Please make sure to update your game on Steam! Build ID: 9119360
Misc + Add new achievement called "Wild Master".
Bug Fixes + Fixed an issue in combat where tooltip was not showing action description. + Fixed an issue in Stats Menu when game is paused which cause some party characters not being visible. + Tentative fix for some achievements not being unlocked properly. + Tentative fix for unlocking one character might cause all characters being unlocked.
Here is a series of fixes I have pushed since release. Make sure to update your game on Steam before playing. Last Build ID to track is 9111494
Misc + Add a new "???" icon in game UI on top of the screen. Upon clicking, display a series of tutorial texts to help newcomers. + Slightly decrease the strength of the image grain.
Balance Changes + Reduced Pandy's base DEF to 2 (previously 3). Def bonus from Shield's Up unchanged. + Reduced Pandy's base ATK to 9 (previously 10). + Reduced damage reduction when using Guard from 70% to 50%.
Bug Fixes + Fixed an issue where MP cost of capacities shown on tooltip were not taking into account the Magic Wand emblem effect. + Fixed Pandy's passive description. Bruiser effect last for the entire combat when applied. + Fixed "Not enough mana" message not showing properly when you try to use a capacity with less mana than required. + Fixed Jester's dialogue not showing proper gain or loss if you decided to play his game. + Fixed Mysterious Master dialogue not showing proper emblem name received as a gift. + Fixed an issue where gold and fragment counter were not displayed correctly on UI. + Fixed Krouet passive ability which could be applied multiple time in a single turn. + Fixed an issue where action UI were displayed in front of tooltip UI during combat. + Fixed an issue where the wrong version ID of the game was displayed on Title Screen.
I'm aware some of you experienced issues with Achievements not properly working. Im still investigating. Please stay tuned!
Another matter to discuss is the futur of Tower of Spirit! There are a lot of content to come in the game, from new area to new enemies and boss! New playable characters are also on the way! I'm so excited to show you all the things I'm working on! Thank you so much for the support.
Tower of Spirit Early Access Launch
Tower of Spirit is NOW AVAILABLE in Early Access!
I'm BEYOND EXCITED to announce my first game is officially out!
Tower of Spirit is a turn-based dungeon crawler with rogue elements in which you battle your way to find the legendary treasures of the mysterious tower! If you loved games such as Slay the Spire and Darkest Dungeon, i'm confident this could be a good surprise for you!
Check the FAQ for answers to many questions you might have: https://steamcommunity.com/app/1989140/discussions/0/3417685728362221451/
As a solo developer who knew almost nothing about programming and art not so long ago, I cannot express how thrilled I am right now. I'm eagerly awaiting your feedbacks, and I hope you enjoy the game and what's coming in the next updates!
So what's next?
A brand new area named the Scarlet Forest is on the way with new enemies and boss. I'm also working on several playable characters, new features and mechanics. You can join the discord where I'll tease some of the futur content right here: https://discord.gg/Z4MTZbCJ3C