Patch 0.5.2.5 has been released to the main branch.
Changes:
Added the long-awaited copy machine settings tool.
Patch 0.5.2.4 Released
Patch 0.5.2.4 has been released to the main branch.
Changes:
Fixed bug preventing entering campaign factories in some configurations
Cleared new save text field when re-opening the page
Added confirmation to tablet save page
Fixed bug that allowed tablet to open in loading screen
Patch 0.5.2.3 Released
Patch 0.5.2.3 has been released to the main branch.
Changes:
Added storage window
Added output full blockage to factories
Improved status feedback for player factories in HUD
Adjusted graphics on loading screens
Made city label in store window a link
Patch 0.5.2.2 Released
Patch 0.5.2.2 has been released to the main branch.
Changes:
Added gas filter machine
Slowed down slowest in-factory time scale
Fixed broken load standalone button in main menu
Added cargo vehicle tooltip
Added cargo vehicle follow-cam
Added auto-morph inputs to factory diagrams
Also, we added a new trailer to the game's store page. Tell us what you think below!
Patch 0.5.2.1 Released
Patch 0.5.2.1 has been released to the main branch.
Changes:
Added autosave to campaign and controls for its frequency to the tablet menu.
Added flavor text to several tablet menu pages.
Fixed issue with resource tokens remaining after deleting/moving some machines.
Prevented tablet from opening on Esc if another window is closed.
Patch 0.5.2.0 Released
Patch 0.5.2.0 has been released to the main branch. With the re-integration of tutorials and scenarios, the campaign is no longer relegated to the beta branch (although the campaign mode itself remains in beta). All players may feel free to unsubscribe from the beta, as it will no longer contain a separate version than the main branch.
Changes:
Re-integrated tutorials
Re-integrated standalone scenarios
Fixed bug preventing more than two game profiles being used
Fixed bug with liquid density filters
Fixed display bug for current conversion process in converter machines
Added info-link button to resource token details window
Enabled liquid and gas fuel usage for fueled machines with appropriate inputs
Campaign Winter Update Released to Beta
Version 0.5.1.0 (the Winter Update) has been released to the beta branch.
To join the beta, right click uFactory in your Steam library and choose "Properties". Then, choose the "nextversion_publicbeta - v0.5.0 Public Beta" option. No private code is required. Steam should then update the game to the beta version through its normal update process. Once complete, you can launch the beta!
WARNING: This is an early beta of an Early Access game. We're not going to warn you that it might be broken. We can tell you with certainty that it is absolutely broken. So, if that's not your thing, then please keep waiting for a more stable version to release.
WARNING 2: Save files are incompatible between previous versions of uFactory and 0.5. Please back them up if you want to save them. Otherwise uFactory will update your save manufacturing company profile to the latest version and ignore your standalone factory save files.
Changes in this patch:
Added seasonal changes to planet map based on time of year
Added campaign intro screen, explaining basic concepts for new players
Added sale offer placement for player factories. Set your price and let others in the world decide if they want to buy from you.
Fixed nonresponsive cancel buttons in place new order window
Reduced maximum height of smaller mountains
Rebalanced economy, including (A) changing # of units in case/barrel/tank (it's now usually 50/16/50 respectively, with some exceptions), (B) seriously nerfed AI factory production rates, allowing them to better fine-tune the economy, but at higher cost of both space and capital, (C) raised rents, and (D) increased city populations.
Added several balance customization options to the New Campaign menu.
