Dark, cold, and snowy days are the perfect time to stay in and dive into great gaming experiences. So, make sure to fill up your library with amazing games for even more amazing prices!
Embark on exciting adventures, defeat your enemies in action-packed shooters, solve puzzles, experience beautiful worlds in platformers, or have a great time with friends or family playing our party games. It does not matter how you want to spend your time. We will have something for you - now for up to 90% off!
HandyGames AI-Powered Showcase 2024
HandyGames is thrilled to announce the first-ever AI-powered HandyGames Showcase 2024, which will be part of the THQ Nordic Digital Showcase 2024. The event will kick off on August 2nd, 2024, at 8:45 PM CEST. Gaming enthusiasts can tune in to watch the full showcase on the THQ Nordic Showcase Page, YouTube, and Twitch, or view the HandyGames Showcase separately on the official HandyGames YouTube channel. Prepare for a showcase crafted with the precision of an AI-driven algorithm versus the creativity of a caffeinated game dev.
Join us as we reveal more about our exciting titles and celebrate the creativity and innovation in gaming. We have programmed our AI to ensure it's an unforgettable experience. So, sit back, relax, and let our artificial intelligence entertain you like never before.
Stay tuned for more updates and be prepared to welcome our new AI Overlords!
Patch v1.2.0.40
Fixed player position not always saving and loading correctly in Sandbox mode.
Fixed enemy attacks in Sandbox mode not always working correctly.
Hotfix v1.2.0.36
We fixed two more bugs:
Changes
Fixed invisible Russian font.
Fixed an issue where the "fat chicken" wasn't ever spawned from the henhouse.
New Update v1.2
Hello, friends!
It might be a bit early in the year for spring cleaning, but we got rid of a lot of pesky bugs and also added some quality of life features.
New Features
Highlight grabbable objects
Did you ever accidentally pick up the wrong person? We now added an option to highlight objects or people if they are in range to be grabbed. This allows for much more precision, especially if there are a lot of potential targets close together.
Rotate and zoom with one hand
We added an option to rotate and zoom with either the left or right stick/touchpad. You can decide if you want to use this feature and on which hand. The other hand will still be available for all menu related uses.
More reliable pointer
When using the build menu, you always had the option to grab the buildings directly with your hand or with the pointer ray. This pointer had some issues that made it a much less reliable tool. Buildings in the build menu rotated faster when you point anywhere on the panel. Now they only rotate faster when you directly point at them to indicate you can now grab them. We also fixed issues that prevented you from picking up construction sites directly after being placed on the ground. This should make readjusting the position and rotation much easier.
Show new buildings
When new buildings are unlocked during tutorials, they are now not just highlighted with a glow effect in the build menu, the build menu now also actively scrolls to the new item. This should help new players who might not have found out yet that there are more than the initial 3 buildings per category to choose from.
Bugfixes
Optimization
General performance improvements.
Improved UI performance and scroll view behavior.
Optimized interactions between clouds and lightning targets.
Reduced jittering during player movement.
Achievement Fixes
Fixed achievement Feathered Thief not being achievable at all.
Fixed issues with achievement Diversity unlock mechanic.
Fixed issues with achievement Master Builder.
Fixed issues with achievement Multitasking.
Fixed issues with achievement Chicken Shaker unlocking too early.
Fixed issue with ship passengers not disembarking.
Fixed navigation issue with townies on ships.
Fixed lost trade goods on returning trading ship after loading.
AI fixes
Added cooldown for townies' angry reactions to achieve a better fulfillment of needs.
Improved movement of ranged units.
Improved accessibility of harbors for townies.
Improved check if townies or animals are under water.
Made thieves return to enemy base after stealing in Sandbox mode.
Fixed issue that prevented enemy units to spawn on towers.
Fixed issue with seagulls not being able to steal food from tavern storage.
Fixed issue with eagle that occasionally stopped hunting.
Fixed fish and chicken navigation issues.
Island fixes
Improved navigation on Capital Island to make mine accessible in Sandbox mode.
Improved navigation on Fort Haven.
Adjusted limit of gold mines on Fort Haven in Sandbox mode.
Added highlight to fishing spot on Solitary Island.
Adjusted well limit on New Port in Sandbox mode.
Balanced timing of lava streams.
General fixes
Fixed a potential bug that could cause construction sites to never be completed.
Fixed highlights on player-interactable objects and made the interactions more robust.
Made rally flag sink in water and then quickly respawn.
Fixed issue with game progression being one level too high after loading.
Fixed issue with pallets remaining at harbor after emptying.
Improved check of player's boundaries.
Fixed cauldron stew level not rising properly.
Fixed issue where marketplaces could hold more resources than allowed.
Disabled culling of buildings and townies.
Fixed clouds drifting away from play area.
Merry Christmas from HandyGames!
Ho, ho, ho. So it's that time again.
