We have been silent for a while, but it’s time to take care of the situation of this game. The game has no developers, and it’s not looking like there is going to be any developers working on it in the future.
We have no servers hosting which make the game not playable, and we can not sell a game that is not playable.
So, we have decided to take down the game.
News concerning development.
Hi there!
We have some bad news, we have once again are left without developers, the game was coming along great but now development has stopped altogether. So we recommend that you don't buy this game at this point if you expect updates regularly. We will try to resolve this matter in the coming time, at the moment we don't have a set time or a solution.
We want to apologise to the people who have bought the game and we hope that in the future things will become better. We are currently looking for a dev-team to help out with completing the game.
Once again we apologise for the inconvenience and we hope that in the end, we will have the game we promised released.
Update 21 - Re-amped algorithm
Hi there! Time for a big update now. We have now completely reworked the training algorithm to better suit a more modular way of thinking of we want to add more things in the future. The algorithm will also be better in many ways.
You now need a trainer/coach to train a specific disciplin. We hope that you like the changes we have added and hope to get your thoughts and feedback.
Completely reprogrammed the training algorithm, the training is now buffed to be much more realistic (more tweaking will come in the weeks that follow)
No training before buying a coach for a specific training regime, from now on to keep everything even more realistic, you can't train e.g. boxing if you don't have a boxing coach etc. forcing the player to be more tactical regarding the finances of the gym
Small text fixes
Various performance/bug fixes
Hope you all had a great weekend!
Update 20 - New Moves
Hey there! We have added new moves that your fighter can use, we hope that you can try these out and if they work great we will add more in the future along with new coaches that can teach them.
Added 6 new moves:
Dirty Boxing
Spinning Back Fist
Axe Kick
Body Lock (takedown)
Suplex (takedown)
Rear Naked Choke
Fixed the height on the scrolling info bar
Redesigned the health bars
Update 19 - Canceled fights
Hey!
New update here! It used to be fun when the undead could fight in the cage but he had to fix that issue.
So here is the latest update.
fixed a bug where you can win by reversev
in promotion fights, if your fighter's health drop below 30, the fight is canceled
fixed a bug where you'd only get fighters that are good in boxing and muay thai
general fighter optimization
tweaking promotion fighters
more details in promotion, title and title defense emails
Update 18 - New Fighters
Hi there!
Working on some bigger updates that we hope to have in the coming weeks. But we really want to keep doing these weekly updates with in that regard the update this week is not that big.
Added 25 new male fighter images
Minor bug fixes
Email templates update and fixes
Hope you all have a great weekend!
Update 17 - Prize fighter
We are on a roll here with our weekly updates again and all we can say is that it feels really good!
In this update you can now earn money by winning fights. The play by play is still a bit of but we are working on that.
Here is the latest patchlog
Fixed the weird name in header.
Promotion fights now shown in fight schedule
Date and Time in singleplayer fight splash screen now shown
Scrolling info bar now can be turned on and off in the settings
After a fight you'll get reward (bonus) money for winning and for losing
Fixed a bug where you could win with passes and reverses
Hope that everyone is having a great weekend!
Update 16 - Fixing Knick knacks
Patchlog
Modified equipment prices (some of them were missing)
Added a 32-bit Windows version
Emails now load faster - fixed the bug
Fixed numbers in the Training Algorithm
Multiplayer accept fighter bug fix
Corrected fighter health after fight
Having a promotion fight gets some of your stats up and some of them down(previously did nothing)
Added a user guide on steam
Email template fix
Images on title and title defense fights are now visible
Disabled scroll on the left hand side menus
Removed the gray overlay when loading various data
- Removed buttons on title and title defense fights (you have to do those fights for now)
Title and title defense fights are now from 14 - 25 days (7 days prev)
Sparring event can now be overwritten
Update 15 - Promotions
We are now officially back after a time of absent, it was tough keeping the project going financially after missing deadlines multiple times and pushing the release.
But we have now solved that for now and pushing forward! The ambition is still to create the an amazing MMA manager simulator.
Here is update number 15.
We have solved a bit of the play by play bug where the order of moves from the fighter was not correct. But there is a small problem left where the first move that the fighters make are not shown but it should be solved asap.
So the latest update includes.
Promotions (You now get emails to setup fights)
Play by play icons
Synced fight animation and messages (known issues: the first move seems to be off)
Fight algorithm balansing
Tons of bug fixes
We hope now that we can keep up with the weekly updates!
Update 14 - Submissions
Hi there!
So we have been busy working on getting the algorithm to work properly and we have finally gotten some good results. Fights can now end in submission, TKO, KO and Judges Decision.
But a pesky bug has appeared that messes upp the play by play timeline. We are currently working on this to get it sorted out.
But please test out the fights and give us feedback on the fights.
With that out of the way here is the latest update.