Fixed invoicing for logistics deliveries
Changed icon color of unoccupied industrial parks to orange
Changed factory production display from daily to weekly
Added back smokestacks to industrial parks
Fixed bug showing outdated data on empty tiles
Nerfed frequency of competitor AI evaluations, and added configurable setting for it
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Changes since last major version
Added production efficiency slider to factory window
Fixed finance profit and loss tab
Reversed months in profit and loss dropdown
Fixed invoice memos not saving
Added better descriptors in profit and loss tab
Fixed L-shape factories generating incorrectly
Added machine group for printer paper packaging
Fixed display on assembler machines when "Perform all applicable steps" is checked
Fixed bug preventing machine menu from displaying until it's re-opened a second time after the level loads
Added "Reduce Virgin Black Liquor" process to kettle to kick-start the Kraft papermaking process
Added gas vent bridge pump, a 1x3 machine that takes up factory space on the two ends, but can allow a conveyor through the middle and bridges two separate gas vents over another
Made resources in factory I/O window clickable to take you to offers list
Added internal transfers between player factories
Rebalanced rival manufacturer AI, leading to steadier economies
Added machine group indicators to machine pages in tablet manual
Enhanced machine group chooser window
Split import and export machine groups
Updated several machine groups to prevent overfilling
Disabled zoom-on-scroll in factories when a menu is open
Removed erroneous limits in material importer in campaigns
Sorted conversion recipes by state of matter and then name
Fixed bug that caused some conversion processes to not use all available output pipes
Fixed disappearing tablet menu bookmarks
Fixed issue causing tooltips to vanish after viewing process diagram in tablet
Gave industrial parks a separate pool of names to pull from (they used to use the same pool as city names), sourced from the hottest and coldest parts of Earth
Added one more gas output to vacuum distiller machine
Cleaned up names of several solid resources, removing unnecessary packaging prefixes
Fixed overflow when many pages are bookmarked in the tablet menu
Added "X" button to tablet home page bookmark buttons to remove them from that page
Added process diagrams to the types of pages that can be bookmarked in the tablet
Rebalanced planet map detail generation algorithm for some biomes
Added Fluorite Mine
Added fluorite grinding to Mineral Grinder machine
Added additional output pipes to the atmospheric and vacuum distillation towers
Fixed issue preventing options list from populating on gas importer machine
Added second gas vent output to Molten Electrolyzer
Fixed alignment issue with oil distillation machines
Fixed issue in converter machine menus that caused long processes to go beyond the window
Fixed issue where some machines would show incorrect ingredients in campaign mode
Replaced crate I/O with token I/O
Fixed overflow issue in resource gatherer window
Fixed status display issue for assembler machines
Fixed issue preventing control buttons from appearing on factory panel
Fixed scroll speed on resource assembly step list
Fixed company dropdown in Finance P&L window
Fixed issue preventing offset printer and gluer from prepping the wrapper for a pack of printer paper
Fixed issue preventing offset printer from printing the labels for beer
Fixed issue preventing spray painter from painting a sheet of bottle caps
Fixed issue preventing assembler from starting a stack of cardboard
Fixed issue preventing imprinter from fluting cardboard
Fixed issue preventing laser cutter from scoring mask foam cutouts
Fixed issue preventing assembler from starting a sack of road salt from a linen sack
Fixed issue preventing printer/cutter from turning a cardboard sheet into a folded 6-pack box
Fixed verbiage in new purchase order window
Fixed broken "back" buttons in new order windows
Fixed scroll speed in industrial park window
Replaced icon for sewer
Fixed incorrect headers in Planet Resources offers list
Completed tablet page bookmarking system
Fixed bug causing imported materials to be incomplete
Fixed display issue on planet factory window summary tab's buttons
Expanded maximum size of factory spaces
Added new factory space shape: Capital-L
We recommend starting a new game when upgrading from v0.5.0.x or earlier saves.
Patch 0.5.0.11 Released
Patch 0.5.0.11 has been released to the beta branch.
Changes:
Added production efficiency slider to factory window
Fixed finance profit and loss tab
Reversed months in profit and loss dropdown
Fixed invoice memos not saving
Added better descriptors in profit and loss tab
Fixed L-shape factories generating incorrectly
Added machine group for printer paper packaging
Fixed display on assembler machines when "Perform all applicable steps" is checked
Fixed bug preventing machine menu from displaying until it's re-opened a second time after the level loads
Added "Reduce Virgin Black Liquor" process to kettle to kick-start the Kraft papermaking process
Added gas vent bridge pump, a 1x3 machine that takes up factory space on the two ends, but can allow a conveyor through the middle and bridges two separate gas vents over another
Note: because of the fix regarding L-shaped factories, some L-shaped factories may fail to load after updating to this version.
Patch 0.5.0.10 Released
Patch 0.5.0.10 has been released to the beta branch.
Changes:
Made resources in factory I/O window clickable to take you to offers list
Added internal transfers between player factories
Rebalanced rival manufacturer AI, leading to steadier economies
Added lease-renewal management
Added visible cargo trucks
Added potatoes and eggs
Players are recommended to start a new campaign with this patch.
Patch 0.5.0.9 Released
Patch 0.5.0.9 has been released to the beta branch.