New language surpported, English, Japanese and Traditional Chinese have been installed!
The Korean version is also installed, but there are still some details that we haven't tweaked yet, so we'll be updating it in the near future.
have fun! (DeepL)
Countdown to the NS version launch! Plus, a game festival discount!
Just 7 days left until the release of our "Touhou Mystia Izakaya" NS version. This version includes all DLCs, providing a complete package without needing any additional purchases.
Three years ago, when we hesitantly clicked the release button for the game, I never imagined it would come this far!
Looking back, it's been a wonderful and fulfilling journey, a warm path where the game development team and players supported each other and polished the game together.
Thank you to all the players for your support; you have helped this game grow. In a week, we will officially launch this game at 5.2. At that time, the physical cartridge will begin shipping, and the digital version will be unlocked.
Having played Nintendo games since childhood and boasted to my classmates that one day I'd make a game for Nintendo, it feels surreal to be realizing this dream at my nearly middle-aged stage.
Just 7 more days, please wait for the official release! The dev team at is also eagerly awaiting May 2nd along with everyone!
2024.3.19 major update.
Additions and Optimizations:
Added new song selection for the concert. Players who own DLC1-5 will unlock a new song after maxing out the bonds of every character in a DLC respectively. The song that plays when not having max bond with all characters, Please Come Again to Mystia's Izakaya, has also been added into the selections, meaning you now have a selection of up to 7 songs for the concert!
Added Switch fanart. Please check your submission if you've made one. For any inquiries and errors, please let me know by emailing langqiaoemeng@qq.com. It was ultimately decided after discussion that some submissions would be controversial, so we did not add them in. We apologize deeply to anyone whose submission didn't make the cut.
You can now revisit the rules for DLC2's boss fight at Satori.
Lunar Trial/Mizuchi battle max follow-up orders limited to 2-3.
Fixes:
Fixed an issue where the game would crash when business ends.
Fixed an issue the game would crash when exiting the Bizarre Cooking Competition.
Fixed an issue where collecting the "Oni Killer" from Makai while not having DLC2 would crash the game; added JP branch to Bunbunmaru newspaper.
Fixed an issue where budget would increase when not supposed to every time Mima's magic circle is activated.
Fixed an issue where Youmu wouldn't be a rare guest when heading to her trial while the Creator's Box is active.
Fixed an issue with the language buttons in the settings.
Fixed an issue where punishment spell cards wouldn't charge up Mima's spell.
Fixed an issue with the rotation of text on the menu in the Traditional Chinese version.
Fixed an issue where the game would crash by opening the notebook as the shop is closing.
Fixed an issue where the game would crash after max bonding everyone in DLC2 in the Traditional Chinese version.
Fixed an issue with the order of dishes when not having any dishes.
Fixed an issue where vibe songs 1 and 2 of DLC1 were swapped in the phonograph.
Fixed an issue where saving under certain circumstances would crash the game.
Fixed an issue where guests in line would bug out after Rin Kaenbyou's punishment spell card.
Last update in 2024.3.4 4:58 CST
We're going to start listing and summarizing all our fixes in the upcoming days in here. This is due to the large amount of fixes from before. We'll be reading all bug reports in here, so everyone is welcome to report any bugs they find.
Updated 2024.3.4 4:58 CST
Fixed cloud saves with Steam's tech support. Please give it a try. If you haven't booted up the game for a long time and realize your save file is gone, try recovering it with the method detailed in this video: https://www.bilibili.com/video/BV1nK421k7DZ
Fixed a black screen bug with Koishi's lunatic boss battle. Other issues stemming from this should have also been fixed.
From now on, if the game's resource check fails, a more detailed message will be provided.
Fixed an issue where trying to harvest the Oni Killer in Makai without owning DLC2 would crash the game.
Fixed some issues with Mima's spell exponentially increasing the budget when activated.
Fixed an issue where Youmu's trial would not spawn rare guests when the Creator's Box is active.
Got rid of the "trial version" text at the lower right.
Silently added support for Traditional Chinese + beta text for English DLC5 and Japanese DLC4 and DLC5.
