Reworked pretty much all projectiles in the game. For real.
The number of unique projectiles went from 59 to 203.
Balance Change:
Getting negative HP due to Fire, Poison or Antihero now immediately triggers game over for both the protagonist and the rival.
Bugfixing:
Fixed a bug where the Grow perk will give armor as well.
Fixed a bug about the Grow, Overpowering and Keikaku perk not triggering due to gaining HP with another perk (Example: Trophy Collector).
Capped the amount of fused cards into one during Endless Mode using the Keeper of Secrets backstory. This is because there is an edge case that could end up crashing the game.
Updated Breaking the Limit description to better reflect how it works,
Fixed negative HP breaking into 2 lines,
Some typos.
Update 1.3: Undead Archetype!
General Changes:
New Archetype: Undead!
20 new cards.
10 new perks.
New Undead Outfit.
6 new fighters.
Balance:
Azalea is now an Undead fighter as well.
3 other fighters were modified.
Performance:
Slight improvement in the performance of "Explore the Ark" events.
Update 1.2.1: Card Codex
The Codex now has a section to check the Cards in game.
Added 3 new Trials: Trial of the Betrayer, Trial of the Underdog and Trial of Reincarnation.
Added a Katana to the Slash Animation of some cards.
Adjusted all fighting Animations.
Inspecting cards now can be done with "Right Click".
You can Inspect Reward Cards.
Clicking on a card now creates a glow.
Update 1.2: Hopeless Romantic
General Changes:
New Backstory: Hopeless Romantic!
New lines for the Hopeless Romantic encounters.
Now you can check the global Leaderboards in the game!
You can inspect cards during fights.
Now there is a slight delay to the tooltip when you check a keyword.
General UI Improvements.
Balance Changes:
The "True Captain" achievement gives more Ark Points.
Update 1.1.0.3: All-Rounder
General Changes
The regular Card tooltip is no more. Now if you hover a keyword you'll get description.
You can also hover Statuses and Perks the same way.
Added 8 new rivals.
Card Order visuals are improved.
New Achievement: "One Shot".
Changed the Statuses' popup.
Balance:
Trial of Combat: Changed "Double rival's attacks" to "+1 attack to all rival's cards".
Bugfixing:
Forged by the Gods now gives +2 Power, as the description said, instead of +1.
Characters no longer can be hurt or heal after the game is over.
The Archdruid's Headwear is fixed.
Lambda no longer overalps with her Codex entry.
Typos.
Performance:
Explore the Ark no longer causes some small performance issues.
Update 1.1: Magical Girl Archetype!
General Changes:
New Archetype: Magical Girl!
20 new cards.
10 new perks.
New Status Effect: Star!
Fusing cards now generate new names for the card.
Changed Agent Throne song.
Balance:
Keiko now has Magical Girl cards along with Electric cards.
Keiko "Explore the Ark" event can give you Magical Girl cards.
Mysterious Past was buffed by limiting the pool of cards it can give you.
Bugfixing:
Chaos orb can no longer be a negative number.
Clarified in game how double power buff is applied.
Update 1.0.1: Paladin Rework
General Changes:
Reworked the Paladin Archetype. Now the Avatar State is no longer divided into Red, Green and Blue. Instead is just one that gains abilities
The Captain of the Ark now is less random, and should be a greater challenge.
Added one new Outfit to unlock: The Survivor
Added 5 new Idle Poses to the character creation
Added 2 accesories
Added 2 faces
Added 1 hairstyle
Change how the default pop ups look like in game
Balance:
Toying with the Space Continuum: At the start of the fight add 3 Abnormalities to your rival's deck.
Avatar of Black: Getting hurt no longer removes the Avatar state.
Miracle: When you're the Avatar, gain twice as much critical charge.
Blessed Armor: When you're the Avatar, gain twice the armor.
Prophecy: When you're the Avatar, gain twice the amount of Power.
Changed Ascension, Aura of Determinaiton, Aura of Healing, Aura of Light, Channel Divinity, Divine Protection, Martyr and Sacred Relic.
Performance:
Huge performance boost to cards like "Gamble"
Bugfixing:
Trial of the Punished now works as intended
Solved a bug that didn't allow to close deck inspection if you had 3 card selected during a fight
1.0!
General Changes
Added "Ultimate Mode". An alternative to Regular and Endless runs. It's like a regular run but with the trials of Endless Mode, and even more of them than usual. Consider it the Ultimate Challenge. (Note: If you can't find Ultimate Mode it's because it requires at least 10 victories or reaching rank 20 in Endless Mode)
Added 15 new Ultimate Achievements!
Changed the visuals for Backstories, added feedback if you had already beaten the game with that backstory.
Updated the Credits
Balance:
Endless Runs now require you to at least beat the game once before unlocking.
Bugfixing:
The game no longer skips getting a Perk on the second fight if you reload the game at the wrong time.
Armored Deck no longer has the icon of Healthy Deck
Fixed several typos.
Update 013: Lambda, the Knight
General Changes:
Added Lambda to the game! The last boss to complete the roster
Added 4 new Perks for the Boss that can be obtained with Mutant or Exploring the Ark
Added a new outfit to unlock
Added a new achievement
Added a special Lambda card
Added a Codex Entry
Updated Credits
Added borders to the main screen for some resolutions
Removed the Beta category for Endless Run
Bugfixes:
Wealthy now activates at 15, not only when you have more than 15 gold
Corrected the description of the "True Captain" achievement
Dr. Weird appearance was corrected
Update 0.12.1: New Cards, Trials, Fighters and Polish!
General Changes
Added 4 new cards to the Universal Pool
Added 6 new trials for Endless Mode
Added 7 new fighters
Improved the UI in several places
Replaced the Perk Glow
Updated the How To Play
Balance
Buffed Punch and Feint
Reduced the number of victories needed for unlocking the Secret Boss Codex
Bugfix
Fixed a bug that auto unlocked the Nightmare backstory