Ultimate Fight Manager 2016 cover
Ultimate Fight Manager 2016 screenshot
Linux PC Mac Steam
Genre: Sport, Strategy

Ultimate Fight Manager 2016

Stopping the sale of Ultimate Fight Manager 2016

Hello!

We have been silent for a while, but it’s time to take care of the situation of this game. The game has no developers, and it’s not looking like there is going to be any developers working on it in the future.

We have no servers hosting which make the game not playable, and we can not sell a game that is not playable.

So, we have decided to take down the game.

News concerning development.

Hi there!
We have some bad news, we have once again are left without developers, the game was coming along great but now development has stopped altogether. So we recommend that you don't buy this game at this point if you expect updates regularly. We will try to resolve this matter in the coming time, at the moment we don't have a set time or a solution.

We want to apologise to the people who have bought the game and we hope that in the future things will become better. We are currently looking for a dev-team to help out with completing the game.

Once again we apologise for the inconvenience and we hope that in the end, we will have the game we promised released.

Update 21 - Re-amped algorithm

Hi there! Time for a big update now. We have now completely reworked the training algorithm to better suit a more modular way of thinking of we want to add more things in the future. The algorithm will also be better in many ways.

You now need a trainer/coach to train a specific disciplin. We hope that you like the changes we have added and hope to get your thoughts and feedback.



  • Completely reprogrammed the training algorithm, the training is now buffed to be much more realistic (more tweaking will come in the weeks that follow)
  • No training before buying a coach for a specific training regime, from now on to keep everything even more realistic, you can't train e.g. boxing if you don't have a boxing coach etc. forcing the player to be more tactical regarding the finances of the gym
  • Small text fixes
  • Various performance/bug fixes


Hope you all had a great weekend!

Update 20 - New Moves

Hey there! We have added new moves that your fighter can use, we hope that you can try these out and if they work great we will add more in the future along with new coaches that can teach them.


  • Added 6 new moves:
  • Dirty Boxing
  • Spinning Back Fist
  • Axe Kick
  • Body Lock (takedown)
  • Suplex (takedown)
  • Rear Naked Choke
  • Fixed the height on the scrolling info bar
  • Redesigned the health bars

Update 19 - Canceled fights

Hey!

New update here! It used to be fun when the undead could fight in the cage but he had to fix that issue.

So here is the latest update.


  • fixed a bug where you can win by reversev
  • in promotion fights, if your fighter's health drop below 30, the fight is canceled
  • fixed a bug where you'd only get fighters that are good in boxing and muay thai
  • general fighter optimization
  • tweaking promotion fighters
  • more details in promotion, title and title defense emails

Update 18 - New Fighters

Hi there!

Working on some bigger updates that we hope to have in the coming weeks. But we really want to keep doing these weekly updates with in that regard the update this week is not that big.


  • Added 25 new male fighter images
  • Minor bug fixes
  • Email templates update and fixes


Hope you all have a great weekend!

Update 17 - Prize fighter

We are on a roll here with our weekly updates again and all we can say is that it feels really good!

In this update you can now earn money by winning fights. The play by play is still a bit of but we are working on that.

Here is the latest patchlog


  • Fixed the weird name in header.
  • Promotion fights now shown in fight schedule
  • Date and Time in singleplayer fight splash screen now shown
  • Scrolling info bar now can be turned on and off in the settings
  • After a fight you'll get reward (bonus) money for winning and for losing
  • Fixed a bug where you could win with passes and reverses


Hope that everyone is having a great weekend!

Update 16 - Fixing Knick knacks

Patchlog


  • Modified equipment prices (some of them were missing)
  • Added a 32-bit Windows version
  • Emails now load faster - fixed the bug
  • Fixed numbers in the Training Algorithm
  • Multiplayer accept fighter bug fix
  • Corrected fighter health after fight
  • Having a promotion fight gets some of your stats up and some of them down(previously did nothing)
  • Added a user guide on steam
  • Email template fix
  • Images on title and title defense fights are now visible
  • Disabled scroll on the left hand side menus
  • Removed the gray overlay when loading various data
  • - Removed buttons on title and title defense fights (you have to do those fights for now)
  • Title and title defense fights are now from 14 - 25 days (7 days prev)
  • Sparring event can now be overwritten

Update 15 - Promotions

We are now officially back after a time of absent, it was tough keeping the project going financially after missing deadlines multiple times and pushing the release.

But we have now solved that for now and pushing forward! The ambition is still to create the an amazing MMA manager simulator.

Here is update number 15.

We have solved a bit of the play by play bug where the order of moves from the fighter was not correct. But there is a small problem left where the first move that the fighters make are not shown but it should be solved asap.

So the latest update includes.


  • Promotions (You now get emails to setup fights)
  • Play by play icons
  • Synced fight animation and messages (known issues: the first move seems to be off)
  • Fight algorithm balansing
  • Tons of bug fixes


We hope now that we can keep up with the weekly updates!

Update 14 - Submissions

Hi there!

So we have been busy working on getting the algorithm to work properly and we have finally gotten some good results. Fights can now end in submission, TKO, KO and Judges Decision.

But a pesky bug has appeared that messes upp the play by play timeline. We are currently working on this to get it sorted out.

But please test out the fights and give us feedback on the fights.

With that out of the way here is the latest update.


  • Submissions now work.
  • New fighter emails if you have the gym space.
  • Fight Algorithm update
  • Equipment details added (Work in progress)
  • Finish day indicator (Work in progress)