This issue has been urgently fixed. Players can restart the Steam client to resolve it
Sorry for the inconvenience caused to everyone
---
First of all, I apologize to all players!
Around 2:00 on the 23rd, after we conducted a major repair version update regarding cloud archiving, many players encountered issues with being unable to log in properly!
Because when I released this version yesterday, the programmer and I were already very confused, so we didn't have time to follow up on any bugs we might encounter after the release, so we fainted and went to sleep.
When I send my child to school this morning, I glanced at QQ and it was about to explode. I quickly called the programmer and they are currently urgently repairing it
This issue will be fixed soon, please wait!
Sorry, thank you very much!
DLC5 is here! The final journey to Makai and the Lunar Capital begins!
Dear players of Mystia's Izakaya, long time no see, or nice to meet you, perhaps.
With the advent of the Lunar New Year, DLC5 is officially going on sale. We've been working on this for a while now, so players who have been holding their breath can finally embark on another adventure. And this is your first time here, you now have another section of the map to explore.
As many of you know, this will be the game's final DLC. Once this DLC is published, all story content planned for Mystia's Izakaya will officially draw to a close. It may be a bit sad, but with goodbyes come new beginnings. In the coming days, we'll be reworking our plans in order to finish projects such as Touhou Fairy Knockout and Touhou Blooming Soul more efficiently.
Of course, our Aki Sisters farming game, which is also set in the same universe, will also hit the shelves next year. It's the same old business management simulator, this time set in a farm. Then, you'll be seeing the izakaya you've become so familiar with from another's perspective. The same faces will be there, and those past events will still be there; the point of view may be different, but the dream can still continue...
Now back to DLC5 itself.
First of all, some bugs are inevitable when the game updates. Our playtesting team only consists of 20 people, and the number of people playing the game when it updates can easily go up into the thousands. The strength, size and reach would certainly dwarf ours in comparison, so you could expect some bugs which we have missed, even fatal ones. But, there's no cause for worry. We'll be closely monitoring everyone's feedback after release and fixing these bugs as soon as possible. Generally, it takes one or two weeks for a major update to become stable, so if you encounter any fatal bugs, don't rush into the game and be patient for a bit. We promise these bugs will be fixed in the shortest time possible.
If you encounter any bugs, feel free to leave a comment under this announcement or shoot me an email at langqiaoemeng@qq.com. It'll bring it to our attention.
Actually, the characters that show up in the new Makai and Lunar Capital maps are all rather special. They're mostly characters from the PC-98 era or characters that seldom make an appearance in the Windows era. These characters share one special trait—they barely have anything describing them by the original creator. So, in order to make the story feel complete and have substance to it, we've come up with a hefty amount of our own canon, penning them stories which fit the style of Mystia's Izakaya. Some people may consider this OOC, so if that doesn't sit right with you, please don't buy or play this DLC.
Lastly, the story of this DLC goes back to the heart of the game—the tale of the izakaya that values friendship and human connections—once again shedding light on the izakaya owner that is Mystia Lorelei. See what running the izakaya means to her and how she does so with all her heart and soul.
It's a Touhou fangame that would make all of us proud.
Also, we're planning a roguelike gamemode as a sendoff to the game. It's still in the testing phase at the moment, and due to its size, releasing it along with DLC5 would probably create the MOAB (Mother of All Bugs). That's why we decided to wait around a week to when DLC5 is in a more stable state. Please look forward to it.
Please take your time enjoying this DLC. Below are some ads about the game. Take a look if you have the time.
1. Preorders for physical copies + Limited Special Edition of Mystia’s Izakaya are coming to an end Store url: https://phoenixx.ne.jp/231216_yosuzume/ Please order on whichever platform you're most comfortable with! All preorders will end on February 22, so place your orders while you still can! As we'll likely be making these based on the number of orders, there probably won't be a lot of surplus remaining. Nintendo charges a fee for the game cards, and if you factor in the various cuts they take, we don't actually make much of a profit from game cards. We only went through with it to satisfy those among you that would like to own a physical copy of the game. If you want a physical copy of this game, please don't miss out on this opportunity. Getting your hands on one in the future will be extremely difficult.
