We wish to thank all of you for your support and your interest!
Tracery of Fate will be released in the second quarter of the year 2024.
We wish you all the best in this weekend.
Happy New Year everyone!
~~ Sign Narva Team ~~
Moving forward
Dear, Sentinels
We are extremely grateful to all of you for your interest in our game.
We have been negotiating with publishers for some time now. As you understand, such things as the release date of a game depend not only on its technical readiness, but also on various marketing activities. So, unfortunately, in this matter there are reasons beyond our control. At this time, we still do not have all the information we need to share with you. But we can say for sure that our immediate goal is to take part in Steam VR Fest 2023.
We really hope that by then all issues will be resolved.
Thank you for staying with us.
~ Sign Narva Team ~
Hello everyone
Greetings
The clock is ticking. However some circumstances required additional efforts from us. This Thursday we will present a vision for the future of our game.
Approaching the release
Hello, Dear Sentinels
Sorry for not being publicly active these days. We have come a long way leading to this moment. We learned a lot. Seriously. In three weeks we are going to announce the Tracery of Fate release date!
Thank your for your time and patience!
Stay tuned
Hello, Sentinels!
It's been a while since the last update. But we are here and working to befriend Tracery of Fate with other platforms.
There will be news soon.
Stay tuned!
Hotfix
Hello, Sentinels!
We discovered that our previous update contains multiplayer bug. Loading screen does not disappear for the client character pawn. Now it is fixed.
We apologize for any inconvenience caused.
~Tracery of Fate team
Hotfix
Hello
Fixes
Sound will no longer disappear if game window is out of focus
Climbing up final phase will not make you fall for a second
Exploding mushrooms fixed
Loading screens added
Streaming mode renamed to LIV mode.
More haptic effects
Heartbeat on receiving damage while low on health
Normal recoil for shooting the revolver and strong recoil for firing with active ability enabled
Parry enemy attacks with axe or shield
Potion drinking
Mask effect for the teleportation or restoration
Object grabbing or pickup
June Update
Hello, Sentinels
Maptasks We've fixed several objective handling events. Thanks to your reports. ❤
Fixed achievement You reported that the Chain Reaction Bomb was not filling the Steam achievements bar. Now it is fixed.
Performance There are performance improvements. We found a way to apply cheaper calculation methods to dynamic objects.
bHaptics We are glad to introduce bHaptics hardware support. Now you will be able to feel the game more. Currently TactSuit, TactVisor and Tactosy for Arms are supported. 🌎 https://www.bhaptics.com/
LIV Now we support LIV streaming software. You can enable "Streamer mode" if you'd like to replace main character body with your avatar. 🌎 https://www.liv.tv/
Future Improvements
Hello, Sentinels
Here are some of our thoughts on future Tracery of Fate updates.
Fixed -hmd starting option
Latest patch caused -hmd starting option to freeze the game (e.g. -hmd=SteamVR). Now it should work again.