be without enemies.
But.. I recommend playing the game with enemies because the game was originally designed that way.
What are the disadvantages of playing without enemies?
You will not have recipes that are related to combat, but there will be those that are needed to complete the game.
You will not be able to create robots and place them.
You will not be able to create turrets and mortars, as well as ammunition for some of them.
Robot control buttons are hidden in the mode without enemies.
Some upgrades are not available in this mode (those related to combat).
Upgrade materials are obtained from broken robots that you will come across in the game world, one broken robot appears every 3.5 minutes in the active region. Broken robots do not disappear on their own.
The mode has just appeared and there may be bugs or imbalance of upgrades. If you encounter something similar - write to the game's discord, where I will see your message immediately (if I'm not sleeping at that moment).
Some improvements
The Crafting Terminal now takes crafting items from slots, the player's inventory, and from its own container.
Conveyor belt and underground conveyor can now be connected to the crafting terminal.
Iron ore and copper ore have changed their appearance slightly to be more distinguishable, refined ore of the same types have undergone the same changes.
Halloween
in the game will end on November 2nd after the next update, the main menu of the game will become normal, and pumpkins will no longer spawn around the game world.
Mode without enemies in development. No gifs today :)
The first look from Glidercat is here!
See the first look at Total Factory right now! Also on the channel Glidercat will be released a series of let's play of Total Factory. Don't forget to like and subscribe to the Glidercat channel if you like the game and the content in general!
Thanks!
Scanner
Now the guaranteed spot with ore shows even if it is outside the active region.
Halloween is here
Come into the game and look for scary pumpkins around the game world, take their contents! Event time is limited!