Hey there racers, Have you ever wondered how we design and create levels? Have you got ideas of your own?
Well, you’re in luck as we’ll be hosting a live stream this coming Wednesday (December 7th at 18:30 GMT) where you can find out all about Turbo Golf Racing’s level design and construction. We’ll be running through the fundamentals of level design and will create a level from scratch; you’ll be able to add your own ideas to the level via the live stream chat.
The Live Stream starts at 18:30 GMT over on the official Turbo Golf Racing Discord. We hope to see you there!
Join the Discord and get involved: https://discord.com/invite/TurboGR
Season 2 – Aztec Run Out Now
Hey there racers, The Turbo Golf Racing Season 2 is now live! Get logged in, get racing, and get earning all the new season rewards.
Season 2’s Aztec Run brings with it 10 new Aztec-inspired levels with environmental features that’ll help you hit the hole faster, new season rewards, shop items, game features, improvements, and bug fixes. You’ll find the full patch notes below.
See you on the starting line!
Season 2 Patch Notes:
New Features:
Ranked Leaderboards
Win count Leaderboards
10 new Aztec-inspired levels with added waterfalls, fountains, and geysers to use to your advantage
40 Season rewards including new cars, boosters, decals, finishes and avatars
Lots of new shop items
New tutorial that offers glide and magnet core training
Online friends indicator added to the lobby
Updated Features:
Improvements to the Out-Of-Bounds (OOB) system with visual indicators as the player or their ball approaches it
The new boost pick-up is here to stay
Time Trials star times have been reviewed
Barrier connections are smoother across all maps
Matchmaking rules have been improved
Reward screens now show players progress to their next reward
Online loading screens now display the player’s personal best
Added percentile rankings to leaderboards
‘Shot of the match’ now displays the player’s power cores
Inactive in-game threshold has been increased
The magnet core is now unlocked by default
Small ball core now requires 15 wins to unlock
Game logo has been updated
Splash screen artwork has been updated
Bug Fixes:
Addressed emoji selection being covered by buttons in spectator mode
Addressed issue causing Xbox One X crashes
Previous patch notes timings have been corrected
Adjusted fans for better alignment
Experienced players are no longer limited to larger maps
Players are now kicked from the party when they quit the game
Players who have not unlocked online mode can no longer be invited to parties
Hey there racers, It’s time to set your sun discs; Turbo Golf Racing’s Season 2 is launching on November 17th. The new Season, Aztec Run, will bring with it new levels, new rewards, and new and exciting ways to get your ball beyond the bunker and into the hole.
Here’s what’s coming:
Ranked Leaderboards
Win count Leaderboards
10 new Aztec-themed levels with added waterfalls, fountains, and geysers to use to your advantage
40 Season rewards including new cars, boosters, decals, finishes and avatars
Lots of new shop items
New tutorial that offers glide and magnet core training
Online friends indicator added to the lobby
We’ve also made improvements to a number of existing features in the game; full details of which will be in the patch notes available after the game updates on Thursday.
While you wait for the sun to rise on the new season, enjoy the Season 2 announcement trailer below.
Hey there racers, It's time to get creative. We're asking you, the community, to design another ball for Turbo Golf Racing.
You could be responsible for thousands of people smashing a juicy meatball down the fairway, chipping Jupiter out of this world, or rolling a glass eye into the hole. Your imagination is the limit.
To get involved, submit your design entries via our Discord. Four entries will be picked by the team at Hugecalf; the Discord community will vote on the overall winner.
You have one week to submit your entry; come have your say.
See you SOON™
Competition rules:
How to Enter:
Entrants can submit their idea for a new and original ball for inclusion in Turbo Golf Racing via the correct competition channel on the Turbo Golf Racing Discord
Entrants can either submit their idea/ideas via text and/or with images
Submitted ideas must be an original idea to you
Designs must be submitted before 23:59 (GMT) on November 10th, 2022. Any designs submitted after this date will not be considered
The Prize:
There is one prize: The winning entrant’s design will be created by Hugecalf Studios and added to Turbo Golf Racing in a future update
Additional information:
Competition closing date: 23:59 (GMT) on November 10th, 2022
All valid entries submitted within the competition window will be judged by Hugecalf Studios and four finalists will be chosen. A community vote will then be held to decide on the winning submission
The judge’s decision is final, and no correspondence will be entered into
Turbo Golf Racing Tricks ‘n Treats Update
Hey there racers, A chilling mist has descended on the Turbo Golf Racing courses; supernatural forces are in play and Hell has been unleashed! Celebrate the season of shivers in Turbo Golf Racing with some Halloween-themed cosmetics that will really give your competitors a scare.
During the time-limited Halloween Event which will run from now through to Wednesday, November 2, you’ll be able to unlock a series of creepy cosmetics by undertaking a series of missions, an exciting new addition to Turbo Golf Racing. Complete the missions and you’ll nab yourself the following items:
Haunted Pumpkin Avatar
Pumpkin Ball
Pumpkin and Bats decal set
Bats boost trail
Pumpkin boost trail
Alongside all of the ghoulishly good Halloween-themed cosmetics, we have added Hornet, a community-created vehicle, into the game; that will really put a sting in your tail!
