-Bugs fixed -New advanced settings for tyres, pit speed and slipstream
Patch 1.0.2.3 released!
-Bugs fixed
Track Editor update: -grid alignment for objects/tracks/walls/terrains (+custom grid size) -it's now possible to shift all objects/tracks/walls/terrains with control + arrow keys -extra margin around the edge of the map, to allow for easier editing around the maps edges (real track is within white borders) -bug fixes
Patch 1.0.2.2 released!
-Career event and season mode bugs fixed -New tyre wear settings 0.25, 0.5 and 0.75 -Online multiplayer bugs fixed -Time trial challenges show number of players and current position for each challenge
Weekly Challenges and Online Server update- Patch 1.0.2.1 released!
-Online server update fixing several bugs: full lobby bug, double names in lobby, reducing teleports, huge delay bug for 1 player (more than ping suggests) and other bugs caused by missed data packets. -Weekly challenges added (9 categories: Formula A, Formula eSports 2, Random, GTW, Oval, Dirt Oval, Karting, Historic, Lap) -Daily challenges are made shorter to allow for a quick challenge -Option to show active time-trial events only (to hide finished and infinite events) -1 lap time-trial events without AI now have infinite laps
Daily Challenges and Custom Time-Trial Events - Patch 1.0.2.0 released!
-Daily time-trial challenges added -Create custom time-trial events with your own race settings -Time-trial activity showing recent records (Windows update, Mac/Linux updates coming later today)
Patch 1.0.1.9 released!
-Optimizations to make the game run better (faster) -Graphics option for reduced damage effects and further optimizations -Memory optimizations to prevent memory crashes -Online mode start light(stall) bug fixed -Season mode car upgrades bug fixed
New tracks/cars+online multiplayer improved - Patch 1.0.1.8 released!
-Online multiplayer netcode update (fixing server disconnections/lag storms and cars taking turns too wide) -New tracks included -New cars included (Formula eSports, Formula eSports 2, Formula Volt, Formula C, Formula Speedway, Sports Prototype C, Prototype Multiclass, GTW) -New cars/tracks included in career modes -Credits button in options menu showing track/car creators, big thanks to the creators! -Car editor settings added for AI turn rate and max turn rate (turn rate increases to this value for players when turning longer) -Fixed bug in car editor where AI turn rate would not change with the player car turn rate -Fixed Steamdeck not loading track/car images bug
Patch 1.0.1.7 released!
-Ghosted pit lane option for all tracks (on/off in options menu) -You can now select championship tracks in career event mode (or use the preset tracks) -Improved AI strategy: more variety in tactics and not pitting in final laps
Track editor: -Fixed bug where closed walls/paths get open at the start point when reloading a track in track editor (open track in track editor again and save track to fix) -Reduced quality save options added (1/2/3 keys) to prevent a game crash when not having enough memory available. -Saving minimap without extra roads
Small bugs fixed including: -world record times not loading for more than 100 tracks (loading will take 3s per 100 tracks) -Fixed bug with the same name on multiple positions in race HUD -Collisions off race, AI will use only race line now instead of overtaking ghosts
Custom Checkpoints - Patch 1.0.1.6 released!
Custom checkpoints added for track editor: -extra checkpoint -ghost checkpoint (start/end ghost, place on both ways of a crossing for best result) -lap counter (could be used on finish for rally track) -pit counter (could be used on joker laps, +10/+100 options added to have a different counter) (keep at least a car length between checkpoints as the game can't check 2 checkpoints at the same time) -You can now go to the options menu from the race settings menu (to change zoom/finish counter/controls etc.) -Option to switch between drive and spectate from race pause menu -DNF car can move on a very slow speed to move a little bit (experimental option) -Spectator mode option to have both the names shown and the HUD sorted by fastest lap
Bugs fixed - Patch 1.0.1.5 released
-fixed game won't start bug -fixed AI driving wrong way bug -checkpoints have to be followed in right order to avoid cheating -fixed online bug were spectators kept their race/quali time for the next race -online all cars damaged race not ending bug -Steamdeck controller not detected bug fixed