Bug fix / Bug: Hook shot skill fails in some situation. Bug fix / Bug: Some skill book shows wrong knowledge information. Changed some healing skill names and now cure skill removes restriction effects.
v1.5.4 (Minor bug fix, Minimap traversal option)
Bug fix / Bug: Stun effect of Maul skill does not works. Bug fix / Bug: Flame wave skill does not works properly. Bug fix / Bug: Infinit loop bug when using Extra attack and Teleport attack skill. Balancing / Teleport attack now has 3 cooling time. Balancing / Now Extra attack skill is activated only per skill applied. UI / More specific information about Status Effect types (Blessing/ Curse/ Entangled/ Restriction/ Fortify/ Frozen/ Poisoned) UI / Added an option to confirm end turn. UI / Added an option to turn off death agony sound. UI / Added an option to fast traversal adjacent room on screen minimap. UI / Now player can move adjacent rooms on minimap window.
1.5.3.1 (Hot fix)
Bug fix / Bug: Odd path planning around floor traps. Bug fix / Bug: Protection and Dark Protection and magic protection potion not working.
v1.5.3 (Minor bug fixes and balancing)
Bug fix / Bug: Some of skills are not usable when Entangled. Bug fix / Bug: Range of throw item skill is wrong Bug fix / Bug: Charge attack skill is active during the first round if it is active on the end of previous battle. Bug fix / Bug: Gunner has 2 gun mastery up as learnable skills. Bug fix / Bug: Some of reaction skills are activated even after the caster is dead. Bug fix / Bug: Can change equipments or use items during stunned state. Bug fix / Bug: Rogue gets more XP when summoning allies during battle. Bug fix / Bug: Re-roll button is not selectable using controller or keyboard. Balancing / Sniper can learn quick draw. Balancing / Masked archer boss's ap is increased from 2 to 3 and now has quick draw skill. Balancing / Now Gunner has Ranged Combat 1 knowledge. Balancing / Now re-roll price of shops are not increased more then 3.
v1.5.2
Bug fix / Bug: Marauder's AP is less then Rogue Bug fix / Bug: Spirit nova 4 has no improvement. Bug fix / Bug: Restriction Resistance stat does not work on Entangle effects. Balancing / Now Rogue can learn Quick draw and Rogue Assassin can learn Quick draw 2 Balancing / Axe throw skill's range is decreased from 8 to 4 and cooling time is increased from 2 to 3. Balancing / Throw dagger skill's damage is decreased from 12 to 10 and now it is limited skill of 6 charge. Balancing / Throw Spear skill(and other similar throwing spear skills)'s range is decreased from 8 to 6.
v1.5.1.2(Tutorial bug hot fix)
Tutorial arrow bug fix
v1.5.1
Bug fix / Now `Predict` level enemies can predict teleport trap better. Bug fix / Bug: Ally Unholy units cannot revive.
v1.5.0 (AI improvement)
AI improvement / Now AI has perception parameter: Shows how to deal traps. from no perception to utilize AI improvement / Now AI has strategy parameter: How aggressive the AI is. from aggressive to defensive. AI improvement / Now AI units can remove and pass spike trap or explosive jars or bone pillar by sacrificing themselves if necessary. AI improvement / Now Utilize level AI units can utilize explosive jars. AI improvement / Now Predict perception AI units can utilize teleport traps. AI improvement / Aggressive units ignore fire or spike traps if necessary. AI improvement / Some units can use move skills like hook-shot leap and teleport. Balancing / Now bow skills and gun skills need arrows and bullets to use. Balancing / Now quick draw increase arrows drawn or bullets loaded per turn. Bug fix / Buff and Debuff skills in legendary items do not work properly. Bug fix / Bug: Some perks are retained even after the last turn. Balancing / RangerParty's hire point is decreased from 4 to 3. Balancing / Now Boss Shoogos has hook-shot skill.
v1.4.3
Bug fix / Bug : Killer instinct does not works with Finisher. Bug fix / Bug : Can cast raise zombie skill on Silence state. Bug fix / Bug : The game crashes when two near units both cast Guardian skill and attacked Bug fix / Bug : Guardian skill intercepts healing Bug fix / Bug : The game crashes when equipping staff of meteor. Bug fix / Bug : Ranged overwatch does not works when basic bow skills are in cooling state. Bug fix / Bug : Some of stats on enemy classes are not applied properly (Skeleton Knight and Beast Warrior) Bug fix / Bug : Frost Nova 3 doesn't improve anything Bug fix / Bug : Inverse position card can trigger ranged overwatch. Bug fix / Bug : Knowledge Stats are squished when a unit have too many knowledge stats. Bug fix / Bug : No affected warning is not shown when trying to purify or burn the corpse. Balancing / Noble party's base hire point is increased from 3 to 4. Balancing / Marauder and Rogue Assassin now have Dark magic 1 knowledge as a class trait. Balancing / Rogue mage now can learn Max mana up on new skill section. Balancing / Cooling time of Frost nova is increased from 0 to 2. Balancing / Charm skill's duration is decreased from 3 to 1. Balancing / Charm skill's cooling time is decreased from 3 to 2. Balancing / Now Sleep skill's duration is 2 Balancing / Confuse skill's duration is decreased from 3 to 2. Balancing / Dark storm now hits only enemies or obstacles and hitting times is reduced from 15 to 7 and accuracy is decreased from 80 to 70. Balancing / More enemies on the Corruption party and changed party composition of the party. Balancing / More enemies on final boss party and changed party composition of the party. Balancing / Added Archer enemies on Masked Archer boss party. Balancing / Some of skills moved from Main slot to Support slot (Fairy fire/ Shock/ Frost claw/ Haste/ Protect/ Protect dark/ Protect elemental magic/ Strengthen/ Taunt/ Freeze water/ Grass thorns/ Rock protect/ Roct slow/ Soil blind/ Soil protect magic/ Water purify/ Water silence/ Bone pillar/ Dispel magic/ Purify/ Disenchant/ Plant pillar) Balancing / Now Meteor strike became a delayed magic. Balancing / Tackle and Two handed mastery up skills are not shown on dungeon anymore. Balancing / Block rating of shield are decreased. Balancing / Ice enchanted bows and guns are not spawned on low level dungeon or town.
v1.4.2
Balancing / Added Allow Ally's corpses disappear checkbox. Balancing / Range of Charm skill is decreased from 4 to 3 Balancing / Cooling time of Charm skill and Sleep skills are increased from 1 to 3 Balancing / Mana usage of Sleep and Charm skills are increased from 1 to 2 Balancing / Divine ray now affects only on Undead enemies. Balancing / Divine ray's cooling time increased from 2 to 3. Balancing / Divine ray's accurcy is decreased from 100 to 70. Balancing / Exorcism's accuracy is decreased from 70 to 55 Balancing / Now any unit's defense stat cannot exceeds 70 Balancing / Now undead enemy bosses have more Holy protection. Balancing / Shield bash and Maul Skill's stun ratio is decreased from 100 to 70 Balancing / Later level corruption party compositions are changed. UI / Changed default keyboard binding to be more appropriate to Keyboard and mouse control. UI / Default keyboard binding before is now moved to Keyboard only binding.