For the duration of the event, you’ll find a new ‘Boost Canister’ pick-up dotted throughout the courses. When activated, players will receive a short speed boost. If the players like this new feature, it may be added to the game permanently. Remember to leave your feedback via the Discord.
We’ve also taken this update as an opportunity to add some additional community-requested features, updated some existing ones and fixed a couple of bugs too. You’ll find the patch notes below.
Patch Notes
New Features:
New Missions - In addition to the Quests system, players can now complete new challenges to unlock special rewards.
Added cooldown punishment for players quitting the game. The cooldown increases with further rule breaks and resets with positive behaviour.
A cooldown sound has been added to cores.
Players can now select multiple server regions.
Players can now play music throughout the game.
Patch notes can be viewed by players directly in the game.
Updated Features:
The ‘Quick Flip’ Power Core now gives players larger speed boost and better directional control.
Holding boost on countdown at the beginning of a race results in players receiving regular boost.
The initial level cutscene now pans over cars in the game.
End of season timer can now be seen in Season 1.
Driving onto bunkers is now smoother.
Bug Fixes:
Fixed a bug where players couldn’t re-bind the R, ctrl or shift keys
Addressed a camera shake issue that affected some players.
Optimisation:
Optimized server cost at the start and end of game which should reduce frame rate drops
See you on the starting line! Team Hugecalf
Turbo Golf Racing Mid-Season Update OUT NOW!
Hey there racers, If you’ve been following our social channels or Discord then you may have seen the teases in the past few days for today’s update. Well, the Turbo Golf Racing Mid-Season Update is OUT NOW and with it comes a whole load of new content, improvements, as well as some important community-requested changes. So, what’s in the new update?
New and Improved Party System
One of the most requested community features is now in the game – Cross-platform parties. You and your friends can now party-up and play together regardless of platform. In addition to this you can now add ‘TGR Friends’ using a friend code from any platform. Players can now see other players vehicles in the lobby.
Leaderboards
Another much-requested feature from the community was the addition of Leaderboards to the game. We have added both multiplayer and singleplayer leaderboards to the Time Trial tab in-game (previously named Solo). Multiplayer leaderboards show times that have been recorded in online games and are therefore verified times. Time Trial leaderboards are recorded by players offline and while these times are not verified, they will be moderated. We’ve also added a filter option; allowing you to switch between global leaderboards and those of your friends.
Known Issue: We are aware of a bug which may prevent a player's best singleplayer time from updating correctly. We have addressed the problem and a fix will be released shortly.
6 New Levels
In this update we’ve added 6 new levels for you to enjoy. These are:
Rough Hill
Hurricane Lane
Three peaks
Endurance
Par 5
Avalanche
New Car and Ball (Ratoon and Engine)
In addition to the 6 new levels, stand out from the crowd with the new post-apocalyptic Ratoon vehicle and Engine ball. You’d be madder than Mad Max if you miss these awesome new additions. Check out the video of the sweet new ride below.
New Power Cores
For the Mid-Season update we’ve added two new Power Cores and tweaked some existing ones to fix balance and gameplay issues.
Ice Lock (Active) – Freeze your ball in its current position for a short while with Ice Lock
Big Shot (Passive) – Increase your ball hit power with the Big Shot Power Core
Power Core Changes
Hot Head has been buffed
Curve Ball strength has been reduced
Quick Flip now awards shield and boost for side flip. Side flip has been fixed at high speed
New Cosmetics and Community Decals
As with all existing vehicles, the Ratoon car parts can be mixed and matched with other car parts to make a truly unique combination. These new cosmetic parts are:
Ratoon car body
Glider spoiler
Vector wheels
Claws wheels
Shutter Club shield
The community is what makes this game, and so we’re always looking to add community-created content into Turbo Golf Racing. In this update we’ve added *4 community-created decal sets as well as some additional ones from us.
Diamond
Cross
Side Fade
Side Fade Extra
Catfish*
Burn*
Impact*
Floral*
In addition to the cool decals, we’ve added a new ‘Digital’ finish, Crosshair Avatar, and the following Booster styles:
Volcano
Earth
Storm
Changes to Quick Chat
The following changes have been made to the in-game quick chat system: Added:
Good Luck
Good Game
Thanks
Well Played
Sorry!
Removed:
GG
GLHF
Party Face
General Gameplay Improvements
We’ve made the following changes and improvements to Turbo Golf Racing; these have been split into gameplay, matchmaking, and game loop.
Gameplay:
Balanced the steering curve to be more consistent with speed increases
Networking improvements: Improved the camera behaviour where the players simulation falls behind the server
Matchmaking:
Players with less than 5 games played will have a limited map selection
Games with an average ELO of 1500 or more will not get given the shortest maps
Game loop:
The camera will now swap to spectator camera after scoring quicker
There is now a minimum time before the DNF timer begins counting, based on the level’s 3 star time
You can now score after the timer finishes to prevent a DNF if your last touch of the ball was prior to the timer hitting zero
Pressing Esc in the lobby will now bring up the exit game menu
The game won’t wait for AFK players during the countdown
Various level fixes and balances
Finally, we want to take a minute to thank you for your continued patience, support, and also for your feedback; all of which is incredibly important to us.
