In this patch, we focused on long-lasting trains related issues. Although they might look the same. In fact, the reasons why trains might get stuck were plenty. And still, there are some yet unsolved cases. After this patch, it should become rather a rare situation, when you need manually repair the switch. Besides that, we fixed many other issues, some crashes and save/load discrepancies.
List of Changes:
removed unnecessary lights, added lights on missing spots.
When intersecting rail segment with a new rail. It will copy the chain/block signal settings of the surrounding switches.
better trains knowledge about various way changes, so it will correctly tell lights to get green, after leaving its segment.
Another wrong animation on one specific curve was spotted and fixed.
there was a discrepancy in generation seeds on new maps between creation and later loads (which remains consistent among all saves). Resulting in that mountains could appear in a slightly different position, or city names could appear twice on the map.
few crashes were fixed.
Water patch 1.03 hotfix2
We are releasing another hotfix for this... Well, not much stable patch. Thanks for another feedback, that the first hotfix did not solve the issue for all the cases and you were not able to load your water map saves at all. If you have not worked save since the previous hotfix, you should be able to load your game. On the other hand, we had to slightly change the algorithm for spawning trees and mountains on the water maps, so it is not a 100% guarantee, that your old saves will work as some mountain can appear at another position. And if you have water map saves prior 1st hotfix. Patch 1.03 changed some key functions and brought some new challenges and problems for us to solve... We hope, that now you are able to enjoy our game again.
Besides that, we also fixed resolution 3840x1600, which was displayed at 16:9.
We are sorry for any complications that many of you were not able to load your game progress during last week...
Also, Trading cards are approved by steam so, they should start to drop any time soon.
Thanks for standing with us. Jakub
Hotfix 1.03
We apologize, that we missed one huge bug in the new patch related to the new maps. An old map without water was not affected at all. Although we fixed the issue sadly all saved progress of water map can be lost and cannot be easily repaired. If you see any issue when loading your saved water-based map we recommend starting the game again. We hope you did not lose much of your time as we tried to release it asap... we still feel very sorry for that.
Patch 1.03
Let's deal with water!
Hello our players, we finally added this feature into the game. It took us some more time since the last patch, but it is done and updated even on your computers. We hope you will enjoy this long-time promised feature.
In this patch, there are first 3 custom maps + old one.
Realistic map: American East coast + Canada.
Abstract map: These kinds of maps are not based on realistic backgrounds, just we would like to create some we believe interesting Areas. There is a huge river map.
Fantasy map: we found funny to add some nostalgic idea, that in reality, you would like to transport elves to visit their dwarven or orc friends with train or airplane. Like hey, even fantasy has to reach that state of technology! In reality, we would like to create maps based on these stories, just due to the licenses we rather modified city names and so we would not also rather mention the fantasy world from which is the first map taken. We believe you will find it out. :) It is more alike nostalgic easter-egg than something else.
besides that you will see some bug fixes as usual:
Buses and trucks displayed false warnings.
Trucks could be stuck inside the depot under some conditions.
Airships could throw an error under some conditions.
Also within a few days, the game should support trading cards & badges.
So once more I would like to thank you, that you stay with us and help us develop the game further.
Jakub
Patch 1.02
Hello players,
We are glad to announce another patch with fixes. It is quite small but important. List of changes:
Cars could throw an error after load when saved with no road underneath. Causing chaos/collapse of entire road traffic.
rail tracks did not disconnect from the rail network properly in some cases leaving empty reference (which caused another error fixed in patch 1.01). Now we got the cause. This could lead even to more serious issues like exploding trains (still we are not 100% sure if this is the only way to cause the train to explode)
Trains could pass through red lights when a part on the other side of the junction was removed and then placed back. Sadly if you have such part of the track in your game the only way to fix it is to remove rails on both sides, where rails connect to another one and place them back.
Rail tunnel was paid twice it's the price
Just reminding if you get rail collapse of trains waiting on yellow arrows and there is no obvious train which would cause them to wait you can press [F] when pointing on that yellow arrow and this will fix it.
Thanks again for the reports.
Patch 1.01
There is another patch of Transport services making the game working again a little better.
We fixed these issues:
Planes could throw an error and freeze a game, under special conditions.
Planes could move the opposite way when changing the runway.
Trains had still another 3 cases when they could perform the wrong movement over rails.
Trains could not pass one switch more than once in pathfinding (meanwhile we need to check both sides of the switch).
after some changes during EA train stopped turning back in the stations, when they had to use the station just for turning itself without loading/unloading passengers.
trains could throw an error when attempting to find a no longer existing way, which correctly should not exist, but we still do not know, why there still was an empty reference as we are unable to replicate it... Anyway, it will no longer cause any issue even if it happens again.
We also added one useful way how to fix if the game again does something wrong on rails, or you will cause some huge rail jam... When a rail shows a yellow arrow, it means there is a train that prevents other trains to move on that segment, in the opposite direction. Sometimes, mainly when you are changing rails under heavy traffic some trains might get confused and forget to tell that arrow, they left the segment. Still, we are not aware of which specific conditions this occurs. But when it does you get stucked trains meanwhile nothing is blocking them. Solution: Just open rail switches and once hovering your mouse over the broken arrow, or part you need to clean up press [F] so the arrow gets green and all trains will move again.
