[p]Delaware Bay DLC is available now to everyone for free. Delaware Bay is a coastal estuary located between New Jersey and Delaware, home to a diverse array of saltwater fish. Anglers can catch flathead grey mullet, battle mid-sized fighters like striped bass and black drum, or take on ocean predators such as Atlantic blue marlin, blacktip sharks, spinner sharks, and more! [/p][p][img src="https://clan.akamai.steamstatic.com/images/36994199/fbcabaf78c3bfdf4ab83fb21486a0e9c99d34625.jpg"][/p][p][dynamiclink href="https://store.steampowered.com/app/2830830/Ultimate_Fishing_Simulator_2__Delaware_Bay/"] [/p][p][/p]
Changelog (1.25.06.16:4068)
[p]Added new map (DLC): Delaware Bay[/p]
[p]Added 13 new fish species:[/p]
[p]Blue Marlin[/p]
[p]Dusky shark[/p]
[p]Silky shark[/p]
[p]Sandbar shark[/p]
[p]Spinner shark[/p]
[p]Blacktip shark[/p]
[p]Black drum[/p]
[p]Striped bass[/p]
[p]Red drum[/p]
[p]Little tunny[/p]
[p]Blackfin tuna[/p]
[p]Flathead grey mullet[/p]
[p]Black sea bass[/p]
[p]Restored fishmarker in realistic mode[/p]
[p]Updated the Residence to support the Delaware Bay map[/p]
[p]Updated Leaderboards to support the Delaware Bay map[/p]
[p]Updated rankings to support the Delaware Bay map[/p]
Game Update | 1.25.05.30:4047
Drag System - Core Update
We've overhauled the fishing drag system and how equipment handles overload during fights:
The fish now pulls the line only when the pulling force exceeds the reel's brake setting, calculated as MaxKgReel * Drag. Previously, line tension was triggered as long as the drag was set below 100%, without considering the reel’s actual strength in kilograms.
Equipment damage has also been improved: now, the weakest component (rod, reel, or line) will always break first. Previously, if two or more parts were overloaded simultaneously, one of them could fail, regardless of its strength rating.
We've also updated the calculation of rod bending force. Just like with damage, it now respects the reel’s true strength (MaxKgReel * Drag), not just a percentage-based drag factor. This should result in more realistic and skill-based fishing mechanics.
As always, we tested this on our end, but every player has a different feeling about drag & fish fights. If you want to share your feedback, we will read it with pleasure.
Delaware Bay – Free DLC coming June 16
Delaware Bay is a coastal estuary located between New Jersey and Delaware, home to a diverse array of saltwater fish. Anglers can catch flathead grey mullet, battle mid-sized fighters like striped bass and black drum, or take on ocean predators such as Atlantic blue marlin, blacktip sharks, spinner sharks, and more!
Added additional fish zones to Thailand's open ocean and second beach
Updated Server API test to support the new Delaware location
Updated fish spawning in Thailand to allow fishing near the island
Changed fish fight curves
Changed MainCamera positioning to LateUpdate to reduce stuttering when using boats
Changed how rod bending force is calculated to reflect MaxKgReel * Drag
Changed the force calculation for equipment tension
Fixed the tension bug causing the incorrect equipment to break
Fixed bug in multiplayer that blocked players when they were in the menu, as a fish took the bait
Fixed a missing pointer bug in Residence when interacting with the aquarium
Fixed gamepad popup
Fixed set warnings for broken rod/reel to appear only when casting
Fixed a missing set warning when trying to cast without bait after it was eaten
Removed white cubes from Rainbow Trout in Alaska
Disabled SRD notification
Disabled water pointer in realistic mode
Known Issues
Since we introduced SSR reflections as a setting, there seem to be issues with it. For now ,we suggest using only Planar Reflections and keep SSR reflections DISABLED.
Game Update | 1.25.05.16:4006
1.25.05.16:4006
Fixed the multiplayer bug causing fish to jump and fly above the water when it starts fighting the player.
