Yes, Kickstarter failed ːsteamsadː but I continue working hard!
I reselased the alpha version 3.72 with some new features:
- Modified window wood walls. Now you can shoot through the windows to defend your base. - Fixed bug to allow firing with increased rotation up or down to improve defense when shooting from the walkways of the walls. - Optimization of loading times. - Vehicle is automatically repositioned if you roll it over. - Fixed minor bugs.
Best regards!
DreamsSoftGames
Alpha 3.7 released!
Hi, I just released version 3.7.
This version, in addition to correcting some bugs, incorporates some places of interest to explore and loot, a higher level of small details in the terrain, with the incorporation of small groups of stones, which give greater relief, realism and variety to the terrain.
Another added feature is that if you decide to press the button to start a test horde, a provisional base will be created (it will disappear at the end of the horde) that will allow you to test the defense of the base from the walls, incorporating some defense elements such as mines ground or automatic turrets.
For a limited time, the first backers can access higher rewards for a reduced price. But this offer will only be available the first 10 days of the campaign, so if you are interested in supporting Triton Survival, do not miss this exclusive opportunity.
You will find more detailed information regarding the campaign in the following link: CLICK HERE
With your help I will give the final push to the development of Triton Survival!
Only 1 week left to start the campaign on Kickstarter!
Hi,
The time for the release of the Triton Survival campaign on Kickstarter is approaching: July 10, 2020.
In the campaign there will be rewards at a lower price for those backers who support it early.
With your support it will be possible to achieve the ambitious objectives for the game, incorporate many more options and new content.
Best regards, DreamsSoftGames.
Kickstarter campaign launching July 10!
Hi, next July 10 the Triton Survival crowdfunding campaign will start through Kickstarter to give the final boost to this project.
The campaign video will show unpublished content from the next update as well as details about the circumstances that have influenced its development process.
You can click on "Notify me on launch" to be the first to know about the exclusive rewards we will offer on Kickstarter!
Sincerely!
DreamsSoftGames
Working on a Kickstarter campaign!
Hi, In the next few days we are going to launch a crowdfunding campaign through Kickstarter in order to give the final push to our project.
More work still needs to be done on some aspects of the game, so the campaign will help meet this goal in the shortest amount of time and even spend more time adding new content to the game.
Among the objectives of the campaign will be localization of the game to a greater number of languages, as well as making versions to publish the game on different consoles.
More details about this campaign will follow shortly.
Best regards!
Alpha 3.3 released!
These are the patch notes of our new release:
ALPHA 3.3: - Added the possibility to modify the player's trajectory with each new impulse of the jetpack, which will allow to change direction in the air depending on the orientation of the camera. - Decreased the amount of resources needed to repair structures and the vehicle, as well as to build wooden structures. - Fixed bug that caused fast and unwanted turns in the vehicle turret at certain turning angles. - Fixed bug that removed items from the skillbar or created them in empty slots. - Fixed bug to allow spike barricade structures to be placed closer to other structures. - Fixed bug that caused saving a barricade on inventory creating a different structure. - Fixed bug in the LOD system of some rocks that only showed when they were very close. - Added double layer texture on some tree trunks when cut and fall. - Fixed bug to prevent portal energy from zeroing. - Fixed bug for disappearance of fragments of some destroyed structures, which never disappeared. - Elimination of damage particles when repairing the vehicle. - Fixed bug that caused the player to walk through the air when jumping, before hitting the ground. - Delay in interval of exit of enemies when passing near some plants and reduced their number.
We continue working hard! Best regards!
DreamsSoftGames Team
Alpha 3.2.5 released!
Hi again!
These are the patch notes of our new release:
ALPHA 3.2.5: - To promote the building of wooden structures, we have reduced the materials necessary to craft them. - When you enter on crafting menus, the items that you can craft will be highlighted in green and those that you cannot craft in red, due to insufficient level or insufficient resources. - Added red text of "full inventory" on crafting menus. It will be shown when pressing the cratf button, provided that the inventory does not have empty slots or does not support more weight. - The empty slots will be shown on the inventory menu. - We have reduced the size of the images of the items necessary to manufacture, avoiding the overlapping of images on the crafting menus. - Fixed the bug of not stopping the heartbeat when dying. - Added the possibility of collecting more than 1 item at same time with the interact button. For example, some enemies will provide more pieces of meat by killing them. - Added 2 new savegame-slots.