2. Along with DLC5, OST5 has also been released
Steam url: https://store.steampowered.com/app/2797450 OST5 contains all the much-anticipated songs for DLC4. The songs from the two DLCs just so happen to add up to 20, so we finally have enough for a reasonable CD. I'm pretty confident in our songs, so don't miss out on this!
Winter Sale! Switch Preorders! DLC4 Translation!
It's been a long time coming! Winter sale 2023—coupled with the festive season—the best time of year for stockpiling games! We have some very important announcements to make this time. First and foremost:
Preorders for Physical Copies of the Switch Version of Mystia's Izakaya have Begun!
If this is something you've been looking forward to, this is the prime opportunity to grab yourself a copy! What are you waiting for? Preorder by clicking on the links below!
Details regarding the Limited Special Edition are as follows:
1. TWO decks of Playing cards with Mystia's Izakaya's Illustrations, totaling at 110 cards!
We've picked out 110 playing cards with the illustrations of Mystia's Izakaya. Each deck has 54 basic cards and one additional unique card. As those who have bought our playing cards will tell you, these cards are absolutely beautiful. You can see a preview of these cards here:
△ Version A playing cards preview
△ Version B playing cards preview
2. A CD collection of seven concert songs!
Aside from the game's opening and ending themes, we're also currently working on themes for the story of DLC1 - DLC5. Once these songs are finished, they'll be added as options to the game's ending concert, so players will be able to freely choose which song they wish to perform for that concert. These five songs will also get brand new concert CGs! As part of the Limited Special Edition, this CD will contain these seven songs as well as their lyrics. The lyrics will also be contained in a dazzling booklet when it's out, so please look forward to it!
△ The cover of the CD. The image on the disc itself is subject to change, this is for illustration purposes only.
3. A rubber figurine of the izakaya's owner herself
We'll also make a rubber figurine of the great proprietress, which will be packaged with the Limited Special Edition. As the figurine is still a work in progress, there are no physical samples, but do refer to images of our previous creations. The final product will definitely be very cute!
△ The figurine's design—Mystia holding her signature grilled lamprey and a mug of ZUN beer!
△ Our previous rubber figurines, the adorable Remilia and Flandre (1)
△ Our previous rubber figurines, the adorable Remilia and Flandre (2)
That does it for the Limited Special Edition. Again, you can purchase this at the links below. Now, onto the updates for the game!
The most important one: DLC4 now supports English!
Features and Improvements
Added chat history: press the up key during a conversation to view the chatlog.
Added the advanced filter: on any screen which lists items, click on the button or press the corresponding hotkey to open the advanced filter screen
Added the game's English and Japanese logo.
Added Japanese translations for part 2 and 3 of Marisa's bond description.
Added VFX for Youmu and Yuyuko's reward spell cards
Added an easter when you feed Yuuma a certain dish. This dish guarantees a "satisfied" (orange) rating from Yuuma, which can be used to ensure Yuuma doesn't invoke her reward spell card as an ordinary customer.
Redid the VFX for Yuyuko and Meiling's reward spell cards
Added a tutorial explaining Yuuma's bossfight which automatically displays when you fight her for the first time. You can also revisit the tutorial by talking to Kyouko.
Kyouko now has tutorials related to favoriting, presets, the basement, Kourindou, Hakugyokurou and accessing DLC areas.
All floating info panels during business have now been moved to the right.
Players are no longer forced to sit through "recalled tutorials" again in order to get rid of the "haven't seen" tag.
Merchants in the Forest of Magic and Palace of the Earth Spirits now have a low chance of selling grapes.
Rinnosuke now has a small chance of appearing in the Forest of Magic.
Bamboo Meat Pot's recipe now uses beef instead of pork.
A secondary reminder will appear when a dish on Today's Menu doesn't have its corresponding station or is very low in quantity.
Stations will now have their own unique background. During business, when a station's effects are successfully activated, the resulting dish will also have the corresponding background.
Added an indicator to dishes that have additional ingredients. This indicator is visible on the tray.
When buying recipes, players can now see the tags of the corresponding dish.