See you on the starting line! Team Hugecalf
Turbo Golf Racing - Level Design Competition
Hey there racers, We’re continually blown away by your submissions and suggestions for new content for the game; you’re an incredibly creative community and we love that!
So for our latest community-design competition we thought we’d let you design a level! The winning design will be decided on by team Hugecalf 🐮, we will then make it and put it into the game.
All you need to do is come up with your dream level and submit it via the dedicated Competitions channel on the official Turbo Golf Racing Discord before midnight on September 15th (BST) . You could submit a hand-drawn course on a napkin or a fully-rendered 3D model of your course – what you submit is entirely up to you.
Go solo or as a group: If you want to collaborate on a level design with friends, you can do so – we’ll credit you as a whole so come up with a witty collective name for inclusion in the game. If you’d prefer to design a level on your own, that’s A-OK with us.
Things to think about when designing your level: Aim to keep your designs within the existing framework that we use. This will maximise the chances of your level being picked and put into the game! Here are a few pointers that may assist you in your level creation.
The Hook:
What makes your level stand out?
What makes it memorable?
Level Shape:
What's the overall level shape?
Level length, how long will it take for players to complete?
How does the height change through the level?
Is it easy/hard for players to go out of bounds and how high are the barriers in each area?
How will players interact with your level? When creating your level, please consider the placement of these things:
Boost pads
Boost rings
Pickups
Trees
Bunkers
Rough
Theme and Environment:
What theme is the level in... Urban / Wild / Industrial ?
What colour scheme... blue / purple / red ?
Have fun creating your levels, we are very much looking forward to seeing all of your submissions!
Now some important rules and stuff.
The Rules:
Competition Brief: Design a level for inclusion in a future Turbo Golf Racing update
Competition start date: September 1st 2022.
Competition end date: 23:59 PM, September 15th 2022.
Submission process: Entrants must submit their entry via the official Turbo Golf Racing Discord in the appropriate competition channels. Any entries submitted outside of this will not be considered.
By entering the competition, you agree that your entry and your name can be used in promotional activity such as social media posts.
Please note that the winning design may be altered at our discretion.
The Prize: One winning submission will be added to a future Turbo Golf Racing update and will be made available to play for an undetermined period.
HOTFIX: Patch 1.1
Hello TGRacers,
We have a small update for you! It addresses the 'out of bounds' issues, skips and small improvements too... Check it out!
SERVER MAINTENANCE: Matchmaking will be down for maintenance between 10BST and 12BST on 19/08/2022.
Level Fixes:
The Snake: Fixed in correct placement of Out Of Bounds
Neon Raceway: Fixed in correct placement of Out Of Bounds and addressed an unintended skip
Curvy Corners: Fixed in correct placement of Out Of Bounds
Spots and Shots: Fixed a level skip
Misc Updates:
Improved the timing on the Rocket Shield Animation. It should now better represent when the shield is active!
Added Discord buttons to the homescreen
Updated Icecream truck name to ”‘Whippy”
Improved “QoS messaging” to better guide players who can’t find games using the matchmaking service...
Hey Racers, For the first ever TGR patch, we wanted to give you something extra cool and sweet to munch on. We have also fixed some of the teething issues that some of you have encountered during the launch week.
The details of which are all below ːsteamhappyː
New Vehicle:
Introducing Whippy with its Waffle Roll Wheels, Wafer Spoiler and Lolly Thumper Shield. This ice-cold vehicle will be in the shop for the next 48 hours! Go on, treat yourself!
New Stuff:
Everyone loves new stuff! Especially FREE new stuff and that's exactly what we've got for you. In addition to the awesome ice cream truck we've also added two new power cores, six new maps and an ice-box full of cosmetics.
More than 10 new cosmetic items for you to collect
New Stomp Active Power Core - Stomps in to the ground, sending your ball flying with great force
New Rough Rider Passive Power Core - Car ignores the effects of long grass
New Fire and Luck emojis
Six new levels:
Rocket Ramp
The Snake
Bunker Balls
Dual Route Dash
Neon Raceway
A Walk in the Woods
Bug Fixes:
Players who experience “Waiting for QoS results” when searching for a game should manually select their region from the settings menu.
Fixed an issue where the game could cut to a black screen after the match ends
Fixed an issue on the Spots And Shots level that caused a player's ball to get stuck in the hole
We’ve fixed various level exploits that would allow skipping of levels in unintended ways (thanks to the “TGR cool stuff” discord members for helping us find them!)
[Windows Store] Fixed an issue where players would get stuck on the “Logging you in with the Xbox network...” on login screen
We’ve removed the poop and yawn emojis
Turbo Golf Racing Roadmap
The fun doesn't end there; we wanted to give you an overview of what the roadmap is currently looking like for Turbo Golf Racing.