Fixed the multiplayer bug causing fish to tilt sideways on the gripper when caught by the player.
Balance fish fight curves: make fish swim slower and reduce line tension when stamina reaches zero.
Game Update | 1.25.05.15:4004
Game Update | 1.25.05.15:4004
Changelog:
Fixed & updated Server to check the new Alaska location;
Fixed a possible null exception in fish destroy when a player enters the room as a client;
Fixed missing particle in the fishing boat (Thailand);
Fixed Alaska map rankings;
Fixed white cubes from Rainbow Trout in Alaska.
Game Update | 1.25.05.14:3999
Changelog:
Added
Added Burbot fish to Alaska
Added dynamic waves to the player avatar
Fixed
Fixed HTML entities issue appearing in i2L translations
Fixed Rain/snow not following the player in Alaska.
Fixed a bug in avatar animation events that could incorrectly trigger local player events based on remote player actions
Fixed the reset cast UI indicator appearing before the rod has been cast
Changed
Changed in-hand animation for the new Alaska fish.
Changed player nickname position to the UI canvas and removed the glow effect
Changed rod behavior to hide on remote players when they catch a medium or large fish
Changed fish-catching behavior to trigger in-hand animation for fish caught by remote players
Residence aquarium collisions, Alaska, and Slovakia collider fixes
Fixed the rod pod placement bug in Alaska
Fixed topwater lures in Alaska
Fixed the underwater camera reflection bug that occurred when the camera tilted upward
Alaska Update | New Map, 8 Fish Species, Dynamic Water & More
Hello, Today, we are releasing a new update with another bunch of Quality of Life improvements, bug fixes, and the New Map - Alaska.
Changelog:
Added / New
New map: Alaska
8 new fish species:
Arctic char
Chinook salmon
Dolly Varden Trout
Alaska whitefish
Cutthroat Trout
Green Sturgeon
White Sturgeon
Bull Trout
New fish species added to Trophy Lodge
Warehouse building added to Trophy Lodge map
Added dynamic waves for: player avatar, fishing line, fishing lure, float, and fish
Added the possibility to turn off water reflections (both SSR and Planar)
Added fishing hat to the fisherman avatar
New selection and loading images
Fixes
Fixed teleportation bug causing the fishing line to stretch to absurd lengths
Fixed missing water splashes from bait, fish, and player footsteps in water
Fixed Arctic Char null reference in Residence
Fixed gaps in underwater visuals (transparency issues)
The fixed rod is not showing the correct green indicator when using the correct technique
Fixed whitefish display position in Trophy Panel
Fixed wind and rain issues in Thailand
Fixed issue with river mesh not loading correctly by pre-baking colliders
Fixed reflection probes to reduce white glow on fish
Fixed trophy room display issue
Changes / Improvements
Changed water & weather settings on Thailand map
Minor changes & fixes on Zalasie
Ambient Occlusion, Post-Processing, and Water settings improved
Residence room layout updated
Fish waypoint system updated to support rivers and multi-level waters
Near-throw marker updated to work with different water levels
Fish labels updated to work with the new GameWaterSystem
Over/Underwater view updated for multi-level water compatibility
Line raycaster updated to support dynamic waves without triggering camera bugs
Alaska
Level required: 18 Alaska offers more than just salmon-filled rivers—nearby lakes challenge anglers with sturgeon, trout, and a variety of salmon species. Available fish include Arctic char, sockeye salmon, coho salmon, chinook salmon, pink salmon, chum salmon, Dolly Varden trout, Alaska whitefish, northern pike, rainbow trout, burbot, cutthroat trout, bull trout, green sturgeon, and white sturgeon.
Dynamic Water
Missing effects on water were a pain, we saw that in many comments, posts, and reviews. Today, we bring them back. We know it won't be perfect, so if you think something is giving not enough ripples/effects on water, let us know. We are ready to adjust it!
