We are finally almost ready to open the Opt Beta process to public, so that everyone can help test, and get all the bugs out before we release our big update.
The beta will only contain the 1st 4 worlds, so that when we release the update, there will be more content to play for everyone.
We will open up a Mp section up in the chat forum, so that everyone can get together and play, test, give suggestions. We listen to all and take into consideration. ːNinjaHappyː
On another note, there was a glitch in the checkpoint load system, that was just updated and fixed.
Estimated Opening Date: April 11th
Major Update 1.9 - Getting ready for Multiplayer
So this was a big update, we have all the worlds set up to accept multiplayer, so get ready for an open Multiplayer Beta soon. We will announce it once we unlock the opt and open it up.
We also have a new concept added , can check out the new trailer, it explains it.
WHAT WAS UPDATED
New Tutorial Map
All current worlds set up with personal cameras
All worlds now have new, more difficult areas to explore
All worlds have tons of added detail
New rotation feature added for 3d aspects
Ai now partols, hunts, and is smarter
Ninja star has an object now
Added team hold volumes, getign ready for multiplayer
Geting save states ready for mp and cloud saving,
your save might have reset.
Added text to voice, T , geting ready for multiplayer for chat functions
Sword now has a trail
Alot more i cant think of right now.
If your still reading this you might be lucky and find a command that opens mp
Dont forget, in a couple weeks we will be opening the multiplayer beta up, once we finish a few more things.
Whats going to be on the next update?
We will be adding 4 more worlds, they are almost done.
We will be adding Multiplayer, Co-op
We will be making it so you can choose what colour ninja you want.
We will be adding Achievements
Jumping Update 1.6
Things fixed on the update
- Increased Jump Height
- World Fixes
-Set up Maps for Multiplayer Functions
Things to expect on the next update.
We are gonan be releasing the next update as a big one. What will be included in the update will be Multiplayer, Achievements, and the New Worlds. We also have new enemies as well as bosses to come.
For MP update, we will open up the private beta to public so everone can help with testing MP and making sure we get out all the bugs
Final Fixes - Onto more Content
After reading all your comments we have made a few fixes to the game, it should be the last one, now we will be working on adding the multiplayer functions as well as the new worlds, with monsters and bosses. Heres what we have fixed;
- Ability to edit controlls in the settings menu
- Ak47 Ballance
-Ninjastar Ballance
-New Solider Animations
-Decreased Jump Height for better gameplay
- Tweeks and Fixes on Maps
We will be opening up the MP Beta to public once we have multiplayer functions working properly so you can test and comment. So be on the watch for that.
Wall Jumping Fix / Updated 1.4
We noticed a small glitch in our wall jumping system and we corrected this post haste.
- Fixed all jumping and climbing
- Extended Double Jump Time
- Corrected some visual errors
Bugs and Fixes / Updated 1.3
So we have been going through your comments, as well as videos and have noticed a few more tweeks. So here we go;
- Extended Double Jump Timing, (Makes it much easier to jump)
- Wall Jumping Fix , We made it so if your back is turned to the wall you can still jump off of it.
-Better Wall Grabbing, We are calculating the wall grab better, so he doesnt slide down as much.
-A Few Map Fixes making it easier to navigate.
As always if you come up with anymore more issues please post them in the Bug / Fixing discussion froum we made in the community hub.
We are currently working on making a way for you to edit your controlls to your liking.
Taking Reviews into Consideration
So we of course have been reading through the reviews, and have been fixing the parts of the game that you dont like. We understand that is has a few issues, so we are doing our best to fix these.
Some issues being currently fixed BEFORE WE PROCEEDE WITH NEW UPDATES
- Better Double Jumping
- Better Wall Jumping
- Customizable Controlls
Please give this Indie team a break, we are doing our best to fix the issues you have been having, instead of making more content 1st. Takes more work to make a game with $0 than it does to make one with a budget. Thank you for you consideration and understanding.
- Fel (Lead Dev)
Bugs and Fixes / Updated 1.2
So I noticed some people were falling into an empty void on World 2, so I tracked down the source and fixed it. This also sets us up for better organization for further updates.
Things Fixed on Update
- Fixed falling in a void on world 2
- Rearranged map loading and fixed map names
So what are we working on next? We of course will always watching out for bugs, but we are also working on a couple of extra features that have been requested.
Features coming next;
- Will be able to edit controls to customize to your fittings
Bug Fixes / Balancing 1.1
So we noticted a few bugs that were poping up that we didnt catch, so we took care of them as promptly as we could. If you have any bugs or suggestions, we opened a bug forums in this group. Please post your issues there so we can organize them better, and solve them. Before we continue on more updates, we want to make sure all the bugs are fixed for you.
Bugs Fixed on this Update
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Fixed dying at the start of World 2
Fixed Ak's bullets, they now hit everything.
Tweeked Ak's ammo recieved at store, now recieve 50 bullets for 50 gold.
Shortened Ak's Bullet Distance, was traveling for 1/2 the map.
Whats next?
We appreciate all the support in getting us this far, we will in-turn provide for you. Here is a few things to expect in the future for this game.
- Ukrainian Language Pack
- Achievments
- Multiplayer Support against each other
- Co-op
- 4 More Worlds
- 12 More Bonus Rounds
- Workshop compatibility
We also would like to hear your thoughts and opinions about what you would like to see, so don't hesitate to tell us. We are here for you.