Please keep in mind that all of these features and fixes are not the last! I will continue updating this game as time goes on! :D
Features Added:
There is now a queue for building! This means that when a toy is breaking an object, and you try to create a building, no longer will this awful glitch effect the ability for it to be built! Now the building will be built after the toy is finished with whatever task they were doing beforehand. (Will continue with this trend by enabling multiple buildings to be built at any time, without the menu going away between the buildings being built)
Evil toys will jump out of their toy box and try to stop you when you try breaking down the bedroom door!
Info Graphic of the health of objects and the materials they will give when you hover over them with your mouse!
Radio look is updated, along with the UI feature that pops up when you destroy it.
Various Fixes
Slight FPS Raise (As with everything, I will continue working on this)
UI Graphic of music player is fixed and no longer takes up your screen in the main game, and you can pause to change songs if you do not want to listen to them.
General bug fixes.
Thank you for playing! :D
Minor Fixes / Additions
Important things to note:
- Camera position was not saving before, this has been fixed. Camera will be in the same position you left it when you reload the game. - Code optimization
Continuing onwards, I am going to continue smoothing out all further gameplay and visuals. This means that the the continuation of the map will be cut, decreasing the scope of the house. The additions to the house will be added via updates following the release of the game. Up until that point though, I am going to continue smoothing out the gameplay. This means smoother frames, easier UI, exterminating bugs, making the models look better, adding some more content to areas that may seem lackluster, and last but certainly not least, creating a game flow that makes more sense. (Building overhaul) Until then, please enjoy what the game has to offer! Thank you so much!
There are many updates being made right now, hang tight while everything gets polished and fixed up! :D
Saving Functional
Saving in game is no longer prone to easy breaking! Feel safe to quit anytime and come back without any issues!
How's It Going?
Hey everyone! Just thought I'd let everyone know about the current state of the game so far! To maintain quality, there has been a slower pace for updates, but I would like you to know it is way worth it! As you all may know, all the saving functions for this game are custom made by me for a variety of reasons, so this has been a big project that I am happy to go through with everyone!
With that noted, I am currently investing much of my time into fixing and patching up the saving system. On top of this, I would like to say that I have noticed some glitches many of you who have played probably noticed. One of the major ones being the buildings not giving a preview before placing, and I am happy to announce that has been fixed and will be coming through with the next major update.
The Game's Saving Grace Update!
I'm thrilled to share some incredible updates to the game that I've been tirelessly working on:
Introducing Save and Load Functionality: The game now features the long-awaited ability to save and load your progress! This has been an arduous labor of love, and I'm bursting with pride at the result. I've poured countless hours into developing this feature to ensure a seamless experience for all players. Rest assured, I'll continue fine-tuning and optimizing it to eliminate any potential issues.
Immersive Lighting Overhaul: Prepare to be amazed by the game's enhanced lighting system! I've dedicated myself to improving the visual depth of the map, creating a more captivating and immersive environment. The new lighting effects will transport you to a whole new level of gaming experience.
Before:
After:
Aesthetic UI Enhancements: I've taken it upon myself to revamp the game's UI, making it more visually appealing and perfectly aligned with the game's theme. You'll notice an overall improvement in the game's UI, with various aspects now exuding a captivating charm.
Options Menu Updated: The game now features a working settings system!
The Toy's Paradise Saving Grace Update!
I'm thrilled to share some incredible updates to the game that I've been tirelessly working on:
Introducing Save and Load Functionality: The game now features the long-awaited ability to save and load your progress! This has been an arduous labor of love, and I'm bursting with pride at the result. I've poured countless hours into developing this feature to ensure a seamless experience for all players. Rest assured, I'll continue fine-tuning and optimizing it to eliminate any potential issues.
Immersive Lighting Overhaul: Prepare to be amazed by the game's enhanced lighting system! I've dedicated myself to improving the visual depth of the map, creating a more captivating and immersive environment. The new lighting effects will transport you to a whole new level of gaming experience.
Before:
After:
Aesthetic UI Enhancements: I've taken it upon myself to revamp the game's UI, making it more visually appealing and perfectly aligned with the game's theme. You'll notice an overall improvement in the game's UI, with various aspects now exuding a captivating charm.
Options Menu Updated: The game now features a working settings system!
UI Overhaul!
A lot of small changes that make a big difference. A small update until the soon-to-be saving functions release!
Saving Your Game?!
Hello everyone! I want to keep this as brief as possible when I say that I have been working tirelessly to make sure this game has working save states! This means that very soon I will be releasing the ability to save and load games, as well as many other features, including much needed UI improvements.
Thank you!
December 22nd Update Notes
As it is now winter, many more updates are to come. Right now, is to fix the core elements and make the game look and maintain a more professional approach.
- Added a guidebook to help familiarize players with characters. - Fixed the glitchy animations that the "default" toys have when breaking items. - UI overhaul for many objects such as the research table.
AUTUMN SALE / GAME PROGRESS
Game Progress
Hello everyone! Thank you so much for your current support, and patience with the game at the moment. Right now has been rough with maintaining updates with the game, as I started college back in late August.
With that, time for updates has been very spotty, and I hope to release more updates within the next few months as Winter approaches.
Until then, please report any bugs you find, and I will get right ahead on that within that time frame. Thanks all!