Future Updates
With today's update, the game leaves Early Access. There will be no price change. We will continue the game support. Our priority is to focus on polishing the game after today's release through the upcoming weeks.
We prepared new avatar animations so they are not so wacky, we will improve rod bending & actions, and perform a bunch of QoL fixes and improvements.
In June, we will release another map - Delaware.
[Pre-Release Notes] Alaska, Dynamic Waves and more
Hello Everyone, We are finishing a new update that should be out next week.
It will include New Map: Alaska (river, lake + new fish species). Dynamic water is back, which means water ripples, and reactions for fish/lures/floats will be visible on the water again. Tweaks in trophy lodges, weather, and underwater will be more transparent on all maps.
The update will be out next week.
Alaska
Level required: 18
Alaska is famous for its rivers filled with salmon, but there is much more to explore here. Beside the river, a vast lake offers anglers a chance to test their skills against sturgeon, rarely associated with Alaskan waters, or to enjoy abundant salmon and trout populations thriving in local waters.
Fish species on the Alaska map:
Arctic char
Sockeye salmon
Coho salmon
Chinook salmon
Pink salmon
Chum salmon
Dolly Varden Trout
Alaska whitefish
Northern pike
Rainbow trout
Burbot
Cutthroat Trout
Bull Trout
Green Sturgeon
White Sturgeon
Water bodies:
River
Lake
We are fixing the issues we found, and you will be able to cast your rods in Alaska next week.
Game Update | 1.25.04.18:3832
Updated backdrop trees in Kiel and Zalasie.
Increased rod control responsiveness to better follow the camera during fish fights.
Removed water splashes that appeared when equipping a new rod from the inventory.
Removed incorrect water splashes that appeared in front of the player during casting.
Fixed an aquarium bug in the Residence that prevented the Management UI from showing.
Fixed Aquariums 3 and 4 in the Residence.
Game Update | 1.25.04.16:3819
New
New Trophy Lodge (Residence) [Preview];
Fish growth and death cycles on all maps. [Preview];
Added EXP boost when catching fish that exceed the equipment’s durability [Preview];
Added Horizons to all maps.
Changes
Updated a drag burst sound effect when the fist strikes, with the pitch varying based on the reel's drag setting. Disabled the effect if the drag is set to 100%.
Disabled lens dirt in Beautify;
Adjusted water transparency in Thailand and Zalasie;
Thailand map colliders adjusted& trees rescaled;
Weather presets updated for Residence and Tutorial;
Azure reflection probe update optimized (refreshes only when the map time changes);
Disabled chromatic aberration and lens distortion in underwater cameras;
Disabled reeling-out sound when casting at short distances.
Excluded Slovakia water movement collider from fishing equipment collisions, fixing ground bait issues.
Disabled Sun Flares effect (temporarily disabled until we fix the occlusion mask)
Changes in water reflections
Fixes
Fixed underwater colors;
Fixed missing audio for Escape menu tiles;
Fixed aquarium sound disappearing when opening the menu UI in Residence;
Fixed the residence music bug (music now plays correctly inside the building);
Fixed white cubes appearing near the hook;
Fixed fish pickup indicator in the catch panel;
Fixed null reference issue in the Weather Manager upon entering Tutorial or Residence;
Fixed incorrect location time after returning from the Residence;
Fixed Water Planar and SSR bugs causing water visuals to degrade after changing settings;
Fixed Trophy Room lighting and values issues;
Preview Features
As you can see we marked 3 features as a "preview". That means we need feedback from you regarding this things.
Based on the latest community feedback, we introduced the extra EXP for catching bigger fish for light gear - right now, EXP is limited, but we will vary it based on the gap between gear durability and fish weight. The bigger the gap, the bigger the EXP boost will be.
We would like to hear your thoughts about the new Trophy Room. We will need to fix some lights, and I believe some of you could have perfo issues - we would like to get some feedback here.
Drag sounds - as requested - fixed.
Thank you, everyone, for dropping feedback & ideas.