Holidays are here, and of course we want to celebrate with you! And since we're inviting you, we're also bringing the presents. No. Usually it would be the other way around, wouldn't it? But that's not how it works here. So, once again.
Discounts, straight from our hearts
We want to present you with big discounts and give you the opportunity to expand your portfolio of entertaining games! Many of them are cheaper than anywhere else this year!
Among them you will find some of our best titles, for example...
Check out Endling – Extinction is Forever and experience the heartbreaking story for yourself, or experience the wacky humor of Chicken Police - Paint it RED. Take an infernal journey into the hellish worlds of PERISH, or create a small but exquisite automation world in Little Big Workshop. Experience the fascinating virtual world of Townsmen VR, or master the original in 2D and build medieval cities without borders. And of course, have a few fun singing lessons in One Hand Clapping, or annoy your neighbor with funny pranks without him catching you. You can also go back to school and be more innovative than a fifth grader. And if you're a little more serious, you could also learn about Germany's darkest days during the Second World War. Take your pick, there’s something for everyone.
In any case, we wish you a happy holidays and a wonderful New Year, and we hope you enjoy gaming and that you stay true to your passions! We hope to see you again next year! We will have plenty in store for you again!
Townsmen VR part of Steam VR Fest - get it for 60% off!
Townsmen VR is part of this years Steam VR Fest and to celebrate it is 60% off!
About Townsmen VR:
Townsmen VR uses the exciting possibilities of virtual reality to further enhance the classic city building game with entirely new gameplay experiences and interactive mechanics. It combines elements of a God-game simulation and a classic building game with the interactive possibilities of VR.
Check out our other games that are part of the VR Fest:
It's that time of year! The Steam Awards are just around the corner, and it's up to you, the players, to nominate your favorite games of 2022. From all your excellent feedback, we know that you enjoyed Townsmen VR, and we're confident that it is one of the more unique VR experiences out there. So if you would consider nominating Townsmen VR for a Steam Award, we'd be very humbled.
Thank you so much for your continued support from everyone at HandyGames.
Update 1.1.0.2 + Sale
Hello, friends!
Townsmen VR is getting a new Patch on Steam. It includes a bunch of fixes all over the place and a couple new features. We hope you enjoy it and thank you so much for playing!
Full Patch Notes - Version 1.1.0.2
New features:
• Added improved building placement feedback: color coded outlines now show the required even space around the construction site.
• Made talking NPCs actually look at the player.
• Added Steam Community Items (Trading cards, badges, emoticons, backgrounds).
General fixes:
• You are now able to drop townies on your hand without them falling over.
• Implemented new underwater shaders for all levels to prevent flickering.
• Fixed an issue with townies interrupting each other's work in certain situations.
• Implemented saving for quest timers (also used for sandbox attacks and more), previously when you saved while they were running, they would always restart after loading.
• Fixed save & load issue on resource chests after some contents have been depleted.
• Fixed underwater splash effects at the player's hands appearing way below the ocean's surface.
Ship and trading specific fixes:
• Updated save system to ensure that the ship starts the route where it was saved instead of going back to the first waypoint.
• Fixed issue with lost trade player ship on save & load while returning from horizon.
• Fixed the hook at the harbor being too low at the start and then jumping up the first time it is used for trading.
• Fixed an error on ships that aren't setup for trading.
• Fixed random attacks always coming from same route.
• Fixed errors connected to interrupted trades.
Level specific fixes:
• Made harbor indestructible on Solitary Island and Sunken Island.
• Made the 10 minute timer for Smuggler's Cove quests to build town buildings optional, now if you already have built those buildings, the timer will be skipped.
• Fixed softlock in New Port where a pirate ship wouldn't come back if you had a lot of troops already when it disappeared on the horizon.
UI specific fixes:
• Fixed issue that building info can't be reopened.
• Fixed the UI pointer ray disappearing when placing a construction site and then opening another menu (like the main menu) before the placement timer has finished.
• Fixed the UI pointer ray being blocked while placing building addons. Now it should be possible to build several addons in quick succession.
• Increased scale of build menu and island info.
• Research for buildings of the highest levels is now locked until the previous level has been researched (affecting church and barracks for sowrdsmen and crossbowmen).
• Fixed issues with info UI.
• Updated building info UI of gold mine to use the same layout as all the others.
• Adjusted info UI layout on harbor and ship.
• Fixed harbor info UI to properly show resource display of used storage after loading.
Small update hotfix 1.0.1.0
Hi,
we pushed a small update to help with a specific issue some players reported.
The game usually pauses when you take off the headset, displaying a "headset not mounted" message. But if for some reason that detection doesn't work correctly, the game can appear as always paused, preventing you from playing the game.
If you are experiencing this issue, you can now start the game with the launch option "-nopause" to deactivate the headset detection.
To add this launch option, right-click Townsmen VR in your library and click on "Properties...". Under GENERAL add "-nopause" (without quotation marks) in the field labelled LAUNCH OPTIONS.