I hope you like the patch and we would like to thank you, who helped us to find some of these issues again.
Deadly Violet cities hotfix!
Hello our players.
At first let us apologize we feel so badly for this major issue. It was inside steam achievements and our internal testing is mostly outside the steam app. So it was hidden for us. Thanks to you we got a lot of clues to find it out and fix it.
Sorry to anyone who spotted that since one moment only violet cities appeared and as you saved your progress, you could not load it again. Also if you do not have a save containing at maximum 1 violet city we have a bad new, that this save could not be restored and should not be loaded as these new cities disappear and also a lot of other stuff.
Aside from that, it will contain a few minor fixes:
Rail could connect to other rails in one special case to the rail under 90°
German "umlauts" fixed, but all cities in saves prior this patch will remain broken letters as they are saved and issue was not in the font, but in the letters.
fixed missing text in English for passengers.
added green grass option for colorblind mode
Please take in mind that it is currently uploading and it might take some time before it appears on your screens.
We are really sorry for such a huge game-breaking issue once more... Hope those who are affected by this issue did not lose the motivation to play it again or from the older save...
Now also if you run the game not directly from the steam application. The game try to detect the steam and connect to your account. This result with a game restart with steam connected. It might scary one, why it shows that table again.
Thanks for standing with us, Jakub
Patch 1.00 hotfix
Hello Transport Services players.
Thank you for all the feedback and even more to anyone who supported us and the future of this game. Sadly a lot of issues were in the game and so we had weekend full of work to make these things correct.
There is a list of changes:
road pathfinding changed from heuristic model to brute force. Heuristic was fast but imperfect in more complex solutions. So we now calculate all possible ways, at slightly higher computation cost. But it will always reach the destination. regardless the path difficulty.
stations and buses can be sent now into all stations up to the 200 road tiles from the home station. Recently it was 140m as the crow flies. So once the station is displayed it has any path heading to this station.
FIX: trains could by some coincidence stop in the middle of reaching the platform. And would never recover the speed (unless reloading the game) to reach up the desired position on platform to load/unload passengers and continue in the way.
FIX: planes could under lower frame rate miss invisible landing point which navigates plane on to the runway by more than tolerance distance and so it did not land and instead of it circling around the airfield.
FIX: road's collider was made smaller in previous patches and it could go through Forrests.
FIX: rail curves next to the bridge ramp could result in wrong train's animation
FIX: cars and trains on bridge ramp could have the wrong position after game load (disappeared itself when unpaused).
FIX: truck's depot & trucks could throw an error in colorblind mode when clicking on some elements in their GUI.
FIX: airplanes did not display in the aerial overview when an airship was also present.
Thanks for your patience and sorry for those errors above, which leaked into the release version. We are still aware of a few more issues, which we are currently working on. Thanks once more.
Transport Services leaves Early Access
Dear players
At first, let me thank you all who supported us during Early access by purchasing our game and then giving us the feedback. Thanks to you the game moved on huge steps forward from barely playable version to almost stable. Still some harder to catch bugs remains, but we believe that now you can really enjoy the game and sooner or later we will catch them all.
Currently, the game reached the state we originally dreamed off. And so it is time to move on and tell other players, who still wait for the final game, that this is that time, that we would originally release the game, without the ability to release it in EA.
This is also a reminder for those, who purchased the game on the EA release day and never played it since. That you can give it another try as it gives at least we believe much better experience than a few patches before.
Once more thank you, that you took the risks that Early access versions have and stepped into our game.
Aside calling this patch just release patch it brings also some changes:
39 Achievements are now available in the game. Enjoy getting them all!
Some bugfixes related to rail signals & trains
German and Spanish localizations
Trains scrap refunds changed - now it returns 100% of its purchase value as we know that sometimes the wild bug might leave you with no other choice, then scrapping your machine.
Please take in mind despite we call it Release version, the game is still not completely bug-free. On the other hand, bugs should not appear much often and should not break your feeling from the game.
We hope you enjoy these changes and new challenges in the form of achievements!
Patch 0.5
Hello everyone!
I am glad to announce you that we are releasing another and the last patch before the release version!
In current patch you can enjoy of plenty of new features:
Localizations (currently: French, Czech, Polish, Hungarian) More are on the way, sadly they are delayed and we would have to wait with release even longer. So please be patient with other even more common languages, than some listed.
Colorblind mode! For those who could not play our game before :)
Road & rail bridges.
Cut down & plant forests.
Airport now has 3rd level and improves the rate of landing planes significantly
improved performance of neutral cars & sounds
fixed various bugs (like exploding cars on load, some issues with train, stations which could not connect to the rail network and many more)
I hope you will like these features. And we would like to announce that the release state is soon. The game shapes into the form we originally dreamed of. And so no new features will be added to the release state. We would like to just catch more bugs, add more languages & add steam achievements and cards.
Status: The patch is live
Thank you, that you are still with us. Yes, you both of you! :)