On the third stage of the Bizarre Cooking Competition, Koishi's dislike tags won't have DLC4's poison-related tags.
During a conversation, pressing C twice in a row will let you copy the current dialogue package
Optimized save file loading. Now save files loading logic will only run when entering the game for the first time, when business ends and the save screen is entered, and when save files are refreshed manually.
Improved readability of text bubbles.
Improved readability of text on the CG screen.
Improved readability of text on the serve/toss-serve screen.
Improve the readability of the "next level" text on Mystia's notebook
Improved the readability of text on the info screen.
Improved the readability of prices on the shop screen.
Improved the readability of text on the rhythm minigame tutorial.
Improved the readability of descriptions on the wardrobe and items screen
Optimized VFX of Alice's and Sanae's reward spell card
Optimized particle count on some spell cards.
Bug Fixes
Tweaked the indicator of Kyouko's tutorial.
Fixed the pupils of Kogasa's illustration being the wrong color
Tweaked the description for how wine is brewed in the Scarlet Devil Mansion portion.
Fixed a bug where the "Sour" tag wouldn't show unless DLC2 and DLC3 was owned.
Fixed a bug where the game would take up more and more RAM while it was running.
Fixed a bug where during toss-serving, while the dish is in the air and a partner serves a drink, completing said order, the index wouldn't automatically move on to the next order.
Fixed a bug where while using the button to end business early and Remilia's spell card's second phase's maid summoning effect is triggered, the maids are still summoned and business is unable to end.
Fixed a bug where Kagerou's and Shinmyoumaru's illustrations and rare customer data would be swapped in the Fanfare and Shining Needle Castle.
Fixed a bug with the audience's orientation in the music competition.
Fixed a bug with the character spacing being too small in the izakaya menu screen.
Fixed a bug with temporary loading screens sometimes not appearing.
Fixed a bug with using the trigger buttons to cycle between screens.
Fixed a bug where there wasn't a hint for the function of alternating between the ingredients panel and the output panel with ctrl.
Fixed a bug where partners would hang if the instant completion of Aya's Famous Shop stacks with Hina's/Youmu's/Okuu's instant completion effect.
Fixed a bug where the handles on some progress bars were too small.
Fixed a bug where the Japanese description of the QTE buff would overflow out of the textbox.
Fixed a bug with the VFX of Kisume taking off and landing, similar to the VFX for Komachi's space manipulation.
Fixed a bug where Aya's punishment spell card's "no long distance serving" effect would make it so you couldn't cycle between orders with the Q and E keys. Now, during the effect, the toss trajectory will not show.
Fixed a bug with the VFX of Murasa's spell card.
Fixed a bug where toss-serving's hint wouldn't display.
Fixed a bug where forcefully closing the shop by holding X after all fairy maids summoned by Remilia's "Red, the Night Castle's" second phrase effect would cause an error.
Fixed a bug where opening a UI screen while some spell cards were being declared would cause the sound effect to continue playing when the UI screen is kept open once the declaration ends.
Merry Christmas, and have fun! DLC5 is coming soon! Please look forward to it!
It's China's national day holidays, so our circle is having a discount on all your games! If you've been keeping an eye on them, now's a good chance to pick up our games!
But, what I really wanted to announce was that, to celebrate the launch of Mystia's Izakaya for the Nintendo Switch, we're accepting fanart submissions from fans like you for the third time! The event runs from October 1 to Ocotber 14! All fanart will be featured in the game's Switch album!
Be as creative as you want. Something related to the Nintendo Switch is best, but you can draw whatever your heart desires! When you're done, simply ping or DM me, or shoot me an email (2573802958@qq.com)! Anything is fine!
Not all submissions will make it though. Submissions that won't make it include but are not limited to R-14, obviously traced artwork, characters from other intellectual properties, unsuitable memes, art that includes assets from other games, as well as artwork that goes against public decency. It'll be shown on the "Nintendo" Switch after all, so I ask for your understanding. If your art doesn't make it, I'll personally inform you.
I look forward to what everyone will come up with this time! Below is a rough outline of how we'll present the art in-game. Feel free to use it as a reference!